Assuming distributions are Gaussian often facilitates computations that are otherwise intractable. We study the performance of an agent that attains a bounded information ratio with respect to a bandit environment with a Gaussian prior distribution and a Gaussian likelihood function when applied instead to a Bernoulli bandit. Relative to an information-theoretic bound on the Bayesian regret the agent would incur when interacting with the Gaussian bandit, we bound the increase in regret when the agent interacts with the Bernoulli bandit. If the Gaussian prior distribution and likelihood function are sufficiently diffuse, this increase grows at a rate which is at most linear in the square-root of the time horizon, and thus the per-timestep increase vanishes. Our results formalize the folklore that so-called Bayesian agents remain effective when instantiated with diffuse misspecified distributions.
The multi-armed bandit (MAB) problem is a ubiquitous decision-making problem that exemplifies exploration-exploitation tradeoff. Standard formulations exclude risk in decision making. Risknotably complicates the basic reward-maximising objectives, in part because there is no universally agreed definition of it. In this paper, we consider an entropic risk (ER) measure and explore the performance of a Thompson sampling-based algorithm ERTS under this risk measure by providing regret bounds for ERTS and corresponding instance dependent lower bounds.
University of British Columbia(不列颠哥伦比亚大学);Yahoo! Research(雅虎研究院)
This paper analyses the problem of Gaussian process (GP) bandits with deterministic observations. The analysis uses a branch and bound algorithm that is related to the UCB algorithm of (Srinivas et al., 2010). For GPs with Gaussian observation noise, with variance strictly greater than zero, (Srinivas et al., 2010) proved that the regret vanishes at the approximate rate of $O(\frac{1}{\sqrt{t}})$, where t is the number of observations. To complement their result, we attack the deterministic case and attain a much faster exponential convergence rate. Under some regularity assumptions, we show t…
The widespread proliferation of data-driven decision-making has ushered in a recent interest in the design of privacy-preserving algorithms. In this paper, we consider the ubiquitous problem of gaussian process (GP) bandit optimization from the lens of privacy-preserving statistics. We propose a solution for differentially private GP bandit optimization that combines a uniform kernel approximator with random perturbations, providing a generic framework to create differentially-private (DP) Gaussian process bandit algorithms. For two specific DP settings - joint and local differential privacy, …
The Australian National University(澳大利亚国立大学);Data61, CSIRO(联邦科学与工业研究组织 Data61)
We consider the continuum-armed bandits problem, under a novel setting of recommending the best arms within a fixed budget under aggregated feedback. This is motivated by applications where the precise rewards are impossible or expensive to obtain, while an aggregated reward or feedback, such as the average over a subset, is available. We constrain the set of reward functions by assuming that they are from a Gaussian Process and propose the Gaussian Process Optimistic Optimisation (GPOO) algorithm. We adaptively construct a tree with nodes as subsets of the arm space, where the feedback is the…
University of British Columbia(不列颠哥伦比亚大学);Yahoo! Research(雅虎研究院)
This paper analyzes the problem of Gaussian process (GP) bandits with deterministic observations. The analysis uses a branch and bound algorithm that is related to the UCB algorithm of (Srinivas et al, 2010). For GPs with Gaussian observation noise, with variance strictly greater than zero, Srinivas et al proved that the regret vanishes at the approximate rate of $O(1/\sqrt{t})$, where t is the number of observations. To complement their result, we attack the deterministic case and attain a much faster exponential convergence rate. Under some regularity assumptions, we show that the regret dec…
École Polytechnique Fédérale de Lausanne (EPFL)(洛桑联邦理工学院)
