We establish a convergence theorem for a certain type of stochastic gradient descent, which leads to a convergent variant of the back-propagation algorithm
We develop an Accelerated Back Pressure (ABP) algorithm using Accelerated Dual Descent (ADD), a distributed approximate Newton-like algorithm that only uses local information. Our construction is based on writing the backpressure algorithm as the solution to a network feasibility problem solved via stochastic dual subgradient descent. We apply stochastic ADD in place of the stochastic gradient descent algorithm. We prove that the ABP algorithm guarantees stable queues. Our numerical experiments demonstrate a significant improvement in convergence rate, especially when the packet arrival statis…
In this book chapter, we briefly describe the main components that constitute the gradient descent method and its accelerated and stochastic variants. We aim at explaining these components from a mathematical point of view, including theoretical and practical aspects, but at an elementary level. We will focus on basic variants of the gradient descent method and then extend our view to recent variants, especially variance-reduced stochastic gradient schemes (SGD). Our approach relies on revealing the structures presented inside the problem and the assumptions imposed on the objective function. …
McGill University(麦吉尔大学);University of California, Los Angeles(加利福尼亚大学洛杉矶分校)
In this paper, we propose an implicit gradient descent algorithm for the classic $k$-means problem. The implicit gradient step or backward Euler is solved via stochastic fixed-point iteration, in which we randomly sample a mini-batch gradient in every iteration. It is the average of the fixed-point trajectory that is carried over to the next gradient step. We draw connections between the proposed stochastic backward Euler and the recent entropy stochastic gradient descent (Entropy-SGD) for improving the training of deep neural networks. Numerical experiments on various synthetic and real datas…
We describe a line-search algorithm which achieves the best-known worst-case complexity results for problems with a certain "strict saddle" property that has been observed to hold in low-rank matrix optimization problems. Our algorithm is adaptive, in the sense that it makes use of backtracking line searches and does not require prior knowledge of the parameters that define the strict saddle property.
Adaptive control is a classical control method for complex cyber-physical systems, including transportation networks. In this work, we analyze the convergence properties of such methods on exemplar graphs, both theoretically and numerically. We first illustrate a limitation of the standard backpressure algorithm for scheduling optimization, and prove that a re-scaling of the model state can lead to an improvement in the overall system optimality by a factor of at most $\mathcal{O}(k)$ depending on the network parameters, where $k$ characterizes the network heterogeneity. We exhaustively descri…
The Hong Kong University of Science and Technology(香港科技大学);Jiangxi Normal University(江西师范大学);Tencent AI Lab(腾讯人工智能实验室)
Training deep neural networks (DNNs) efficiently is a challenge due to the associated highly nonconvex optimization. The backpropagation (backprop) algorithm has long been the most widely used algorithm for gradient computation of parameters of DNNs and is used along with gradient descent-type algorithms for this optimization task. Recent work have shown the efficiency of block coordinate descent (BCD) type methods empirically for training DNNs. In view of this, we propose a novel algorithm based on the BCD method for training DNNs and provide its global convergence results built upon the powe…
Adversarial perturbation plays a significant role in the field of adversarial robustness, which solves a maximization problem over the input data. We show that the backward propagation of such optimization can accelerate $2\times$ (and thus the overall optimization including the forward propagation can accelerate $1.5\times$), without any utility drop, if we only compute the output gradient but not the parameter gradient during the backward propagation.
Minimax problems, such as generative adversarial network, adversarial training, and fair training, are widely solved by a multi-step gradient descent ascent (MGDA) method in practice. However, its convergence guarantee is limited. In this paper, inspired by the primal-dual hybrid gradient method, we propose a new semi-anchoring (SA) technique for the MGDA method. This makes the MGDA method find a stationary point of a structured nonconvex-nonconcave composite minimax problem; its saddle-subdifferential operator satisfies the weak Minty variational inequality condition. The resulting method, na…
Block coordinate descent (BCD) methods are widely used for large-scale numerical optimization because of their cheap iteration costs, low memory requirements, amenability to parallelization, and ability to exploit problem structure. Three main algorithmic choices influence the performance of BCD methods: the block partitioning strategy, the block selection rule, and the block update rule. In this paper we explore all three of these building blocks and propose variations for each that can significantly improve the progress made by each BCD iteration. We (i) propose new greedy block-selection st…
Ill-posed linear inverse problems appear in many scientific setups, and are typically addressed by solving optimization problems, which are composed of data fidelity and prior terms. Recently, several works have considered a back-projection (BP) based fidelity term as an alternative to the common least squares (LS), and demonstrated excellent results for popular inverse problems. These works have also empirically shown that using the BP term, rather than the LS term, requires fewer iterations of optimization algorithms. In this paper, we examine the convergence rate of the projected gradient d…
In this paper, we study graphon mean field games using a system of forward-backward stochastic differential equations. We establish the existence and uniqueness of solutions under two different assumptions and prove the stability with respect to the interacting graphons which are necessary to show propagation of chaos results. As an application of propagation of chaos, we prove the convergence of n-player game Nash equilibrium for a general model, which is new in the theory of graphon mean field games.
In this work we unify a number of inference learning methods, that are proposed in the literature as alternative training algorithms to the ones based on regular error back-propagation. These inference learning methods were developed with very diverse motivations, mainly aiming to enhance the biological plausibility of deep neural networks and to improve the intrinsic parallelism of training methods. We show that these superficially very different methods can all be obtained by successively applying a particular reformulation of bilevel optimization programs. As a by-product it becomes also ev…
The University of Oslo(奥斯陆大学);Axon research(Axon研究机构)
While Standard gradient descent is one very popular optimisation method, its convergence cannot be proven beyond the class of functions whose gradient is globally Lipschitz continuous. As such, it is not actually applicable to realistic applications such as Deep Neural Networks. In this paper, we prove that its backtracking variant behaves very nicely, in particular convergence can be shown for all Morse functions. The main theoretical result of this paper is as follows. Theorem. Let $f:\mathbb{R}^k\rightarrow \mathbb{R}$ be a $C^1$ function, and $\{z_n\}$ a sequence constructed from the Backt…
In unconstrained optimisation on an Euclidean space, to prove convergence in Gradient Descent processes (GD) $x_{n+1}=x_n-δ_n \nabla f(x_n)$ it usually is required that the learning rates $δ_n$'s are bounded: $δ_n\leq δ$ for some positive $δ$. Under this assumption, if the sequence $x_n$ converges to a critical point $z$, then with large values of $n$ the update will be small because $||x_{n+1}-x_n||\lesssim ||\nabla f(x_n)||$. This may also force the sequence to converge to a bad minimum. If we can allow, at least theoretically, that the learning rates $δ_n$'s are not bounded, then we may hav…
Neural network has attracted great attention for a long time and many researchers are devoted to improve the effectiveness of neural network training algorithms. Though stochastic gradient descent (SGD) and other explicit gradient-based methods are widely adopted, there are still many challenges such as gradient vanishing and small step sizes, which leads to slow convergence and instability of SGD algorithms. Motivated by error back propagation (BP) and proximal methods, we propose a semi-implicit back propagation method for neural network training. Similar to BP, the difference on the neurons…
We propose and analyze a new type of stochastic first order method: gradient descent with compressed iterates (GDCI). GDCI in each iteration first compresses the current iterate using a lossy randomized compression technique, and subsequently takes a gradient step. This method is a distillation of a key ingredient in the current practice of federated learning, where a model needs to be compressed by a mobile device before it is sent back to a server for aggregation. Our analysis provides a step towards closing the gap between the theory and practice of federated learning, and opens the possibi…