In the emerging domain of quantum algorithms, the Grover's quantum search is certainly one of the most significant. It is relatively simple, performs a useful task and more importantly, does it in an optimal way. However, due to the success of quantum walks in the field, it is logical to study quantum search variants over several kind of walks. In this paper, we propose an in-depth study of the quantum search over a hypercube layout. First, through the analysis of elementary walk operators restricted to suitable eigenspaces, we show that the acting component of the search algorithm takes place in a small subspace of the Hilbert workspace that grows linearly with the problem size. Subsequently, we exploit this property to predict the exact evolution of the probability of success of the quantum search in polynomial time.
Adding self-loops at each vertex of a graph improves the performance of quantum walks algorithms over loopless algorithms. Many works approach quantum walks to search for a single marked vertex. In this article, we experimentally address several problems related to quantum walk in the hypercube with self-loops to search for multiple marked vertices. We first investigate the quantum walk in the loopless hypercube. We saw that neighbor vertices are also amplified and that approximately $1/2$ of the system energy is concentrated in them. We show that the optimal value of $l$ for a single marked v…
A set of multipartite orthogonal product states is strongly nonlocal if it is locally irreducible in every bipartition. Most known constructions of strongly nonlocal orthogonal product set (OPS) are limited to tripartite systems, and they are lack of intuitive structures. In this work, based on the decomposition for the outermost layer of an $n$-dimensional hypercube for $n= 3,4,5$, we successfully construct strongly nonlocal OPSs in any possible three, four and five-partite systems, which answers an open question given by Halder et al. [Phys. Rev. Lett.122, 040403 (2019)] and Yuan et al. [Phy…
We present a method to experimentally realize large-scale permutation-symmetric Hamiltonians for continuous-time quantum protocols such as quantum walk and adiabatic quantum computation. In particular, the method can be used to perform an encoded continuous-time quantum search on a hypercube graph with 2^n vertices encoded into 2n qubits. We provide details for a realistically achievable implementation in Rydberg atomic systems. Although the method is perturbative, the realization is always achieved at second order in perturbation theory, regardless of the size of the mapped system. This highl…
We propose a hypercube switching architecture for the perfect state transfer (PST) where we prove that it is always possible to find an induced hypercube in any given hypercube of any dimension such that PST can be performed between any two given vertices of the original hypercube. We then generalise this switching scheme over arbitrary number of qubits where also this routing feature of PST between any two vertices is possible. It is shown that this is optimal and scalable architecture for quantum computing with the feature of routing. This allows for a scalable and growing network of qubits.…
Quantum walks are expected to provide useful algorithmic tools for quantum computation. This paper introduces absorbing probability and time of quantum walks and gives both numerical simulation results and theoretical analyses on Hadamard walks on the line and symmetric walks on the hypercube from the viewpoint of absorbing probability and time.
Although the Hamiltonian formalism is so far favored for quantum computation of lattice gauge theory, the path integral formalism would never be useless. The advantages of the path integral formalism are the knowledge and experience accumulated by classical lattice simulation and manifest Lorentz invariance. We discuss quantum computation of lattice gauge theory in the path integral formalism. We utilize a quantum sampling algorithm to generate gauge configurations, and demonstrate a benchmark test of $Z_2$ lattice gauge theory on a four-dimensional hypercube.
The "abstract search algorithm" is a well known quantum method to find a marked vertex in a graph. It has been applied with success to searching algorithms for the hypercube and the two-dimensional grid. In this work we provide an example for which that method fails to provide the best algorithm in terms of time complexity. We analyze search algorithms in degree-3 hierarchical networks using quantum walks driven by non-groverian coins. Our conclusions are based on numerical simulations, but the hierarchical structures of the graphs seems to allow analytical results.
Computing using a continuous-time evolution, based on the natural interaction Hamiltonian of the quantum computer hardware, is a promising route to building useful quantum computers in the near-term. Adiabatic quantum computing, quantum annealing, computation by continuous-time quantum walk, and special purpose quantum simulators all use this strategy. In this work, we carry out a detailed examination of adiabatic and quantum walk implementation of the quantum search algorithm, using the more physically realistic hypercube connectivity, rather than the complete graph, for our base Hamiltonian.…
Although strongly regular graphs and the hypercube are not complete, they are "sufficiently complete" such that a randomly walking quantum particle asymptotically searches on them in the same $Θ(\sqrt{N})$ time as on the complete graph, the latter of which is precisely Grover's algorithm. We show that physically realistic nonlinearities of the form $f(|ψ|^2)ψ$ can speed up search on sufficiently complete graphs, depending on the nonlinearity and graph. Thus nonlinear (quantum) computation can retain its power even when a degree of noncompleteness is introduced.
We present an introduction to coined quantum walks on regular graphs, which have been developed in the past few years as an alternative to quantum Fourier transforms for underpinning algorithms for quantum computation. We then describe our results on the effects of decoherence on these quantum walks on a line, cycle and hypercube. We find high sensitivity to decoherence, increasing with the number of steps in the walk, as the particle is becoming more delocalised with each step. However, the effect of a small amount of decoherence can be to enhance the properties of the quantum walk that are d…
Repeat-until-success strategy is a standard method to obtain success with a probability which grows exponentially in the number of iterations. However, since quantum systems are disturbed after a quantum measurement, it is not straightforward how to perform repeat-until-success strategies in certain quantum algorithms. In this paper, we propose a new structure for probabilistic higher-order transformation named success-or-draw, which allows a repeat-until-success implementation. For that we provide a universal construction of success-or-draw structure which works for any probabilistic higher-o…
Some two qubit interactions are singly sufficient for universal quantum computation but not without the use of an ancilla. Recent schemes for universal quantum computation have focused on hybrid physical systems using ancillae. In them, the application of resources is shifted to the ancilla system. We consider which 2-qubit interactions are universal in ancilla schemes where direct connections between main register qubits are forbidden. By the use of ancilla driven operations and repeat-until-success style random gates, a single fixed symmetric gate can be universal be control of the number of…
In order to achieve universal quantum computation using continuous variables, one needs to jump out of the set of Gaussian operations and have a non-Gaussian element, such as the cubic phase gate. However, such a gate is currently very difficult to implement in practice. Here we introduce an experimentally viable 'repeat-until-success' approach to generating the cubic phase gate, which is achieved using sequential photon subtractions and Gaussian operations. We find that our scheme offers benefits in terms of the expected time until success, although we require a primitive quantum memory.
The lackadaisical quantum walk is a lazy version of a discrete-time, coined quantum walk, where each vertex has a weighted self-loop that permits the walker to stay put. They have been used to speed up spatial search on a variety of graphs, including periodic lattices, strongly regular graphs, Johnson graphs, and the hypercube. In these prior works, the weights of the self-loops preserved the symmetries of the graphs. In this paper, we show that the self-loops can break all the symmetries of vertex-transitive graphs while providing the same computational speedups. Only the weight of the self-l…
We review here the recent success in quantum annealing, i.e., optimization of the cost or energy functions of complex systems utilizing quantum fluctuations. The concept is introduced in successive steps through the studies of mapping of such computationally hard problems to the classical spin glass problems. The quantum spin glass problems arise with the introduction of quantum fluctuations, and the annealing behavior of the systems as these fluctuations are reduced slowly to zero. This provides a general framework for realizing analog quantum computation.