In this paper, we present a novel implicit glyph shape representation, which models glyphs as shape primitives enclosed by quadratic curves, and naturally enables generating glyph images at arbitrary high resolutions. Experiments on font reconstruction and interpolation tasks verified that this structured implicit representation is suitable for describing both structure and style features of glyphs. Furthermore, based on the proposed representation, we design a simple yet effective disentangled network for the challenging one-shot font style transfer problem, and achieve the best results comparing to state-of-the-art alternatives in both quantitative and qualitative comparisons. Benefit from this representation, our generated glyphs have the potential to be converted to vector fonts through post-processing, reducing the gap between rasterized images and vector graphics. We hope this work can provide a powerful tool for 2D shape analysis and synthesis, and inspire further exploitation in implicit representations for 2D shape modeling.
Wangxuan Institute of Computer Technology, Peking University(北京大学王选计算机研究所)
Automatic generation of artistic glyph images is a challenging task that attracts many research interests. Previous methods either are specifically designed for shape synthesis or focus on texture transfer. In this paper, we propose a novel model, AGIS-Net, to transfer both shape and texture styles in one-stage with only a few stylized samples. To achieve this goal, we first disentangle the representations for content and style by using two encoders, ensuring the multi-content and multi-style generation. Then we utilize two collaboratively working decoders to generate the glyph shape image and…
Institute of Computer Science and Technology, Peking University(北京大学计算机科学技术研究所);Texas A&M University(德克萨斯农工大学);Adobe Research(奥多比研究中心)
Artistic text style transfer is the task of migrating the style from a source image to the target text to create artistic typography. Recent style transfer methods have considered texture control to enhance usability. However, controlling the stylistic degree in terms of shape deformation remains an important open challenge. In this paper, we present the first text style transfer network that allows for real-time control of the crucial stylistic degree of the glyph through an adjustable parameter. Our key contribution is a novel bidirectional shape matching framework to establish an effective …
HFH-Font: Few-shot Chinese Font Synthesis with Higher Quality, Faster Speed, and Higher Resolution
Wangxuan Institute of Computer Technology, Peking University(北京大学王选计算机研究所);State Key Laboratory of General Artificial Intelligence, Peking University(北京大学通用人工智能国家重点实验室)
South China University of Technology(华南理工大学);Ludwig Maximilian University of Munich(慕尼黑大学);Swiss Federal Institute of Technology(苏黎世联邦理工学院);CRRC Institute(中车研究院);The Hong Kong Polytechnic University(香港理工大学);Anyang Normal University(安阳师范学院);DAMO Academy, Alibaba Group(阿里巴巴集团达摩院)
The study of ancient writings has great value for archaeology and philology. Essential forms of material are photographic characters, but manual photographic character recognition is extremely time-consuming and expertise-dependent. Automatic classification is therefore greatly desired. However, the current performance is limited due to the lack of annotated data. Data generation is an inexpensive but useful solution for data scarcity. Nevertheless, the diverse glyph shapes and complex background textures of photographic ancient characters make the generation task difficult, leading to the uns…
TextCtrl: Diffusion-based Scene Text Editing with Prior Guidance Control
Institute of Information Engineering, Chinese Academy of Sciences(中国科学院信息工程研究所);School of Cyber Security, University of Chinese Academy of Sciences(中国科学院大学网络空间安全学院);College of Computer Science, Nankai University(南开大学计算机学院)
National University of Singapore(新加坡国立大学);Technical University of Munich(慕尼黑工业大学);Bernard M. Baruch College(伯纳德·M·巴鲁克学院);Stanford University(斯坦福大学);Computational Design Institute(计算设计研究所);Adobe(奥多比公司)
Diffusion models have shown great promise for image generation, beating GANs in terms of generation diversity, with comparable image quality. However, their application to 3D shapes has been limited to point or voxel representations that can in practice not accurately represent a 3D surface. We propose a diffusion model for neural implicit representations of 3D shapes that operates in the latent space of an auto-decoder. This allows us to generate diverse and high quality 3D surfaces. We additionally show that we can condition our model on images or text to enable image-to-3D generation and te…
NetEase Fuxi AI Lab(网易伏羲人工智能实验室);Beijing Institute of Technology(北京理工大学)
Chinese character style transfer is a very challenging problem because of the complexity of the glyph shapes or underlying structures and large numbers of existed characters, when comparing with English letters. Moreover, the handwriting of calligraphy masters has a more irregular stroke and is difficult to obtain in real-world scenarios. Recently, several GAN-based methods have been proposed for font synthesis, but some of them require numerous reference data and the other part of them have cumbersome preprocessing steps to divide the character into different parts to be learned and transferr…
