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arXiv 2102.09407cs.LG
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自适应有理激活函数以增强深度强化学习

Adaptive Rational Activations to Boost Deep Reinforcement Learning

TU Darmstadt(达姆施塔特工业大学);German Center for Artificial Intelligence(德国人工智能研究中心);Hessian Center for Artifical Intelligence(黑森人工智能中心);Centre for Cognitive Science(认知科学中心)

Quentin Delfosse, Patrick Schramowski, Martin Mundt, Alejandro Molina, Kristian Kersting

AI总结:

受生物学启发,本文提出循环有理激活函数替代静态激活,在Atari游戏中显著提升DQN性能,使其媲美DDQN和Rainbow。

摘要:

生物学的最新见解表明,智能不仅源于神经元之间的连接,而且单个神经元承担的计算责任比先前预期的更多。这一观点在持续变化的强化学习环境中应至关重要,然而当前方法仍主要采用静态激活函数。在本工作中,我们论证了为何有理函数适合作为可自适应激活函数,以及将其纳入神经网络为何至关重要。受残差网络中循环性的启发,我们推导出有理单元在残差连接下封闭的条件,并提出了一个自然正则化的版本:循环有理函数。我们证明,为流行算法配备(循环)有理激活函数可在Atari游戏上带来一致的改进,尤其能将简单DQN转变为稳健的方法,使其可与DDQN和Rainbow相媲美。

英文摘要:

Latest insights from biology show that intelligence not only emerges from the connections between neurons but that individual neurons shoulder more computational responsibility than previously anticipated. This perspective should be critical in the context of constantly changing distinct reinforcement learning environments, yet current approaches still primarily employ static activation functions. In this work, we motivate why rationals are suitable for adaptable activation functions and why their inclusion into neural networks is crucial. Inspired by recurrence in residual networks, we derive a condition under which rational units are closed under residual connections and formulate a naturally regularised version: the recurrent-rational. We demonstrate that equipping popular algorithms with (recurrent-)rational activations leads to consistent improvements on Atari games, especially turning simple DQN into a solid approach, competitive to DDQN and Rainbow.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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