法向驱动的球形模拟
Normal-Driven Spherical Shape Analogies
摘要:
介绍了一种新的三维几何造型方法。关键的观察是,表面法线是捕捉不同几何风格的有效工具。围绕这一观察,我们铸造风格化作为一个形状类比问题,其中的类比关系定义在表面正常。该公式可以在单个框架内将3D形状变形为不同的样式。可以通过提供范例形状或基于能量的样式描述(例如,可展曲面)。我们的表面风格化方法使法线捕捉作为一个几何对应物的材料捕捉(MatCaps)中使用的渲染,和球形形状的原型概念类比作为一个几何对应物的图像类比在图像处理。
英文摘要:
This paper introduces a new method to stylize 3D geometry. The key observation is that the surface normal is an effective instrument to capture different geometric styles. Centered around this observation, we cast stylization as a shape analogy problem, where the analogy relationship is defined on the surface normal. This formulation can deform a 3D shape into different styles within a single framework. One can plug-and-play different target styles by providing an exemplar shape or an energy-based style description (e.g., developable surfaces). Our surface stylization methodology enables Normal Captures as a geometric counterpart to material captures (MatCaps) used in rendering, and the prototypical concept of Spherical Shape Analogies as a geometric counterpart to image analogies in image processing.
机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。