arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2110.10973cs.AIcs.CLcs.LGcs.RO

LOA: Logical Optimal Actions for Text-based Interaction Games

IBM Research(IBM研究院)

Daiki Kimura, Subhajit Chaudhury, Masaki Ono, Michiaki Tatsubori, Don Joven Agravante, Asim Munawar, Akifumi Wachi, Ryosuke Kohita, Alexander Gray

英文摘要:

We present Logical Optimal Actions (LOA), an action decision architecture of reinforcement learning applications with a neuro-symbolic framework which is a combination of neural network and symbolic knowledge acquisition approach for natural language interaction games. The demonstration for LOA experiments consists of a web-based interactive platform for text-based games and visualization for acquired knowledge for improving interpretability for trained rules. This demonstration also provides a comparison module with other neuro-symbolic approaches as well as non-symbolic state-of-the-art agent models on the same text-based games. Our LOA also provides open-sourced implementation in Python for the reinforcement learning environment to facilitate an experiment for studying neuro-symbolic agents. Code: https://github.com/ibm/loa

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

↑