We focus on parameterized policy search for reinforcement learning over continuous action spaces. Typically, one assumes the score function associated with a policy is bounded, which fails to hold even for Gaussian policies. To properly address this issue, one must introduce an exploration tolerance parameter to quantify the region in which it is bounded. Doing so incurs a persistent bias that appears in the attenuation rate of the expected policy gradient norm, which is inversely proportional to the radius of the action space. To mitigate this hidden bias, heavy-tailed policy parameterizations may be used, which exhibit a bounded score function, but doing so can cause instability in algorithmic updates. To address these issues, in this work, we study the convergence of policy gradient algorithms under heavy-tailed parameterizations, which we propose to stabilize with a combination of mirror ascent-type updates and gradient tracking. Our main theoretical contribution is the establishment that this scheme converges with constant step and batch sizes, whereas prior works require these parameters to respectively shrink to null or grow to infinity. Experimentally, this scheme under a heavy-tailed policy parameterization yields improved reward accumulation across a variety of settings as compared with standard benchmarks.
Institut de Mathématiques de Toulouse, Université de Toulouse(图卢兹大学图卢兹数学研究所);IRT Saint Exupéry(圣埃克絮佩里技术研究院)
We present a new algorithm based on an gradient ascent for a general Active Exploration bandit problem in the fixed confidence setting. This problem encompasses several well studied problems such that the Best Arm Identification or Thresholding Bandits. It consists of a new sampling rule based on an online lazy mirror ascent. We prove that this algorithm is asymptotically optimal and, most importantly, computationally efficient.
Google Research(谷歌研究院);DeepMind(深度思维);University of Alberta(阿尔伯塔大学)
Most bandit policies are designed to either minimize regret in any problem instance, making very few assumptions about the underlying environment, or in a Bayesian sense, assuming a prior distribution over environment parameters. The former are often too conservative in practical settings, while the latter require assumptions that are hard to verify in practice. We study bandit problems that fall between these two extremes, where the learning agent has access to sampled bandit instances from an unknown prior distribution $\mathcal{P}$ and aims to achieve high reward on average over the bandit …
WhizBang! Labs(惠兹邦实验室);BIOwulf Technologies(比奥沃尔夫技术公司);Australian National University(澳大利亚国立大学)
In this paper, we present algorithms that perform gradient ascent of the average reward in a partially observable Markov decision process (POMDP). These algorithms are based on GPOMDP, an algorithm introduced in a companion paper (Baxter and Bartlett, this volume), which computes biased estimates of the performance gradient in POMDPs. The algorithm's chief advantages are that it uses only one free parameter beta, which has a natural interpretation in terms of bias-variance trade-off, it requires no knowledge of the underlying state, and it can be applied to infinite state, control and observat…
Mirror Descent-Ascent for mean-field min-max problems
Center for Advanced Intelligence Project, RIKEN(日本东京RIKEN先进智能项目中心);School of Mathematical and Computer Sciences, Heriot-Watt University(赫里奥特-瓦特大学数学与计算机科学学院);Maxwell Institute for Mathematical Sciences, Edinburgh, UK(爱丁堡数学科学研究所);School of Mathematics, University of Edinburgh(爱丁堡大学数学学院);The Alan Turing Institute(艾伦·图灵研究所)
Autonomous Learning Laboratory(自主学习实验室);University of Massachusetts Amherst(马萨诸塞大学阿默斯特分校)
Many popular policy gradient methods for reinforcement learning follow a biased approximation of the policy gradient known as the discounted approximation. While it has been shown that the discounted approximation of the policy gradient is not the gradient of any objective function, little else is known about its convergence behavior or properties. In this paper, we show that if the discounted approximation is followed such that the discount factor is increased slowly at a rate related to a decreasing learning rate, the resulting method recovers the standard guarantees of gradient ascent on th…
University of Illinois, Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
