Over the past decades, researchers have been pushing the limits of Deep Reinforcement Learning (DRL). Although DRL has attracted substantial interest from practitioners, many are blocked by having to search through a plethora of available methodologies that are seemingly alike, while others are still building RL agents from scratch based on classical theories. To address the aforementioned gaps in adopting the latest DRL methods, I am particularly interested in testing out if any of the recent technology developed by the leads in the field can be readily applied to a class of optimal trading problems. Unsurprisingly, many prominent breakthroughs in DRL are investigated and tested on strategic games: from AlphaGo to AlphaStar and at about the same time, OpenAI Five. Thus, in this writing, I want to show precisely how to use a DRL library that is initially built for games in a fundamental trading problem; mean reversion. And by introducing a framework that incorporates economically-motivated function properties, I also demonstrate, through the library, a highly-performant and convergent DRL solution to decision-making financial problems in general.
Vilcek Institute of Graduate Biomedical Sciences, NYU Grossman School of Medicine(纽约大学格罗斯曼医学院维尔切克生物医学科学研究生院);NYU Langone Health System(纽约大学朗格尼医疗系统);Merck & Co., Inc(默克公司);New York University(纽约大学)
The prognosis for patients with epithelial ovarian cancer remains dismal despite improvements in survival for other cancers. Treatment involves multiple lines of chemotherapy and becomes increasingly heterogeneous after first-line therapy. Reinforcement learning with real-world outcomes data has the potential to identify novel treatment strategies to improve overall survival. We design a reinforcement learning environment to model epithelial ovarian cancer treatment trajectories and use model free reinforcement learning to investigate therapeutic regimens for simulated patients.
Institute for Intelligent Systems Research and Innovation (IISRI)(智能系统研究与创新研究院(IISRI));Deakin University(迪肯大学)
Deep learning has enabled traditional reinforcement learning methods to deal with high-dimensional problems. However, one of the disadvantages of deep reinforcement learning methods is the limited exploration capacity of learning agents. In this paper, we introduce an approach that integrates human strategies to increase the exploration capacity of multiple deep reinforcement learning agents. We also report the development of our own multi-agent environment called Multiple Tank Defence to simulate the proposed approach. The results show the significant performance improvement of multiple agent…
University of Waterloo(滑铁卢大学);Chongqing University(重庆大学)
As a typical vehicle-cyber-physical-system (V-CPS), connected automated vehicles attracted more and more attention in recent years. This paper focuses on discussing the decision-making (DM) strategy for autonomous vehicles in a connected environment. First, the highway DM problem is formulated, wherein the vehicles can exchange information via wireless networking. Then, two classical reinforcement learning (RL) algorithms, Q-learning and Dyna, are leveraged to derive the DM strategies in a predefined driving scenario. Finally, the control performance of the derived DM policies in safety and ef…
Optimizing Search Advertising Strategies: Integrating Reinforcement Learning with Generalized Second-Price Auctions for Enhanced Ad Ranking and Bidding
Columbia University(哥伦比亚大学);University of Michigan(密歇根大学);University of California, Irvine(加利福尼亚大学尔湾分校)
Towards Active Flow Control Strategies Through Deep Reinforcement Learning
Universitat Politècnica de Catalunya (UPC)(加泰罗尼亚理工大学);Delft University of Technology (TU Delft)(代尔夫特理工大学);KTH Royal Institute of Technology(瑞典皇家理工学院);Barcelona Supercomputing Center (BSC)(巴塞罗那超级计算中心)
As the applications of deep reinforcement learning (DRL) in wireless communications grow, sensitivity of DRL based wireless communication strategies against adversarial attacks has started to draw increasing attention. In order to address such sensitivity and alleviate the resulting security concerns, we in this paper consider a victim user that performs DRL-based dynamic channel access, and an attacker that executes DRLbased jamming attacks to disrupt the victim. Hence, both the victim and attacker are DRL agents and can interact with each other, retrain their models, and adapt to opponents' …
Delft University of Technology(代尔夫特理工大学);VU Amsterdam(阿姆斯特丹自由大学)
Deep Reinforcement Learning (DRL) and Evolution Strategies (ESs) have surpassed human-level control in many sequential decision-making problems, yet many open challenges still exist. To get insights into the strengths and weaknesses of DRL versus ESs, an analysis of their respective capabilities and limitations is provided. After presenting their fundamental concepts and algorithms, a comparison is provided on key aspects such as scalability, exploration, adaptation to dynamic environments, and multi-agent learning. Then, the benefits of hybrid algorithms that combine concepts from DRL and ESs…
In agent control issues, the idea of combining reinforcement learning and planning has attracted much attention. Two methods focus on micro and macro action respectively. Their advantages would show together if there is a good cooperation between them. An essential for the cooperation is to find an appropriate boundary, assigning different functions to each method. Such boundary could be represented by parameters in a planning algorithm. In this paper, we create an optimization strategy for planning parameters, through analysis to the connection of reaction and planning; we also create a non-g…