We consider the sequential Bayesian optimization problem with bandit feedback, adopting a formulation that allows for the reward function to vary with time. We model the reward function using a Gaussian process whose evolution obeys a simple Markov model. We introduce two natural extensions of the classical Gaussian process upper confidence bound (GP-UCB) algorithm. The first, R-GP-UCB, resets GP-UCB at regular intervals. The second, TV-GP-UCB, instead forgets about old data in a smooth fashion. Our main contribution comprises of novel regret bounds for these algorithms, providing an explicit …
Inspired by the Reward-Biased Maximum Likelihood Estimate method of adaptive control, we propose RBMLE -- a novel family of learning algorithms for stochastic multi-armed bandits (SMABs). For a broad range of SMABs including both the parametric Exponential Family as well as the non-parametric sub-Gaussian/Exponential family, we show that RBMLE yields an index policy. To choose the bias-growth rate $α(t)$ in RBMLE, we reveal the nontrivial interplay between $α(t)$ and the regret bound that generally applies in both the Exponential Family as well as the sub-Gaussian/Exponential family bandits. T…
In this paper, the problem of maximizing a black-box function $f:\mathcal{X} \to \mathbb{R}$ is studied in the Bayesian framework with a Gaussian Process (GP) prior. In particular, a new algorithm for this problem is proposed, and high probability bounds on its simple and cumulative regret are established. The query point selection rule in most existing methods involves an exhaustive search over an increasingly fine sequence of uniform discretizations of $\mathcal{X}$. The proposed algorithm, in contrast, adaptively refines $\mathcal{X}$ which leads to a lower computational complexity, particu…
University of California, Santa Barbara(加州大学圣巴巴拉分校)
Many applications require a learner to make sequential decisions given uncertainty regarding both the system's payoff function and safety constraints. In safety-critical systems, it is paramount that the learner's actions do not violate the safety constraints at any stage of the learning process. In this paper, we study a stochastic bandit optimization problem where the unknown payoff and constraint functions are sampled from Gaussian Processes (GPs) first considered in [Srinivas et al., 2010]. We develop a safe variant of GP-UCB called SGP-UCB, with necessary modifications to respect safety c…
ETH Zürich(苏黎世联邦理工学院);National University of Singapore(新加坡国立大学)
We consider the problem of optimizing an unknown (typically non-convex) function with a bounded norm in some Reproducing Kernel Hilbert Space (RKHS), based on noisy bandit feedback. We consider a novel variant of this problem in which the point evaluations are not only corrupted by random noise, but also adversarial corruptions. We introduce an algorithm Fast-Slow GP-UCB based on Gaussian process methods, randomized selection between two instances labeled "fast" (but non-robust) and "slow" (but robust), enlarged confidence bounds, and the principle of optimism under uncertainty. We present a n…
MediaTek Research(联发科技研究院);Imperial College London(伦敦帝国理工学院)
Consider the sequential optimization of a continuous, possibly non-convex, and expensive to evaluate objective function $f$. The problem can be cast as a Gaussian Process (GP) bandit where $f$ lives in a reproducing kernel Hilbert space (RKHS). The state of the art analysis of several learning algorithms shows a significant gap between the lower and upper bounds on the simple regret performance. When $N$ is the number of exploration trials and $γ_N$ is the maximal information gain, we prove an $\tilde{\mathcal{O}}(\sqrt{γ_N/N})$ bound on the simple regret performance of a pure exploration algo…
The paper considers the problem of global optimization in the setup of stochastic process bandits. We introduce an UCB algorithm which builds a cascade of discretization trees based on generic chaining in order to render possible his operability over a continuous domain. The theoretical framework applies to functions under weak probabilistic smoothness assumptions and also extends significantly the spectrum of application of UCB strategies. Moreover generic regret bounds are derived which are then specialized to Gaussian processes indexed on infinite-dimensional spaces as well as to quadratic …
Inria Lille(里尔法国国家信息与自动化研究所);ENS Paris-Saclay(巴黎萨克雷高等师范学院);ENSAE(法国国家统计与经济管理学院);Criteo AI Lab(Criteo人工智能实验室);DeepMind Paris(巴黎DeepMind)