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);The Chinese University of Hong Kong(香港中文大学);Nanyang Technological University(南洋理工大学)
The advancement of generative radiance fields has pushed the boundary of 3D-aware image synthesis. Motivated by the observation that a 3D object should look realistic from multiple viewpoints, these methods introduce a multi-view constraint as regularization to learn valid 3D radiance fields from 2D images. Despite the progress, they often fall short of capturing accurate 3D shapes due to the shape-color ambiguity, limiting their applicability in downstream tasks. In this work, we address this ambiguity by proposing a novel shading-guided generative implicit model that is able to learn a stark…
Learning Positive-Incentive Point Sampling in Neural Implicit Fields for Object Pose Estimation
College of Intelligence Science and Technology, National University of Defense Technology(智能科学与技术学院,国防科技大学);College of Computer Science, National University of Defense Technology(计算机科学学院,国防科技大学)
Statistical Hand Shape Modeling from Clinical CT Scans Using Deep Learning and Implicit Skinning
Dept. of Computer Science and Engineering(计算机科学与工程系);Özyeğin University(奥兹耶尼大学);Dept. of Artificial Intelligence and Data Engineering(人工智能与数据工程系);Osteoid Inc.(Osteoid公司)
College of Computer Science and Software Engineering, Shenzhen University(深圳大学计算机与软件学院);School of Computer Science, Carleton University(卡尔顿大学计算机科学学院);Department of Computer and Information Science, University of Konstanz(康斯坦茨大学计算机与信息科学系);SIAT Shenzhen(深圳先进技术研究院)
We present a neural optimization model trained with reinforcement learning to solve the coordinate ordering problem for sets of star glyphs. Given a set of star glyphs associated to multiple class labels, we propose to use shape context descriptors to measure the perceptual distance between pairs of glyphs, and use the derived silhouette coefficient to measure the perception of class separability within the entire set. To find the optimal coordinate order for the given set, we train a neural network using reinforcement learning to reward orderings with high silhouette coefficients. The network…
Wangxuan Institute of Computer Technology, Peking University(北京大学王选计算机研究所)
Scene text recognition (STR) has been extensively studied in last few years. Many recently-proposed methods are specially designed to accommodate the arbitrary shape, layout and orientation of scene texts, but ignoring that various font (or writing) styles also pose severe challenges to STR. These methods, where font features and content features of characters are tangled, perform poorly in text recognition on scene images with texts in novel font styles. To address this problem, we explore font-independent features of scene texts via attentional generation of glyphs in a large number of font …
Designing fonts for languages with a large number of characters, such as Japanese and Chinese, is an extremely labor-intensive and time-consuming task. In this study, we addressed the problem of automatically generating Japanese typographic fonts from only a few font samples, where the synthesized glyphs are expected to have coherent characteristics, such as skeletons, contours, and serifs. Existing methods often fail to generate fine glyph images when the number of style reference glyphs is extremely limited. Herein, we proposed a simple but powerful framework for extracting better style feat…
University of Southern California(南加州大学);USC Institute for Creative Technologies(南加州大学创意技术研究所);Tencent Game AI Research Center(腾讯游戏人工智能研究中心)
Synthesis of ergodic, stationary visual patterns is widely applicable in texturing, shape modeling, and digital content creation. The wide applicability of this technique thus requires the pattern synthesis approaches to be scalable, diverse, and authentic. In this paper, we propose an exemplar-based visual pattern synthesis framework that aims to model the inner statistics of visual patterns and generate new, versatile patterns that meet the aforementioned requirements. To this end, we propose an implicit network based on generative adversarial network (GAN) and periodic encoding, thus callin…
Previous approaches to generate shapes in a 3D setting train a GAN on the latent space of an autoencoder (AE). Even though this produces convincing results, it has two major shortcomings. As the GAN is limited to reproduce the dataset the AE was trained on, we cannot reuse a trained AE for novel data. Furthermore, it is difficult to add spatial supervision into the generation process, as the AE only gives us a global representation. To remedy these issues, we propose to train the GAN on grids (i.e. each cell covers a part of a shape). In this representation each cell is equipped with a latent …
Language Technologies Institute, Carnegie Mellon University(卡内基梅隆大学语言技术研究所);Computer Science and Engineering, University of California, San Diego(加州大学圣迭戈分校计算机科学与工程系);Center for Hellenic Studies, Harvard University(哈佛大学希腊研究中心)
In this work, we present an investigation into the use of neural feature extraction in performing scribal hand analysis of the Linear B writing system. While prior work has demonstrated the usefulness of strategies such as phylogenetic systematics in tracing Linear B's history, these approaches have relied on manually extracted features which can be very time consuming to define by hand. Instead we propose learning features using a fully unsupervised neural network that does not require any human annotation. Specifically our model assigns each glyph written by the same scribal hand a shared ve…
