In this paper, we study the lower complexity bounds for finite-sum optimization problems, where the objective is the average of $n$ individual component functions. We consider Proximal Incremental First-order (PIFO) algorithms which have access to the gradient and proximal oracles for each component function. To incorporate loopless methods, we also allow PIFO algorithms to obtain the full gradient infrequently. We develop a novel approach to constructing the hard instances, which partitions the tridiagonal matrix of classical examples into $n$ groups. This construction is friendly to the analysis of PIFO algorithms. Based on this construction, we establish the lower complexity bounds for finite-sum minimax optimization problems when the objective is convex-concave or nonconvex-strongly-concave and the class of component functions is $L$-average smooth. Most of these bounds are nearly matched by existing upper bounds up to log factors. We can also derive similar lower bounds for finite-sum minimization problems as previous work under both smoothness and average smoothness assumptions. Our lower bounds imply that proximal oracles for smooth functions are not much more powerful than gradient oracles.
University of California, Los Angeles(加利福尼亚大学洛杉矶分校)
Smooth finite-sum optimization has been widely studied in both convex and nonconvex settings. However, existing lower bounds for finite-sum optimization are mostly limited to the setting where each component function is (strongly) convex, while the lower bounds for nonconvex finite-sum optimization remain largely unsolved. In this paper, we study the lower bounds for smooth nonconvex finite-sum optimization, where the objective function is the average of $n$ nonconvex component functions. We prove tight lower bounds for the complexity of finding $ε$-suboptimal point and $ε$-approximate station…
Sum-Product Networks (SPNs) can be regarded as a form of deep graphical models that compactly represent deeply factored and mixed distributions. An SPN is a rooted directed acyclic graph (DAG) consisting of a set of leaves (corresponding to base distributions), a set of sum nodes (which represent mixtures of their children distributions) and a set of product nodes (representing the products of its children distributions). In this work, we initiate the study of the sample complexity of PAC-learning the set of distributions that correspond to SPNs. We show that the sample complexity of learning …
Huazhong University of Science and Technology(华中科技大学);National University of Singapore(新加坡国立大学)
Finite-sum optimization plays an important role in the area of machine learning, and hence has triggered a surge of interest in recent years. To address this optimization problem, various randomized incremental gradient methods have been proposed with guaranteed upper and lower complexity bounds for their convergence. Nonetheless, these lower bounds rely on certain conditions: deterministic optimization algorithm, or fixed probability distribution for the selection of component functions. Meanwhile, some lower bounds even do not match the upper bounds of the best known methods in certain cases…
We provide a first-order oracle complexity lower bound for finding stationary points of min-max optimization problems where the objective function is smooth, nonconvex in the minimization variable, and strongly concave in the maximization variable. We establish a lower bound of $Ω\left(\sqrtκε^{-2}\right)$ for deterministic oracles, where $ε$ defines the level of approximate stationarity and $κ$ is the condition number. Our analysis shows that the upper bound achieved in (Lin et al., 2020b) is optimal in the $ε$ and $κ$ dependence up to logarithmic factors. For stochastic oracles, we provide a…
Finite-sum optimization problems are ubiquitous in machine learning, and are commonly solved using first-order methods which rely on gradient computations. Recently, there has been growing interest in \emph{second-order} methods, which rely on both gradients and Hessians. In principle, second-order methods can require much fewer iterations than first-order methods, and hold the promise for more efficient algorithms. Although computing and manipulating Hessians is prohibitive for high-dimensional problems in general, the Hessians of individual functions in finite-sum problems can often be effic…
NYU(纽约大学);The Hebrew University(希伯来大学);Google Research(谷歌研究院);Massachusetts Institute of Technology(麻省理工学院)
Recent advances in randomized incremental methods for minimizing $L$-smooth $μ$-strongly convex finite sums have culminated in tight complexity of $\tilde{O}((n+\sqrt{n L/μ})\log(1/ε))$ and $O(n+\sqrt{nL/ε})$, where $μ>0$ and $μ=0$, respectively, and $n$ denotes the number of individual functions. Unlike incremental methods, stochastic methods for finite sums do not rely on an explicit knowledge of which individual function is being addressed at each iteration, and as such, must perform at least $Ω(n^2)$ iterations to obtain $O(1/n^2)$-optimal solutions. In this work, we exploit the finite noi…
In this work we study the pointwise and ergodic iteration-complexity of a family of projective splitting methods proposed by Eckstein and Svaiter, for finding a zero of the sum of two maximal monotone operators. As a consequence of the complexity analysis of the projective splitting methods, we obtain complexity bounds for the two-operator case of Spingarn's partial inverse method. We also present inexact variants of two specific instances of this family of algorithms, and derive corresponding convergence rate results.
We prove lower bounds for higher-order methods in smooth non-convex finite-sum optimization. Our contribution is threefold: We first show that a deterministic algorithm cannot profit from the finite-sum structure of the objective, and that simulating a pth-order regularized method on the whole function by constructing exact gradient information is optimal up to constant factors. We further show lower bounds for randomized algorithms and compare them with the best known upper bounds. To address some gaps between the bounds, we propose a new second-order smoothness assumption that can be seen as…
The subgradient method for convex optimization problems on complete Riemannian manifolds with lower bounded sectional curvature is analyzed in this paper. Iteration-complexity bounds of the subgradient method with exogenous step-size and Polyak's step-size are stablished, completing and improving recent results on the subject.
This is supplementary material to "Realizations of a special class of admittances with strictly lower complexity than canonical forms" [1], which presents the detailed proofs of some results. For more background information, refer to [2]-[22] and references therein.