We investigate stochastic combinatorial multi-armed bandit with semi-bandit feedback (CMAB). In CMAB, the question of the existence of an efficient policy with an optimal asymptotic regret (up to a factor poly-logarithmic with the action size) is still open for many families of distributions, including mutually independent outcomes, and more generally the multivariate sub-Gaussian family. We propose to answer the above question for these two families by analyzing variants of the Combinatorial Thompson Sampling policy (CTS). For mutually independent outcomes in $[0,1]$, we propose a tight analy…
The University of Tokyo(东京大学);RIKEN AIP(理化学研究所先进智能项目中心)
The Gaussian process bandit is a problem in which we want to find a maximizer of a black-box function with the minimum number of function evaluations. If the black-box function varies with time, then time-varying Bayesian optimization is a promising framework. However, a drawback with current methods is in the assumption that the evaluation time for every observation is constant, which can be unrealistic for many practical applications, e.g., recommender systems and environmental monitoring. As a result, the performance of current methods can be degraded when this assumption is violated. To co…
Can one parallelize complex exploration exploitation tradeoffs? As an example, consider the problem of optimal high-throughput experimental design, where we wish to sequentially design batches of experiments in order to simultaneously learn a surrogate function mapping stimulus to response and identify the maximum of the function. We formalize the task as a multi-armed bandit problem, where the unknown payoff function is sampled from a Gaussian process (GP), and instead of a single arm, in each round we pull a batch of several arms in parallel. We develop GP-BUCB, a principled algorithm for ch…
Recently, there has been rising interest in Bayesian optimization -- the optimization of an unknown function with assumptions usually expressed by a Gaussian Process (GP) prior. We study an optimization strategy that directly uses an estimate of the argmax of the function. This strategy offers both practical and theoretical advantages: no tradeoff parameter needs to be selected, and, moreover, we establish close connections to the popular GP-UCB and GP-PI strategies. Our approach can be understood as automatically and adaptively trading off exploration and exploitation in GP-UCB and GP-PI. We …
Princeton University(普林斯顿大学);Università degli Studi di Milano(米兰大学);ICREA(加泰罗尼亚研究与高级研究院);Universitat Pompeu Fabra(庞培法布拉大学)
The stochastic multi-armed bandit problem is well understood when the reward distributions are sub-Gaussian. In this paper we examine the bandit problem under the weaker assumption that the distributions have moments of order 1+ε, for some $ε\in (0,1]$. Surprisingly, moments of order 2 (i.e., finite variance) are sufficient to obtain regret bounds of the same order as under sub-Gaussian reward distributions. In order to achieve such regret, we define sampling strategies based on refined estimators of the mean such as the truncated empirical mean, Catoni's M-estimator, and the median-of-means e…
University of Pennsylvania(宾夕法尼亚大学);Massachusetts Institute of Technology(麻省理工学院)
We present a new type of acquisition functions for online decision making in multi-armed and contextual bandit problems with extreme payoffs. Specifically, we model the payoff function as a Gaussian process and formulate a novel type of upper confidence bound (UCB) acquisition function that guides exploration towards the bandits that are deemed most relevant according to the variability of the observed rewards. This is achieved by computing a tractable likelihood ratio that quantifies the importance of the output relative to the inputs and essentially acts as an \textit{attention mechanism} th…
We consider combinatorial semi-bandits with uncorrelated Gaussian rewards. In this article, we propose the first method, to the best of our knowledge, that enables to compute the solution of the Graves-Lai optimization problem in polynomial time for many combinatorial structures of interest. In turn, this immediately yields the first known approach to implement asymptotically optimal algorithms in polynomial time for combinatorial semi-bandits.
