With the success of offline reinforcement learning (RL), offline trained RL policies have the potential to be further improved when deployed online. A smooth transfer of the policy matters in safe real-world deployment. Besides, fast adaptation of the policy plays a vital role in practical online performance improvement. To tackle these challenges, we propose a simple yet efficient algorithm, Model-based Offline-to-Online Reinforcement learning (MOORe), which employs a prioritized sampling scheme that can dynamically adjust the offline and online data for smooth and efficient online adaptation of the policy. We provide a theoretical foundation for our algorithms design. Experiment results on the D4RL benchmark show that our algorithm smoothly transfers from offline to online stages while enabling sample-efficient online adaption, and also significantly outperforms existing methods.
Online Pre-Training for Offline-to-Online Reinforcement Learning
LG AI Research, Seoul, Republic of Korea.(LG人工智能研究所在韩国首尔);School of Electrical Engineering, KAIST, Daejeon, Republic of Korea(韩国成均馆大学电气工程学院);Department of XXX, University of YYY, Location, Country(YYY大学XXX系);School of ZZZ, Institute of WWW, Location, Country(WWW研究所ZZZ学院)
Towards Robust Offline-to-Online Reinforcement Learning via Uncertainty and Smoothness
Northwestern Polytechnical University(西北工业大学);Harbin Institute of Technology(哈尔滨工业大学);The Hong Kong University of Science and Technology(香港科技大学);Shanghai Artificial Intelligence Laboratory(上海人工智能实验室);Shenzhen Research Institute of Northwestern Polytechnical University(西北工业大学深圳研究院)
Offline reinforcement learning (RL) allows for the training of competent agents from offline datasets without any interaction with the environment. Online finetuning of such offline models can further improve performance. But how should we ideally finetune agents obtained from offline RL training? While offline RL algorithms can in principle be used for finetuning, in practice, their online performance improves slowly. In contrast, we show that it is possible to use standard online off-policy algorithms for faster improvement. However, we find this approach may suffer from policy collapse, whe…
Efficient and Uncertainty-Aware Diffusion Framework for Offline-to-Online Reinforcement Learning
Department of Computer Science, Johns Hopkins University, Baltimore, MD, U.S.A.(约翰霍普金斯大学计算机科学系);AMLab, University of Amsterdam, Amsterdam, Netherlands(阿姆斯特丹大学AM实验室)
Learning efficiently from small amounts of data has long been the focus of model-based reinforcement learning, both for the online case when interacting with the environment and the offline case when learning from a fixed dataset. However, to date no single unified algorithm could demonstrate state-of-the-art results in both settings. In this work, we describe the Reanalyse algorithm which uses model-based policy and value improvement operators to compute new improved training targets on existing data points, allowing efficient learning for data budgets varying by several orders of magnitude. …
Energy-Guided Diffusion Sampling for Offline-to-Online Reinforcement Learning
National Key Laboratory for Novel Software Technology, Nanjing University(南京大学计算机软件新技术国家重点实验室);School of Artificial Intelligence, Nanjing University(南京大学人工智能学院);Polixir Technologies(Polixir科技公司);Department of Computer Science, The University of Hong Kong(香港大学计算机科学系)
We consider a hybrid reinforcement learning setting (Hybrid RL), in which an agent has access to an offline dataset and the ability to collect experience via real-world online interaction. The framework mitigates the challenges that arise in both pure offline and online RL settings, allowing for the design of simple and highly effective algorithms, in both theory and practice. We demonstrate these advantages by adapting the classical Q learning/iteration algorithm to the hybrid setting, which we call Hybrid Q-Learning or Hy-Q. In our theoretical results, we prove that the algorithm is both com…
Bayesian Design Principles for Offline-to-Online Reinforcement Learning
Institute for Interdisciplinary Sciences, Tsinghua University(清华大学交叉信息研究院);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);Fuxi AI Lab, Netease, Inc.(网易伏羲人工智能实验室);Department of Automation, Tsinghua University(清华大学自动化系);Washington University in St. Louis(圣路易斯华盛顿大学)
Conventional reinforcement learning (RL) needs an environment to collect fresh data, which is impractical when online interactions are costly. Offline RL provides an alternative solution by directly learning from the previously collected dataset. However, it will yield unsatisfactory performance if the quality of the offline datasets is poor. In this paper, we consider an offline-to-online setting where the agent is first learned from the offline dataset and then trained online, and propose a framework called Adaptive Policy Learning for effectively taking advantage of offline and online data.…
Department of Mechanical Engineering, Iowa State University(伊阿华州立大学机械工程系);Department of Computer Science, Iowa State University(伊阿华州立大学计算机科学系);Department of Industrial and Manufacturing Systems Engineering, Iowa State University(伊阿华州立大学工业与制造系统工程系);Translational AI Center, Iowa State University(伊阿华州立大学转化人工智能中心)
King Abdullah University of Science and Technology(阿卜杜拉国王科技大学);The Swiss AI Lab IDSIA/USI/SUPSI(瑞士人工智能实验室 IDSIA/USI/SUPSI);NNAISENSE
Offline RL methods have been shown to reduce the need for environment interaction by training agents using offline collected episodes. However, these methods typically require action information to be logged during data collection, which can be difficult or even impossible in some practical cases. In this paper, we investigate the potential of using action-free offline datasets to improve online reinforcement learning, name this problem Reinforcement Learning with Action-Free Offline Pretraining (AFP-RL). We introduce Action-Free Guide (AF-Guide), a method that guides online training by extrac…