Institute of Cognitive Science and Technologies, National Research Council(国家研究委员会认知科学与技术研究所)
In this paper we analyze the qualitative differences between evolutionary strategies and reinforcement learning algorithms by focusing on two popular state-of-the-art algorithms: the OpenAI-ES evolutionary strategy and the Proximal Policy Optimization (PPO) reinforcement learning algorithm -- the most similar methods of the two families. We analyze how the methods differ with respect to: (i) general efficacy, (ii) ability to cope with sparse rewards, (iii) propensity/capacity to discover minimal solutions, (iv) dependency on reward shaping, and (v) ability to cope with variations of the enviro…
World-class human players have been outperformed in a number of complex two person games (Go, Chess, Checkers) by Deep Reinforcement Learning systems. However, owing to tractability considerations minimax regret of a learning system cannot be evaluated in such games. In this paper we consider simple games (Noughts-and-Crosses and Hexapawn) in which minimax regret can be efficiently evaluated. We use these games to compare Cumulative Minimax Regret for variants of both standard and deep reinforcement learning against two variants of a new Meta-Interpretive Learning system called MIGO. In our ex…
In Multi-Agent Reinforcement Learning, communication is critical to encourage cooperation among agents. Communication in realistic wireless networks can be highly unreliable due to network conditions varying with agents' mobility, and stochasticity in the transmission process. We propose a framework to learn practical communication strategies by addressing three fundamental questions: (1) When: Agents learn the timing of communication based on not only message importance but also wireless channel conditions. (2) What: Agents augment message contents with wireless network measurements to better…
Harvard University(哈佛大学);Imperial College London(帝国理工学院);MIT(麻省理工学院)
Sepsis is the leading cause of mortality in the ICU. It is challenging to manage because individual patients respond differently to treatment. Thus, tailoring treatment to the individual patient is essential for the best outcomes. In this paper, we take steps toward this goal by applying a mixture-of-experts framework to personalize sepsis treatment. The mixture model selectively alternates between neighbor-based (kernel) and deep reinforcement learning (DRL) experts depending on patient's current history. On a large retrospective cohort, this mixture-based approach outperforms physician, kern…
Beijing Institute of Technology(北京理工大学);Tsinghua University(清华大学)
Sepsis is a leading cause of death in the ICU. It is a disease requiring complex interventions in a short period of time, but its optimal treatment strategy remains uncertain. Evidence suggests that the practices of currently used treatment strategies are problematic and may cause harm to patients. To address this decision problem, we propose a new medical decision model based on historical data to help clinicians recommend the best reference option for real-time treatment. Our model combines offline reinforcement learning and deep reinforcement learning to solve the problem of traditional rei…
The navigation of robots in dynamic urban environments, requires elaborated anticipative strategies for the robot to avoid collisions with dynamic objects, like bicycles or pedestrians, and to be human aware. We have developed and analyzed three anticipative strategies in motion planning taking into account the future motion of the mobile objects that can move up to 18 km/h. First, we have used our hybrid policy resulting from a Deep Deterministic Policy Gradient (DDPG) training and the Social Force Model (SFM), and we have tested it in simulation in four complex map scenarios with many pedest…
Exploration is a fundamental challenge in reinforcement learning (RL). Many of the current exploration methods for deep RL use task-agnostic objectives, such as information gain or bonuses based on state visitation. However, many practical applications of RL involve learning more than a single task, and prior tasks can be used to inform how exploration should be performed in new tasks. In this work, we explore how prior tasks can inform an agent about how to explore effectively in new situations. We introduce a novel gradient-based fast adaptation algorithm -- model agnostic exploration with s…
LevelupAI;Beijing University of Posts and Telecommunications(北京邮电大学);Beijing Normal University(北京师范大学)
In this paper, we propose a novel meta-learning method in a reinforcement learning setting, based on evolution strategies (ES), exploration in parameter space and deterministic policy gradients. ES methods are easy to parallelize, which is desirable for modern training architectures; however, such methods typically require a huge number of samples for effective training. We use deterministic policy gradients during adaptation and other techniques to compensate for the sample-efficiency problem while maintaining the inherent scalability of ES methods. We demonstrate that our method achieves goo…