We consider the problem of optimizing a black-box function based on noisy bandit feedback. Kernelized bandit algorithms have shown strong empirical and theoretical performance for this problem. They heavily rely on the assumption that the model is well-specified, however, and can fail without it. Instead, we introduce a \emph{misspecified} kernelized bandit setting where the unknown function can be $ε$--uniformly approximated by a function with a bounded norm in some Reproducing Kernel Hilbert Space (RKHS). We design efficient and practical algorithms whose performance degrades minimally in th…
Gaussian processes (GP) are a widely-adopted tool used to sequentially optimize black-box functions, where evaluations are costly and potentially noisy. Recent works on GP bandits have proposed to move beyond random noise and devise algorithms robust to adversarial attacks. This paper studies this problem from the attacker's perspective, proposing various adversarial attack methods with differing assumptions on the attacker's strength and prior information. Our goal is to understand adversarial attacks on GP bandits from theoretical and practical perspectives. We focus primarily on targeted at…
University of British Columbia(英属哥伦比亚大学);Adobe Research(Adobe研究)
We investigate the use of bootstrapping in the bandit setting. We first show that the commonly used non-parametric bootstrapping (NPB) procedure can be provably inefficient and establish a near-linear lower bound on the regret incurred by it under the bandit model with Bernoulli rewards. We show that NPB with an appropriate amount of forced exploration can result in sub-linear albeit sub-optimal regret. As an alternative to NPB, we propose a weighted bootstrapping (WB) procedure. For Bernoulli rewards, WB with multiplicative exponential weights is mathematically equivalent to Thompson sampling…
Gittins indices provide an optimal solution to the classical multi-armed bandit problem. An obstacle to their use has been the common perception that their computation is very difficult. This paper demonstrates an accessible general methodology for the calculating Gittins indices for the multi-armed bandit with a detailed study on the cases of Bernoulli and Gaussian rewards. With accompanying easy-to-use open source software, this work removes computation as a barrier to using Gittins indices in these commonly found settings.
California Institute of Technology(加州理工学院);Purdue University(普渡大学)
We study the efficiency of Thompson sampling for contextual bandits. Existing Thompson sampling-based algorithms need to construct a Laplace approximation (i.e., a Gaussian distribution) of the posterior distribution, which is inefficient to sample in high dimensional applications for general covariance matrices. Moreover, the Gaussian approximation may not be a good surrogate for the posterior distribution for general reward generating functions. We propose an efficient posterior sampling algorithm, viz., Langevin Monte Carlo Thompson Sampling (LMC-TS), that uses Markov Chain Monte Carlo (MCM…
The gang of bandits (GOB) model \cite{cesa2013gang} is a recent contextual bandits framework that shares information between a set of bandit problems, related by a known (possibly noisy) graph. This model is useful in problems like recommender systems where the large number of users makes it vital to transfer information between users. Despite its effectiveness, the existing GOB model can only be applied to small problems due to its quadratic time-dependence on the number of nodes. Existing solutions to combat the scalability issue require an often-unrealistic clustering assumption. By exploit…
ETH Zürich(苏黎世联邦理工学院);National University of Singapore(新加坡国立大学)
We consider the sequential optimization of an unknown, continuous, and expensive to evaluate reward function, from noisy and adversarially corrupted observed rewards. When the corruption attacks are subject to a suitable budget $C$ and the function lives in a Reproducing Kernel Hilbert Space (RKHS), the problem can be posed as corrupted Gaussian process (GP) bandit optimization. We propose a novel robust elimination-type algorithm that runs in epochs, combines exploration with infrequent switching to select a small subset of actions, and plays each action for multiple time instants. Our algori…
We study the stochastic Multi-Armed Bandit (MAB) problem under worst-case regret and heavy-tailed reward distribution. We modify the minimax policy MOSS for the sub-Gaussian reward distribution by using saturated empirical mean to design a new algorithm called Robust MOSS. We show that if the moment of order $1+ε$ for the reward distribution exists, then the refined strategy has a worst-case regret matching the lower bound while maintaining a distribution-dependent logarithm regret.