Department of Automation Tsinghua University(清华大学自动化系)
Deep implicit functions (DIFs), as a kind of 3D shape representation, are becoming more and more popular in the 3D vision community due to their compactness and strong representation power. However, unlike polygon mesh-based templates, it remains a challenge to reason dense correspondences or other semantic relationships across shapes represented by DIFs, which limits its applications in texture transfer, shape analysis and so on. To overcome this limitation and also make DIFs more interpretable, we propose Deep Implicit Templates, a new 3D shape representation that supports explicit correspon…
Sampling from distributions of implicitly defined shapes enables analysis of various energy functionals used for image segmentation. Recent work describes a computationally efficient Metropolis-Hastings method for accomplishing this task. Here, we extend that framework so that samples are accepted at every iteration of the sampler, achieving an order of magnitude speed up in convergence. Additionally, we show how to incorporate topological constraints.
3D Shape representation has substantial effects on 3D shape reconstruction. Primitive-based representations approximate a 3D shape mainly by a set of simple implicit primitives, but the low geometrical complexity of the primitives limits the shape resolution. Moreover, setting a sufficient number of primitives for an arbitrary shape is challenging. To overcome these issues, we propose a constrained implicit algebraic surface as the primitive with few learnable coefficients and higher geometrical complexities and a deep neural network to produce these primitives. Our experiments demonstrate the…
Tsinghua University(清华大学);Microsoft Research Asia(微软亚洲研究院)
We propose a novel Deformed Implicit Field (DIF) representation for modeling 3D shapes of a category and generating dense correspondences among shapes. With DIF, a 3D shape is represented by a template implicit field shared across the category, together with a 3D deformation field and a correction field dedicated for each shape instance. Shape correspondences can be easily established using their deformation fields. Our neural network, dubbed DIF-Net, jointly learns a shape latent space and these fields for 3D objects belonging to a category without using any correspondence or part label. The …
We present a novel neural implicit shape method for partial point cloud completion. To that end, we combine a conditional Deep-SDF architecture with learned, adversarial shape priors. More specifically, our network converts partial inputs into a global latent code and then recovers the full geometry via an implicit, signed distance generator. Additionally, we train a PointNet++ discriminator that impels the generator to produce plausible, globally consistent reconstructions. In that way, we effectively decouple the challenges of predicting shapes that are both realistic, i.e. imitate the train…
National University of Defense Technology(国防科技大学);Shandong University(山东大学);Simon Fraser University(西蒙弗雷泽大学)
We introduce RIM-Net, a neural network which learns recursive implicit fields for unsupervised inference of hierarchical shape structures. Our network recursively decomposes an input 3D shape into two parts, resulting in a binary tree hierarchy. Each level of the tree corresponds to an assembly of shape parts, represented as implicit functions, to reconstruct the input shape. At each node of the tree, simultaneous feature decoding and shape decomposition are carried out by their respective feature and part decoders, with weight sharing across the same hierarchy level. As an implicit field deco…
The Chinese University of Hong Kong(香港中文大学);Shanghai AI Laboratory(上海人工智能实验室);The University of Hong Kong(香港大学)
In this work, we explore the challenging task of generating 3D shapes from text. Beyond the existing works, we propose a new approach for text-guided 3D shape generation, capable of producing high-fidelity shapes with colors that match the given text description. This work has several technical contributions. First, we decouple the shape and color predictions for learning features in both texts and shapes, and propose the word-level spatial transformer to correlate word features from text with spatial features from shape. Also, we design a cyclic loss to encourage consistency between text and …
The goal of this paper is to learn dense 3D shape correspondence for topology-varying objects in an unsupervised manner. Conventional implicit functions estimate the occupancy of a 3D point given a shape latent code. Instead, our novel implicit function produces a part embedding vector for each 3D point, which is assumed to be similar to its densely corresponded point in another 3D shape of the same object category. Furthermore, we implement dense correspondence through an inverse function mapping from the part embedding to a corresponded 3D point. Both functions are jointly learned with sever…
