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arXiv 2111.14331cs.LGcs.AIcs.RO

Improving Experience Replay with Successor Representation

University of California San Diego(加州大学圣迭戈分校)

Yizhi Yuan, Marcelo G Mattar

英文摘要:

Prioritized experience replay is a reinforcement learning technique whereby agents speed up learning by replaying useful past experiences. This usefulness is quantified as the expected gain from replaying the experience, a quantity often approximated as the prediction error (TD-error). However, recent work in neuroscience suggests that, in biological organisms, replay is prioritized not only by gain, but also by "need" -- a quantity measuring the expected relevance of each experience with respect to the current situation. Importantly, this term is not currently considered in algorithms such as prioritized experience replay. In this paper we present a new approach for prioritizing experiences for replay that considers both gain and need. Our proposed algorithms show a significant increase in performance in benchmarks including the Dyna-Q maze and a selection of Atari games.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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