We present a formal model of human decision-making in explore-exploit tasks using the context of multi-armed bandit problems, where the decision-maker must choose among multiple options with uncertain rewards. We address the standard multi-armed bandit problem, the multi-armed bandit problem with transition costs, and the multi-armed bandit problem on graphs. We focus on the case of Gaussian rewards in a setting where the decision-maker uses Bayesian inference to estimate the reward values. We model the decision-maker's prior knowledge with the Bayesian prior on the mean reward. We develop the…
Carnegie Mellon University(卡内基梅隆大学);Arizona State University(亚利桑那州立大学);University of North Carolina at Chapel Hill(北卡罗来纳大学教堂山分校)
In many scientific and engineering applications, we are tasked with the maximisation of an expensive to evaluate black box function $f$. Traditional settings for this problem assume just the availability of this single function. However, in many cases, cheap approximations to $f$ may be obtainable. For example, the expensive real world behaviour of a robot can be approximated by a cheap computer simulation. We can use these approximations to eliminate low function value regions cheaply and use the expensive evaluations of $f$ in a small but promising region and speedily identify the optimum. W…
University of California, Berkeley(加州大学伯克利分校);Amazon(亚马逊);DeepMind(深度思维);Google Research(谷歌研究院)
Mean rewards of actions are often correlated. The form of these correlations may be complex and unknown a priori, such as the preferences of a user for recommended products and their categories. To maximize statistical efficiency, it is important to leverage these correlations when learning. We formulate a bandit variant of this problem where the correlations of mean action rewards are represented by a hierarchical Bayesian model with latent variables. Since the hierarchy can have multiple layers, we call it deep. We propose a hierarchical Thompson sampling algorithm (HierTS) for this problem,…
University of Trento(特伦托大学);Aarhus University(奥胡斯大学)
We introduce Explearn, an online algorithm that learns to jointly output predictions and explanations for those predictions. Explearn leverages Gaussian Processes (GP)-based contextual bandits. This brings two key benefits. First, GPs naturally capture different kinds of explanations and enable the system designer to control how explanations generalize across the space by virtue of choosing a suitable kernel. Second, Explearn builds on recent results in contextual bandits which guarantee convergence with high probability. Our initial experiments hint at the promise of the approach.
The Graph Protocol indexes historical blockchain transaction data and makes it available for querying. As the protocol is decentralized, there are many independent Indexers that index and compete with each other for serving queries to the Consumers. One dimension along which Indexers compete is pricing. In this paper, we propose a bandit-based algorithm for maximization of Indexers' revenue via Consumer budget discovery. We present the design and the considerations we had to make for a dynamic pricing algorithm being used by multiple agents simultaneously. We discuss the results achieved by ou…
In this paper, we study the problem of Gaussian process (GP) bandits under relaxed optimization criteria stating that any function value above a certain threshold is "good enough". On the theoretical side, we study various {\em lenient regret} notions in which all near-optimal actions incur zero penalty, and provide upper bounds on the lenient regret for GP-UCB and an elimination algorithm, circumventing the usual $O(\sqrt{T})$ term (with time horizon $T$) resulting from zooming extremely close towards the function maximum. In addition, we complement these upper bounds with algorithm-independe…
We study the recovering bandits problem, a variant of the stochastic multi-armed bandit problem where the expected reward of each arm varies according to some unknown function of the time since the arm was last played. While being a natural extension of the classical bandit problem that arises in many real-world settings, this variation is accompanied by significant difficulties. In particular, methods need to plan ahead and estimate many more quantities than in the classical bandit setting. In this work, we explore the use of Gaussian processes to tackle the estimation and planing problem. We…
University of Maryland(马里兰大学);Purdue University(普渡大学);US Army Research Laboratory(美国陆军研究实验室);Amazon(亚马逊)