The objective of this paper is to learn dense 3D shape correspondence for topology-varying generic objects in an unsupervised manner. Conventional implicit functions estimate the occupancy of a 3D point given a shape latent code. Instead, our novel implicit function produces a probabilistic embedding to represent each 3D point in a part embedding space. Assuming the corresponding points are similar in the embedding space, we implement dense correspondence through an inverse function mapping from the part embedding vector to a corresponded 3D point. Both functions are jointly learned with sever…
Tsinghua University(清华大学);Microsoft Research Asia(微软亚洲研究院)
We present a StyleGAN2-based deep learning approach for 3D shape generation, called SDF-StyleGAN, with the aim of reducing visual and geometric dissimilarity between generated shapes and a shape collection. We extend StyleGAN2 to 3D generation and utilize the implicit signed distance function (SDF) as the 3D shape representation, and introduce two novel global and local shape discriminators that distinguish real and fake SDF values and gradients to significantly improve shape geometry and visual quality. We further complement the evaluation metrics of 3D generative models with the shading-imag…
University College London(伦敦大学学院);Adobe Research(Adobe 研究院)
Fonts are ubiquitous across documents and come in a variety of styles. They are either represented in a native vector format or rasterized to produce fixed resolution images. In the first case, the non-standard representation prevents benefiting from latest network architectures for neural representations; while, in the latter case, the rasterized representation, when encoded via networks, results in loss of data fidelity, as font-specific discontinuities like edges and corners are difficult to represent using neural networks. Based on the observation that complex fonts can be represented by a…
ReshapeIT: Reliable Shape Interaction with Implicit Template for Anatomical Structure Reconstruction
Institute of Medical Robotics, Shanghai Jiao Tong University(上海交通大学医学机器人研究所);Jarvis Research Center, Tencent Youtu Lab(腾讯优图实验室贾维斯研究中心);University of Chinese Academy of Sciences(中国科学院大学)
We introduce Multiresolution Deep Implicit Functions (MDIF), a hierarchical representation that can recover fine geometry detail, while being able to perform global operations such as shape completion. Our model represents a complex 3D shape with a hierarchy of latent grids, which can be decoded into different levels of detail and also achieve better accuracy. For shape completion, we propose latent grid dropout to simulate partial data in the latent space and therefore defer the completing functionality to the decoder side. This along with our multires design significantly improves the shape …
Unsigned Orthogonal Distance Fields: An Accurate Neural Implicit Representation for Diverse 3D Shapes
Donghua University(东华大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所);University of Chinese Academy of Sciences(中国科学院大学)
South China University of Technology(华南理工大学);Pazhou Lab(琶洲实验室);Peng Cheng Lab(鹏城实验室);Southern University of Science and Technology(南方科技大学)
Shape modeling and reconstruction from raw point clouds of objects stand as a fundamental challenge in vision and graphics research. Classical methods consider analytic shape priors; however, their performance degraded when the scanned points deviate from the ideal conditions of cleanness and completeness. Important progress has been recently made by data-driven approaches, which learn global and/or local models of implicit surface representations from auxiliary sets of training shapes. Motivated from a universal phenomenon that self-similar shape patterns of local surface patches repeat acros…
This work presents a generative adversarial architecture for generating three-dimensional shapes based on signed distance representations. While the deep generation of shapes has been mostly tackled by voxel and surface point cloud approaches, our generator learns to approximate the signed distance for any point in space given prior latent information. Although structurally similar to generative point cloud approaches, this formulation can be evaluated with arbitrary point density during inference, leading to fine-grained details in generated outputs. Furthermore, we study the effects of using…
Tsinghua University(清华大学);Wayne State University(韦恩州立大学)
Deep implicit functions have shown remarkable shape modeling ability in various 3D computer vision tasks. One drawback is that it is hard for them to represent a 3D shape as multiple parts. Current solutions learn various primitives and blend the primitives directly in the spatial space, which still struggle to approximate the 3D shape accurately. To resolve this problem, we introduce a novel implicit representation to represent a single 3D shape as a set of parts in the latent space, towards both highly accurate and plausibly interpretable shape modeling. Our insight here is that both the par…
South China University of Technology(华南理工大学);Samsung USA(三星美国);I2R ASTAR(新加坡科技研究局资讯通信研究院)
This paper is motivated from a fundamental curiosity on what defines a category of object shapes. For example, we may have the common knowledge that a plane has wings, and a chair has legs. Given the large shape variations among different instances of a same category, we are formally interested in developing a quantity defined for individual points on a continuous object surface; the quantity specifies how individual surface points contribute to the formation of the shape as the category. We term such a quantity as category-level shape saliency or shape saliency for short. Technically, we prop…
