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arXiv 2104.02765math.GN
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Q点的选择性游戏版本

Selective game version of q-points

Dione Andrade Lara, Renan Maneli Mezabarba

摘要:

本文提出了表征$q$-点的选择原则$S_1^*(τ_x,CD)$。我们还讨论了诱导拓扑对策$G_1^*(τ_x,CD)$及其与$W$-点、$\widetilde{W}$-点以及与对策$G_1(Ω_x,Ω_x)$的关系。

英文摘要:

This work presents the selection principle $S_1^*(τ_x,CD)$ that characterizes $q$-points. We also discuss the induced topological game $G_1^*(τ_x,CD)$ and its relations with $W$-points and $\widetilde{W}$-points, as well as with the game $G_1(Ω_x,Ω_x)$.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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