The needs describe the necessities for a system to survive and evolve, which arouses an agent to action toward a goal, giving purpose and direction to behavior. Based on Maslow hierarchy of needs, an agent needs to satisfy a certain amount of needs at the current level as a condition to arise at the next stage -- upgrade and evolution. Especially, Deep Reinforcement Learning (DAL) can help AI agents (like robots) organize and optimize their behaviors and strategies to develop diverse Strategies based on their current state and needs (expected utilities or rewards). This paper introduces the ne…
Motivated by the industry practice of pairs trading, we study the optimal timing strategies for trading a mean-reverting price spread. An optimal double stopping problem is formulated to analyze the timing to start and subsequently liquidate the position subject to transaction costs. Modeling the price spread by an Ornstein-Uhlenbeck process, we apply a probabilistic methodology and rigorously derive the optimal price intervals for market entry and exit. As an extension, we incorporate a stop-loss constraint to limit the maximum loss. We show that the entry region is characterized by a bounded…
Dalian University of Technology(大连理工大学);Ocean University of China(中国海洋大学)
Providing reinforcement learning agents with informationally rich human knowledge can dramatically improve various aspects of learning. Prior work has developed different kinds of shaping methods that enable agents to learn efficiently in complex environments. All these methods, however, tailor human guidance to agents in specialized shaping procedures, thus embodying various characteristics and advantages in different domains. In this paper, we investigate the interplay between different shaping methods for more robust learning performance. We propose an adaptive shaping algorithm which is ca…
Guideline-based treatment for sepsis and septic shock is difficult because sepsis is a disparate range of life-threatening organ dysfunctions whose pathophysiology is not fully understood. Early intervention in sepsis is crucial for patient outcome, yet those interventions have adverse effects and are frequently overadministered. Greater personalization is necessary, as no single action is suitable for all patients. We present a novel application of reinforcement learning in which we identify optimal recommendations for sepsis treatment from data, estimate their confidence level, and identify …
Fraunhofer Institute for Integrated Circuits IIS(弗劳恩霍夫集成电路研究所IIS);Friedrich-Alexander-Universität Erlangen-Nürnberg(埃尔朗根-纽伦堡弗里德里希-亚历山大大学)
Autonomous driving has the potential to revolutionize mobility and is hence an active area of research. In practice, the behavior of autonomous vehicles must be acceptable, i.e., efficient, safe, and interpretable. While vanilla reinforcement learning (RL) finds performant behavioral strategies, they are often unsafe and uninterpretable. Safety is introduced through Safe RL approaches, but they still mostly remain uninterpretable as the learned behaviour is jointly optimized for safety and performance without modeling them separately. Interpretable machine learning is rarely applied to RL. Thi…
University of Electronic Science and Technology of China(电子科技大学)
Bidding strategies that help advertisers determine bidding prices are receiving increasing attention as more and more ad impressions are sold through real-time bidding systems. This paper first describes the problem and challenges of optimizing bidding strategies for individual advertisers in real-time bidding display advertising. Then, several representative bidding strategies are introduced, especially the research advances and challenges of reinforcement learning-based bidding strategies. Further, we quantitatively evaluate the performance of several representative bidding strategies on the…
Beijing Institute of Technology(北京理工大学);Delft University of Technology(代尔夫特理工大学)
The deep reinforcement learning-based energy management strategies (EMS) have become a promising solution for hybrid electric vehicles (HEVs). When driving cycles are changed, the neural network will be retrained, which is a time-consuming and laborious task. A more efficient way of choosing EMS is to combine deep reinforcement learning (DRL) with transfer learning, which can transfer knowledge of one domain to the other new domain, making the network of the new domain reach convergence values quickly. Different exploration methods of DRL, including adding action space noise and parameter spac…
University of Gothenburg(哥德堡大学);University of Rome Tor Vergata(罗马第二大学);The Abdus Salam International Centre for Theoretical Physics(阿卜杜勒·萨拉姆国际理论物理中心)
We apply a reinforcement learning algorithm to show how smart particles can learn approximately optimal strategies to navigate in complex flows. In this paper we consider microswimmers in a paradigmatic three-dimensional case given by a stationary superposition of two Arnold-Beltrami-Childress flows with chaotic advection along streamlines. In such a flow, we study the evolution of point-like particles which can decide in which direction to swim, while keeping the velocity amplitude constant. We show that it is sufficient to endow the swimmers with a very restricted set of actions (six fixed s…
Barcelona Neural Networking Center, Universitat Politècnica de Catalunya(巴塞罗那神经网络中心,加泰罗尼亚理工大学);Huawei Technologies Co.,Ltd.(华为技术有限公司)
The recent growth of emergent network applications (e.g., satellite networks, vehicular networks) is increasing the complexity of managing modern communication networks. As a result, the community proposed the Digital Twin Networks (DTN) as a key enabler of efficient network management. Network operators can leverage the DTN to perform different optimization tasks (e.g., Traffic Engineering, Network Planning). Deep Reinforcement Learning (DRL) showed a high performance when applied to solve network optimization problems. In the context of DTN, DRL can be leveraged to solve optimization problem…