This report documents the program and the outcomes of Dagstuhl Seminar 13082 "Communication Complexity, Linear Optimization, and lower bounds for the nonnegative rank of matrices", held in February 2013 at Dagstuhl Castle.
This paper considers the relaxed Peaceman-Rachford (PR) splitting method for finding an approximate solution of a monotone inclusion whose underlying operator consists of the sum of two maximal strongly monotone operators. Using general results obtained in the setting of a non-Euclidean hybrid proximal extragradient framework, we extend a previous convergence result on the iterates generated by the relaxed PR splitting method, as well as establish new pointwise and ergodic convergence rate results for the method whenever an associated relaxation parameter is within a certain interval. An examp…
We derive lower bounds on the black-box oracle complexity of large-scale smooth convex minimization problems, with emphasis on minimizing smooth (with Holder continuous, with a given exponent and constant, gradient) convex functions over high-dimensional ||.||_p-balls, 1<=p<=\infty. Our bounds turn out to be tight (up to logarithmic in the design dimension factors), and can be viewed as a substantial extension of the existing lower complexity bounds for large-scale convex minimization covering the nonsmooth case and the 'Euclidean' smooth case (minimization of convex functions with Lipschitz c…
In this paper, we establish lower bounds for the oracle complexity of the first-order methods minimizing regularized convex functions. We consider the composite representation of the objective. The smooth part has Hölder continuous gradient of degree $ν\in [0, 1]$ and is accessible by a black-box local oracle. The composite part is a power of a norm. We prove that the best possible rate for the first-order methods in the large-scale setting for Euclidean norms is of the order $O(k^{- p(1 + 3ν) / (2(p - 1 - ν))})$ for the functional residual, where $k$ is the iteration counter and $p$ is the po…
It is well-known that the lower bound of iteration complexity for solving nonconvex unconstrained optimization problems is $Ω(1/ε^2)$, which can be achieved by standard gradient descent algorithm when the objective function is smooth. This lower bound still holds for nonconvex constrained problems, while it is still unknown whether a first-order method can achieve this lower bound. In this paper, we show that a simple single-loop first-order algorithm called smoothed proximal augmented Lagrangian method (ALM) can achieve such iteration complexity lower bound. The key technical contribution is …
In this paper, we present a construction that turns certain relations on Graver basis elements of an $M$-fold matrix $A^{(M)}$ into relations on Graver basis elements of an $(M+1)$-fold matrix $A^{(M+1)}$. In doing so, we strengthen the bound on the Graver complexity of the $M$-fold matrix $A_{3\times M}$ from $g(A_{3\times M})\geq 17\cdot 2^{M-3}-7$ (Berstein and Onn) to $g(A_{3\times M})\geq 24\cdot 2^{M-3}-21$, for $M\geq 4$. Moreover, we give a lower bound on the Graver complexity $g(A^{(M)})$ of general $M$-fold matrices $A^{(M)}$ and we prove that the bound for $g(A_{3\times M})$ is not …
We construct a family of functions suitable for establishing lower bounds on the oracle complexity of first-order minimization of smooth strongly-convex functions. Based on this construction, we derive new lower bounds on the complexity of strongly-convex minimization under various inaccuracy criteria. The new bounds match the known upper bounds up to a constant factor, and when the inaccuracy of a solution is measured by its distance to the solution set, the new lower bound exactly matches the upper bound obtained by the recent Information-Theoretic Exact Method by the same authors, thereby e…
In this paper, we study the lower iteration complexity bounds for finding the saddle point of a strongly convex and strongly concave saddle point problem: $\min_x\max_yF(x,y)$. We restrict the classes of algorithms in our investigation to be either pure first-order methods or methods using proximal mappings. The existing lower bound result for this type of problems is obtained via the framework of strongly monotone variational inequality problems, which corresponds to the case where the gradient Lipschitz constants ($L_x, L_y$ and $L_{xy}$) and strong convexity/concavity constants ($μ_x$ and $…
In the study of extensions of polytopes of combinatorial optimization problems, a notorious open question is that for the size of the smallest extended formulation of the Minimum Spanning Tree problem on a complete graph with $n$ nodes. The best known lower bound is the trival (dimension) bound, $Ω(n^2)$, the best known upper bound is the extended formulation by Wong (1980) of size $O(n^3)$ (also Martin, 1991). In this note we give a nondeterministic communication protocol with cost $\log_2(n^2\log n)+O(1)$ for the support of the spanning tree slack matrix. This means that the combinatorial lo…
We study the complexity of computing stationary Nash equilibrium (NE) in n-player infinite-horizon general-sum stochastic games. We focus on the problem of computing NE in such stochastic games when each player is restricted to choosing a stationary policy and rewards are discounted. First, we prove that computing such NE is in PPAD (in addition to clearly being PPAD-hard). Second, we consider turn-based specializations of such games where at each state there is at most a single player that can take actions and show that these (seemingly-simpler) games remain PPAD-hard. Third, we show that und…
Multi-agent reinforcement learning (MARL) is often modeled using the framework of Markov games (also called stochastic games or dynamic games). Most of the existing literature on MARL concentrates on zero-sum Markov games but is not applicable to general-sum Markov games. It is known that the best-response dynamics in general-sum Markov games are not a contraction. Therefore, different equilibria in general-sum Markov games can have different values. Moreover, the Q-function is not sufficient to completely characterize the equilibrium. Given these challenges, model based learning is an attract…