arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2103.04918cs.AIcs.LG

A Survey of Embodied AI: From Simulators to Research Tasks

Nanyang Technological University(南洋理工大学);Singapore University of Technology and Design(新加坡科技设计大学);Institute for Infocomm Research, A*STAR(新加坡科技研究局资讯通信研究院)

Jiafei Duan, Samson Yu, Hui Li Tan, Hongyuan Zhu, Cheston Tan

英文摘要:

There has been an emerging paradigm shift from the era of "internet AI" to "embodied AI", where AI algorithms and agents no longer learn from datasets of images, videos or text curated primarily from the internet. Instead, they learn through interactions with their environments from an egocentric perception similar to humans. Consequently, there has been substantial growth in the demand for embodied AI simulators to support various embodied AI research tasks. This growing interest in embodied AI is beneficial to the greater pursuit of Artificial General Intelligence (AGI), but there has not been a contemporary and comprehensive survey of this field. This paper aims to provide an encyclopedic survey for the field of embodied AI, from its simulators to its research. By evaluating nine current embodied AI simulators with our proposed seven features, this paper aims to understand the simulators in their provision for use in embodied AI research and their limitations. Lastly, this paper surveys the three main research tasks in embodied AI -- visual exploration, visual navigation and embodied question answering (QA), covering the state-of-the-art approaches, evaluation metrics and datasets. Finally, with the new insights revealed through surveying the field, the paper will provide suggestions for simulator-for-task selections and recommendations for the future directions of the field.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

↑