Maintenance Strategies for Sewer Pipes with Multi-State Degradation and Deep Reinforcement Learning
Ruhr-University Bochum(波鸿鲁尔大学);University of Twente(特温特大学);Eindhoven University of Technology(埃因霍温理工大学);Rolsch Assetmanagement(罗尔施资产管理公司);Radboud University(拉德堡德大学)
Using deep neural nets as function approximator for reinforcement learning tasks have recently been shown to be very powerful for solving problems approaching real-world complexity. Using these results as a benchmark, we discuss the role that the discount factor may play in the quality of the learning process of a deep Q-network (DQN). When the discount factor progressively increases up to its final value, we empirically show that it is possible to significantly reduce the number of learning steps. When used in conjunction with a varying learning rate, we empirically show that it outperforms o…
CNRS (French National Center for Scientific Research)(法国国家科学研究中心);Univ. Grenoble Alpes(格勒诺布尔阿尔卑斯大学);University of Wisconsin(威斯康星大学)
We investigate a class of reinforcement learning dynamics where players adjust their strategies based on their actions' cumulative payoffs over time - specifically, by playing mixed strategies that maximize their expected cumulative payoff minus a regularization term. A widely studied example is exponential reinforcement learning, a process induced by an entropic regularization term which leads mixed strategies to evolve according to the replicator dynamics. However, in contrast to the class of regularization functions used to define smooth best responses in models of stochastic fictitious pla…
Alberta Machine Intelligence Institute (Amii)(阿尔伯塔机器智能研究所(Amii));University of Alberta(阿尔伯塔大学)
In fighting games, individual players of the same skill level often exhibit distinct strategies from one another through their gameplay. Despite this, the majority of AI agents for fighting games have only a single strategy for each "level" of difficulty. To make AI opponents more human-like, we'd ideally like to see multiple different strategies at each level of difficulty, a concept we refer to as "multidimensional" difficulty. In this paper, we introduce a diversity-based deep reinforcement learning approach for generating a set of agents of similar difficulty that utilize diverse strategie…
Learning from demonstrations is a popular tool for accelerating and reducing the exploration requirements of reinforcement learning. When providing expert demonstrations to human students, we know that the demonstrations must fall within a particular range of difficulties called the "Zone of Proximal Development (ZPD)". If they are too easy the student learns nothing, but if they are too difficult the student is unable to follow along. This raises the question: Given a set of potential demonstrators, which among them is best suited for teaching any particular learner? Prior work, such as the p…
University of Augsburg(奥格斯堡大学);Oregon State University(俄勒冈州立大学)
Counterfactual explanations are a common tool to explain artificial intelligence models. For Reinforcement Learning (RL) agents, they answer "Why not?" or "What if?" questions by illustrating what minimal change to a state is needed such that an agent chooses a different action. Generating counterfactual explanations for RL agents with visual input is especially challenging because of their large state spaces and because their decisions are part of an overarching policy, which includes long-term decision-making. However, research focusing on counterfactual explanations, specifically for RL age…
Finding optimal bidding strategies for generation units in electricity markets would result in higher profit. However, it is a challenging problem due to the system uncertainty which is due to the unknown other generation units' strategies. Distributed optimization, where each entity or agent decides on its bid individually, has become state of the art. However, it cannot overcome the challenges of system uncertainties. Deep reinforcement learning is a promising approach to learn the optimal strategy in uncertain environments. Nevertheless, it is not able to integrate the information on the sp…
We explore the use of Evolution Strategies (ES), a class of black box optimization algorithms, as an alternative to popular MDP-based RL techniques such as Q-learning and Policy Gradients. Experiments on MuJoCo and Atari show that ES is a viable solution strategy that scales extremely well with the number of CPUs available: By using a novel communication strategy based on common random numbers, our ES implementation only needs to communicate scalars, making it possible to scale to over a thousand parallel workers. This allows us to solve 3D humanoid walking in 10 minutes and obtain competitive…
Many defensive measures in cyber security are still dominated by heuristics, catalogs of standard procedures, and best practices. Considering the case of data backup strategies, we aim towards mathematically modeling the underlying threat models and decision problems. By formulating backup strategies in the language of stochastic processes, we can translate the challenge of finding optimal defenses into a reinforcement learning problem. This enables us to train autonomous agents that learn to optimally support planning of defense processes. In particular, we tackle the problem of finding an op…