Aalto University(阿尔托大学);Technical University Darmstadt(达姆施塔特工业大学)
Offline reinforcement learning, by learning from a fixed dataset, makes it possible to learn agent behaviors without interacting with the environment. However, depending on the quality of the offline dataset, such pre-trained agents may have limited performance and would further need to be fine-tuned online by interacting with the environment. During online fine-tuning, the performance of the pre-trained agent may collapse quickly due to the sudden distribution shift from offline to online data. While constraints enforced by offline RL methods such as a behaviour cloning loss prevent this to a…
Uni-O4: Unifying Online and Offline Deep Reinforcement Learning with Multi-Step On-Policy Optimization
Shanghai Qi Zhi Institute(上海期智研究院);Tsinghua University(清华大学);Shanghai AI Lab(上海人工智能实验室);The Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州))
Ensemble Successor Representations for Task Generalization in Offline-to-Online Reinforcement Learning
Harbin Institute of Technology(哈尔滨工业大学);Shanghai Artificial Intelligence Laboratory(上海人工智能实验室);Northwestern Polytechnical University(西北工业大学);Shenzhen Research Institute of Northwestern Polytechnical University(西北工业大学深圳研究院)
Sim2O: Efficient Offline-to-Online MARL via Joint Action Composition
Department of Computer Science and Engineering, Washington University in St. Louis(圣路易斯华盛顿大学计算机科学与工程系);The Key Laboratory of Cognition and Decision Intelligence for Complex Systems, Institute of Automation, Chinese Academy of Sciences, Beijing, China(中国科学院自动化研究所复杂系统认知与决策智能重点实验室)
Active Advantage-Aligned Online Reinforcement Learning with Offline Data
Department of Computer Science, University of Chicago(计算机科学系,芝加哥大学);Department of Statistics and Data Science, Yale University(统计与数据科学系,耶鲁大学);Toyota Technological Institute at Chicago(芝加哥丰田技术研究所)
We address policy learning with logged data in contextual bandits. Current offline-policy learning algorithms are mostly based on inverse propensity score (IPS) weighting requiring the logging policy to have \emph{full support} i.e. a non-zero probability for any context/action of the evaluation policy. However, many real-world systems do not guarantee such logging policies, especially when the action space is large and many actions have poor or missing rewards. With such \emph{support deficiency}, the offline learning fails to find optimal policies. We propose a novel approach that uses a hyb…
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Salesforce Research(Salesforce研究院)
Recent theoretical work studies sample-efficient reinforcement learning (RL) extensively in two settings: learning interactively in the environment (online RL), or learning from an offline dataset (offline RL). However, existing algorithms and theories for learning near-optimal policies in these two settings are rather different and disconnected. Towards bridging this gap, this paper initiates the theoretical study of policy finetuning, that is, online RL where the learner has additional access to a "reference policy" $μ$ close to the optimal policy $π_\star$ in a certain sense. We consider th…
In this work, we argue for the importance of an online evaluation budget for a reliable comparison of deep offline RL algorithms. First, we delineate that the online evaluation budget is problem-dependent, where some problems allow for less but others for more. And second, we demonstrate that the preference between algorithms is budget-dependent across a diverse range of decision-making domains such as Robotics, Finance, and Energy Management. Following the points above, we suggest reporting the performance of deep offline RL algorithms under varying online evaluation budgets. To facilitate th…
Korea Advanced Institute of Science and Technology(韩国科学技术院);University of California, Berkeley(加州大学伯克利分校)
Recent advance in deep offline reinforcement learning (RL) has made it possible to train strong robotic agents from offline datasets. However, depending on the quality of the trained agents and the application being considered, it is often desirable to fine-tune such agents via further online interactions. In this paper, we observe that state-action distribution shift may lead to severe bootstrap error during fine-tuning, which destroys the good initial policy obtained via offline RL. To address this issue, we first propose a balanced replay scheme that prioritizes samples encountered online w…
A Perspective of Q-value Estimation on Offline-to-Online Reinforcement Learning
The University of Sydney(悉尼大学);SenseTime Computer Vision Group(商汤科技计算机视觉组);Shanghai Artificial Intelligence Laboratory(上海人工智能实验室);CUHK MMLab(香港中文大学多媒体实验室);Institute for AI, Peking University(北京大学人工智能研究院)
The Chinese University of Hong Kong(香港中文大学);Tencent(腾讯);Chongqing University(重庆大学)
A fundamental question for companies with large amount of logged data is: How to use such logged data together with incoming streaming data to make good decisions? Many companies currently make decisions via online A/B tests, but wrong decisions during testing hurt users' experiences and cause irreversible damage. A typical alternative is offline causal inference, which analyzes logged data alone to make decisions. However, these decisions are not adaptive to the new incoming data, and so a wrong decision will continuously hurt users' experiences. To overcome the aforementioned limitations, we…