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arXiv 2104.12462cs.SDcs.CVeess.AS

Points2Sound:使用3D点云场景从单声道到双耳音频

Points2Sound: From mono to binaural audio using 3D point cloud scenes

University of Music and Performing Arts Vienna(维也纳音乐与表演艺术大学)

Francesc Lluís, Vasileios Chatziioannou, Alex Hofmann

AI总结:

提出Points2Sound多模态深度学习模型,利用3D点云场景提取视觉特征指导音频网络在波形域合成双耳音频,实现比2D更准确的虚拟音频声学渲染。

摘要:

对于沉浸式应用,生成与视觉对应物相匹配的双耳声音对于为虚拟环境中的人们带来有意义的体验至关重要。最近的研究表明,通过使用2D视觉信息作为指导,可以使用神经网络从单声道音频合成双耳音频。通过使用3D视觉信息指导音频并在波形域中操作来扩展这种方法,可以实现对虚拟音频场景更准确的声学渲染。我们提出了Points2Sound,这是一个多模态深度学习模型,它使用3D点云场景从单声道音频生成双耳版本。具体来说,Points2Sound由一个视觉网络和一个音频网络组成。视觉网络使用3D稀疏卷积从点云场景中提取视觉特征。然后,视觉特征对在波形域中操作的音频网络进行条件约束,以合成双耳版本。结果表明,3D视觉信息可以成功指导多模态深度学习模型完成双耳合成任务。我们还研究了3D点云属性、学习目标、不同的混响条件以及几种类型的单声道混合信号如何影响Points2Sound在场景中存在不同数量声源时的双耳音频合成性能。

英文摘要:

For immersive applications, the generation of binaural sound that matches its visual counterpart is crucial to bring meaningful experiences to people in a virtual environment. Recent studies have shown the possibility of using neural networks for synthesizing binaural audio from mono audio by using 2D visual information as guidance. Extending this approach by guiding the audio with 3D visual information and operating in the waveform domain may allow for a more accurate auralization of a virtual audio scene. We propose Points2Sound, a multi-modal deep learning model which generates a binaural version from mono audio using 3D point cloud scenes. Specifically, Points2Sound consists of a vision network and an audio network. The vision network uses 3D sparse convolutions to extract a visual feature from the point cloud scene. Then, the visual feature conditions the audio network, which operates in the waveform domain, to synthesize the binaural version. Results show that 3D visual information can successfully guide multi-modal deep learning models for the task of binaural synthesis. We also investigate how 3D point cloud attributes, learning objectives, different reverberant conditions, and several types of mono mixture signals affect the binaural audio synthesis performance of Points2Sound for the different numbers of sound sources present in the scene.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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