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arXiv 2104.09717cs.GTcs.FL
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一种拟多项式时间内求解奇偶博弈的递归方法

A Recursive Approach to Solving Parity Games in Quasipolynomial Time

Karoliina Lehtinen, Paweł Parys, Sven Schewe, Dominik Wojtczak

AI总结:

本文改进Zielonka经典递归算法,将奇偶博弈求解复杂度从指数级降至拟多项式级,达到$n^{O(\log(1+d/\log n))}$。

摘要:

Zielonka的经典递归算法是众多现有奇偶博弈算法中最简单的之一,但其复杂度为指数级,而当前最先进的算法已达到拟多项式复杂度。本文提出对Zielonka经典算法的改进,将其复杂度降至$n^{O\left(\log\left(1+\frac{d}{\log n}\right)\right)}$,适用于规模为$n$、优先级数为$d$的奇偶博弈,与先前拟多项式时间解决方案一致。

英文摘要:

Zielonka's classic recursive algorithm for solving parity games is perhaps the simplest among the many existing parity game algorithms. However, its complexity is exponential, while currently the state-of-the-art algorithms have quasipolynomial complexity. Here, we present a modification of Zielonka's classic algorithm that brings its complexity down to $n^{O\left(\log\left(1+\frac{d}{\log n}\right)\right)}$, for parity games of size $n$ with $d$ priorities, in line with previous quasipolynomial-time solutions.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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