arXivDaily arXiv每日学术速递 周一至周五更新
arXiv周末暂无论文更新,休息一下吧,周末愉快~~
arXiv 2108.03475cs.CY
收藏

在尼日利亚试点游戏果酱,以支持同情和同情

Piloting a Game Jam in Nigeria to Support Empathy and Compassion

Karen Schrier, Eugene Ohu, Ikeola Bodunde, Morenike Alugo, Cynthia Emami, Adeola Babatunde

摘要:

虽然游戏可能有助于支持技能练习和态度改变,但游戏创作过程本身也可能有效地增强对他人的同情和同情。尼日利亚有250多个民族和500种语言在其2亿人口。我们的目标是在尼日利亚的公立学校使用游戏果酱来增强不同种族群体的换位思考、同理心和同情心。2021年,我们为12至20岁的学生试行了一项专注于身份探索和观点采择的游戏。分享了初步成果和后续步骤。

英文摘要:

While games may help to support skills practice and attitudinal change, the game creation process itself may also be effective in enhancing empathy and compassion for other people. Nigeria has over 250 ethnic groups and 500 languages amid its 200 million people. We aim to enhance perspective-taking, empathy, and compassion across different ethnic groups using game jams in public schools in Nigeria. In 2021, we piloted a game jam focused on identity exploration and perspective-taking for students ages 12 to 20. Initial results and next steps are shared.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

↑