Implicit Neural Representations (INRs) have emerged in the last few years as a powerful tool to encode continuously a variety of different signals like images, videos, audio and 3D shapes. When applied to 3D shapes, INRs allow to overcome the fragmentation and shortcomings of the popular discrete representations used so far. Yet, considering that INRs consist in neural networks, it is not clear whether and how it may be possible to feed them into deep learning pipelines aimed at solving a downstream task. In this paper, we put forward this research problem and propose inr2vec, a framework that…
ETH Zürich(苏黎世联邦理工学院);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Tübingen(图宾根大学)
Neural implicit surface representations have emerged as a promising paradigm to capture 3D shapes in a continuous and resolution-independent manner. However, adapting them to articulated shapes is non-trivial. Existing approaches learn a backward warp field that maps deformed to canonical points. However, this is problematic since the backward warp field is pose dependent and thus requires large amounts of data to learn. To address this, we introduce SNARF, which combines the advantages of linear blend skinning (LBS) for polygonal meshes with those of neural implicit surfaces by learning a for…
University of Electronic Science and Technology of China(电子科技大学);Google(谷歌);ETH Zürich(苏黎世联邦理工学院)
We present a new pipeline for holistic 3D scene understanding from a single image, which could predict object shapes, object poses, and scene layout. As it is a highly ill-posed problem, existing methods usually suffer from inaccurate estimation of both shapes and layout especially for the cluttered scene due to the heavy occlusion between objects. We propose to utilize the latest deep implicit representation to solve this challenge. We not only propose an image-based local structured implicit network to improve the object shape estimation, but also refine the 3D object pose and scene layout v…
Queensland University of Technology(昆士兰科技大学);University of Queensland(昆士兰大学)
Existing 3D surface representation approaches are unable to accurately classify pixels and their orientation lying on the boundary of an object. Thus resulting in coarse representations which usually require post-processing steps to extract 3D surface meshes. To overcome this limitation, we propose an end-to-end trainable model that directly predicts implicit surface representations of arbitrary topology by optimising a novel geometric loss function. Specifically, we propose to represent the output as an oriented level set of a continuous embedding function, and incorporate this in a deep end-…
Establishing a correspondence between two non-rigidly deforming shapes is one of the most fundamental problems in visual computing. Existing methods often show weak resilience when presented with challenges innate to real-world data such as noise, outliers, self-occlusion etc. On the other hand, auto-decoders have demonstrated strong expressive power in learning geometrically meaningful latent embeddings. However, their use in \emph{shape analysis} has been limited. In this paper, we introduce an approach based on an auto-decoder framework, that learns a continuous shape-wise deformation field…
Neural implicit functions have achieved impressive results for reconstructing 3D shapes from single images. However, the image features for describing 3D point samplings of implicit functions are less effective when significant variations of occlusions, views, and appearances exist from the image. To better encode image features, we study a geometry-aware convolutional kernel to leverage geometric relationships of point samplings by the proposed \emph{spatial pattern}, i.e., a structured point set. Specifically, the kernel operates at 2D projections of 3D points from the spatial pattern. Suppo…
We present the first single-view 3D reconstruction network aimed at recovering geometric details from an input image which encompass both topological shape structures and surface features. Our key idea is to train the network to learn a detail disentangled reconstruction consisting of two functions, one implicit field representing the coarse 3D shape and the other capturing the details. Given an input image, our network, coined D$^2$IM-Net, encodes it into global and local features which are respectively fed into two decoders. The base decoder uses the global features to reconstruct a coarse i…
Uber ATG;University of Toronto(多伦多大学);Massachusetts Institute of Technology(麻省理工学院)
Reconstructing high-quality 3D objects from sparse, partial observations from a single view is of crucial importance for various applications in computer vision, robotics, and graphics. While recent neural implicit modeling methods show promising results on synthetic or dense data, they perform poorly on sparse and noisy real-world data. We discover that the limitations of a popular neural implicit model are due to lack of robust shape priors and lack of proper regularization. In this work, we demonstrate highquality in-the-wild shape reconstruction using: (i) a deep encoder as a robust-initia…