We show that the simplest actor-critic method -- a linear softmax policy updated with TD through interaction with a linear MDP, but featuring no explicit regularization or exploration -- does not merely find an optimal policy, but moreover prefers high entropy optimal policies. To demonstrate the strength of this bias, the algorithm not only has no regularization, no projections, and no exploration like $ε$-greedy, but is moreover trained on a single trajectory with no resets. The key consequence of the high entropy bias is that uniform mixing assumptions on the MDP, which exist in some form i…
Markov Decision Processes are classically solved using Value Iteration and Policy Iteration algorithms. Recent interest in Reinforcement Learning has motivated the study of methods inspired by optimization, such as gradient ascent. Among these, a popular algorithm is the Natural Policy Gradient, which is a mirror descent variant for MDPs. This algorithm forms the basis of several popular Reinforcement Learning algorithms such as Natural actor-critic, TRPO, PPO, etc, and so is being studied with growing interest. It has been shown that Natural Policy Gradient with constant step size converges w…
Similarity search is a key operation in multimedia retrieval systems and recommender systems, and it will play an important role also for future machine learning and augmented reality applications. When these systems need to serve large objects with tight delay constraints, edge servers close to the end-user can operate as similarity caches to speed up the retrieval. In this paper we present AÇAI, a new similarity caching policy which improves on the state of the art by using (i) an (approximate) index for the whole catalog to decide which objects to serve locally and which to retrieve from th…
Sogang University(西江大学);University of Pennsylvania(宾夕法尼亚大学);Princeton University(普林斯顿大学)
Minimizing the inclusive Kullback-Leibler (KL) divergence with stochastic gradient descent (SGD) is challenging since its gradient is defined as an integral over the posterior. Recently, multiple methods have been proposed to run SGD with biased gradient estimates obtained from a Markov chain. This paper provides the first non-asymptotic convergence analysis of these methods by establishing their mixing rate and gradient variance. To do this, we demonstrate that these methods-which we collectively refer to as Markov chain score ascent (MCSA) methods-can be cast as special cases of the Markov c…
A general class of surrogate functions for stable and efficient reinforcement learning
Simon Fraser University(西蒙弗雷泽大学);Google Brain(谷歌大脑);Mila, Université de Montréal(米拉-蒙特利尔大学);TU Munich(慕尼黑工业大学);Amii, University of Alberta(阿尔伯塔大学人工智能机器智能研究所);DeepMind(深度思维);Microsoft Research(微软研究院);Mila, McGill(米拉-麦吉尔大学)
We consider off-policy temporal-difference (TD) learning methods for policy evaluation in Markov decision processes with finite spaces and discounted reward criteria, and we present a collection of convergence results for several gradient-based TD algorithms with linear function approximation. The algorithms we analyze include: (i) two basic forms of two-time-scale gradient-based TD algorithms, which we call GTD and which minimize the mean squared projected Bellman error using stochastic gradient-descent; (ii) their "robustified" biased variants; (iii) their mirror-descent versions which combi…
We consider a class of concave continuous games in which the corresponding admissible strategy profile of each player underlies affine coupling constraints. We propose a novel algorithm that leads the relevant population dynamic toward Nash equilibrium. This algorithm is based on a mirror ascent algorithm, which suits with the framework of no-regret online learning, and on the augmented Lagrangian method. The decentralization aspect of the algorithm corresponds to the aspects that the iterate of each player requires the local information about how she contributes to the coupling constraints an…
University of Pennsylvania(宾夕法尼亚大学);University of Southern California(南加州大学);Yale University(耶鲁大学)
In this paper, we study the problem of maximizing continuous submodular functions that naturally arise in many learning applications such as those involving utility functions in active learning and sensing, matrix approximations and network inference. Despite the apparent lack of convexity in such functions, we prove that stochastic projected gradient methods can provide strong approximation guarantees for maximizing continuous submodular functions with convex constraints. More specifically, we prove that for monotone continuous DR-submodular functions, all fixed points of projected gradient a…