Bayesian optimization is a framework for global search via maximum a posteriori updates rather than simulated annealing, and has gained prominence for decision-making under uncertainty. In this work, we cast Bayesian optimization as a multi-armed bandit problem, where the payoff function is sampled from a Gaussian process (GP). Further, we focus on action selections via upper confidence bound (UCB) or expected improvement (EI) due to their prevalent use in practice. Prior works using GPs for bandits cannot allow the iteration horizon $T$ to be large, as the complexity of computing the posterio…
Stanford University(斯坦福大学);Google Research(谷歌研究院);Microsoft Research(微软研究院);Georgia Institute of Technology(佐治亚理工学院)
In many bandit problems, the maximal reward achievable by a policy is often unknown in advance. We consider the problem of estimating the optimal policy value in the sublinear data regime before the optimal policy is even learnable. We refer to this as $V^*$ estimation. It was recently shown that fast $V^*$ estimation is possible but only in disjoint linear bandits with Gaussian covariates. Whether this is possible for more realistic context distributions has remained an open and important question for tasks such as model selection. In this paper, we first provide lower bounds showing that thi…
Duke University(杜克大学);Carnegie Mellon University(卡内基梅隆大学);Autodesk, Inc.(欧特克公司)
Stochastic Lipschitz bandit algorithms balance exploration and exploitation, and have been used for a variety of important task domains. In this paper, we present a framework for Lipschitz bandit methods that adaptively learns partitions of context- and arm-space. Due to this flexibility, the algorithm is able to efficiently optimize rewards and minimize regret, by focusing on the portions of the space that are most relevant. In our analysis, we link tree-based methods to Gaussian processes. In light of our analysis, we design a novel hierarchical Bayesian model for Lipschitz bandit problems. …
In this paper, we consider the problem of black-box optimization using Gaussian Process (GP) bandit optimization with a small number of batches. Assuming the unknown function has a low norm in the Reproducing Kernel Hilbert Space (RKHS), we introduce a batch algorithm inspired by batched finite-arm bandit algorithms, and show that it achieves the cumulative regret upper bound $O^\ast(\sqrt{Tγ_T})$ using $O(\log\log T)$ batches within time horizon $T$, where the $O^\ast(\cdot)$ notation hides dimension-independent logarithmic factors and $γ_T$ is the maximum information gain associated with the…
How to explore efficiently is a central problem in multi-armed bandits. In this paper, we introduce the metadata-based multi-task bandit problem, where the agent needs to solve a large number of related multi-armed bandit tasks and can leverage some task-specific features (i.e., metadata) to share knowledge across tasks. As a general framework, we propose to capture task relations through the lens of Bayesian hierarchical models, upon which a Thompson sampling algorithm is designed to efficiently learn task relations, share information, and minimize the cumulative regrets. Two concrete example…
Consider the sequential optimization of an expensive to evaluate and possibly non-convex objective function $f$ from noisy feedback, that can be considered as a continuum-armed bandit problem. Upper bounds on the regret performance of several learning algorithms (GP-UCB, GP-TS, and their variants) are known under both a Bayesian (when $f$ is a sample from a Gaussian process (GP)) and a frequentist (when $f$ lives in a reproducing kernel Hilbert space) setting. The regret bounds often rely on the maximal information gain $γ_T$ between $T$ observations and the underlying GP (surrogate) model. We…
STOR-i Centre for Doctoral Training, Lancaster University(兰卡斯特大学STOR-i博士训练中心);Department of Mathematics and Statistics, Lancaster University(兰卡斯特大学数学与统计系)
Thompson Sampling is a well established approach to bandit and reinforcement learning problems. However its use in continuum armed bandit problems has received relatively little attention. We provide the first bounds on the regret of Thompson Sampling for continuum armed bandits under weak conditions on the function class containing the true function and sub-exponential observation noise. Our bounds are realised by analysis of the eluder dimension, a recently proposed measure of the complexity of a function class, which has been demonstrated to be useful in bounding the Bayesian regret of Thom…
In this paper, we consider the problem of sequentially optimizing a black-box function $f$ based on noisy samples and bandit feedback. We assume that $f$ is smooth in the sense of having a bounded norm in some reproducing kernel Hilbert space (RKHS), yielding a commonly-considered non-Bayesian form of Gaussian process bandit optimization. We provide algorithm-independent lower bounds on the simple regret, measuring the suboptimality of a single point reported after $T$ rounds, and on the cumulative regret, measuring the sum of regrets over the $T$ chosen points. For the isotropic squared-expon…