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arXiv 2203.11862cs.CV

Generating natural images with direct Patch Distributions Matching

The Hebrew University of Jerusalem(耶路撒冷希伯来大学)

Ariel Elnekave, Yair Weiss

英文摘要:

Many traditional computer vision algorithms generate realistic images by requiring that each patch in the generated image be similar to a patch in a training image and vice versa. Recently, this classical approach has been replaced by adversarial training with a patch discriminator. The adversarial approach avoids the computational burden of finding nearest neighbors of patches but often requires very long training times and may fail to match the distribution of patches. In this paper we leverage the recently developed Sliced Wasserstein Distance and develop an algorithm that explicitly and efficiently minimizes the distance between patch distributions in two images. Our method is conceptually simple, requires no training and can be implemented in a few lines of codes. On a number of image generation tasks we show that our results are often superior to single-image-GANs, require no training, and can generate high quality images in a few seconds. Our implementation is available at https://github.com/ariel415el/GPDM

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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