Recently, the philosophy of visual saliency and attention has started to gain popularity in the robotics community. Therefore, this paper aims to mimic this mechanism in SLAM framework by using saliency prediction model. Comparing with traditional SLAM that treated all feature points as equal important in optimization process, we think that the salient feature points should play more important role in optimization process. Therefore, we proposed a saliency model to predict the saliency map, which can capture both scene semantic and geometric information. Then, we proposed Salient Bundle Adjustment by using the value of saliency map as the weight of the feature points in traditional Bundle Adjustment approach. Exhaustive experiments conducted with the state-of-the-art algorithm in KITTI and EuRoc datasets show that our proposed algorithm outperforms existing algorithms in both indoor and outdoor environments. Finally, we will make our saliency dataset and relevant source code open-source for enabling future research.
Evergreen Valley High School(埃弗格林谷高中);Massachusetts Institute of Technology(麻省理工学院)
We present Human and Geometric Importance SLAM (HGI-SLAM), a novel approach to loop closure using salient and geometric features. Loop closure is a key element of SLAM, with many established methods for this problem. However, current methods are narrow, using either geometric or salient based features. We merge their successes into a model that outperforms both types of methods alone. Our method utilizes inexpensive monocular cameras and does not depend on depth sensors nor Lidar. HGI-SLAM utilizes geometric and salient features, processes them into descriptors, and optimizes them for a bag of…
EC-SLAM: Effectively Constrained Neural RGB-D SLAM with Sparse TSDF Encoding and Global Bundle Adjustment
Institute of Science and Technology for Brain-Inspired Intelligence, Fudan University(复旦大学类脑智能科学与技术研究院);School of Computer Science, Fudan University(复旦大学计算机科学技术学院)
Most of the state-of-the-art indirect visual SLAM methods are based on the sparse point features. However, it is hard to find enough reliable point features for state estimation in the case of low-textured scenes. Line features are abundant in urban and indoor scenes. Recent studies have shown that the combination of point and line features can provide better accuracy despite the decrease in computational efficiency. In this paper, measurements of point and line features are extracted from RGB-D data to create map features, and points on a line are treated as keypoints. We propose an extended …
This paper proposes a novel simultaneous localization and mapping (SLAM) approach, namely Attention-SLAM, which simulates human navigation mode by combining a visual saliency model (SalNavNet) with traditional monocular visual SLAM. Most SLAM methods treat all the features extracted from the images as equal importance during the optimization process. However, the salient feature points in scenes have more significant influence during the human navigation process. Therefore, we first propose a visual saliency model called SalVavNet in which we introduce a correlation module and propose an adapt…
In this paper, we develop a robust, efficient visual SLAM system that utilizes spatial inhibition of low threshold, baseline lines, and closed-loop keyframe features. Using ORB-SLAM2, our methods include stereo matching, frame tracking, local bundle adjustment, and line and point global bundle adjustment. In particular, we contribute re-projection in line with the baseline. Fusing lines in the system consume colossal time, and we reduce the time from distributing points to utilizing spatial suppression of feature points. In addition, low threshold key points can be more effective in dealing wi…
A local Bundle Adjustment (BA) on a sliding window of keyframes has been widely used in visual SLAM and proved to be very effective in lowering the drift. But in lidar SLAM, BA method is hardly used because the sparse feature points (e.g., edge and plane) make the exact point matching impossible. In this paper, we formulate the lidar BA as minimizing the distance from a feature point to its matched edge or plane. Unlike the visual SLAM (and prior plane adjustment method in lidar SLAM) where the feature has to be co-determined along with the pose, we show that the feature can be analytically so…
LiDAR odometry is one of the essential parts of LiDAR simultaneous localization and mapping (SLAM). However, existing LiDAR odometry tends to match a new scan simply iteratively with previous fixed-pose scans, gradually accumulating errors. Furthermore, as an effective joint optimization mechanism, bundle adjustment (BA) cannot be directly introduced into real-time odometry due to the intensive computation of large-scale global landmarks. Therefore, this letter designs a new strategy named a landmark map for bundle adjustment odometry (LMBAO) in LiDAR SLAM to solve these problems. First, BA-ba…
Instituto de Investigación en ingeniería de Aragón (I3A)(阿拉贡工程研究所(I3A));Universidad de Zaragoza(萨拉戈萨大学)
Visual-inertial SLAM (VI-SLAM) requires a good initial estimation of the initial velocity, orientation with respect to gravity and gyroscope and accelerometer biases. In this paper we build on the initialization method proposed by Martinelli and extended by Kaiser et al. , modifying it to be more general and efficient. We improve accuracy with several rounds of visual-inertial bundle adjustment, and robustify the method with novel observability and consensus tests, that discard erroneous solutions. Our results on the EuRoC dataset show that, while the original method produces scale errors up t…
RootSLAM: Square Root Bundle Adjustment for Visual-Inertial SLAM
Technical University of Munich(慕尼黑工业大学);Munich Center for Machine Learning(慕尼黑机器学习中心);National University of Rosario(罗萨里奥国立大学);CIFASIS (CONICET-UNR)(CIFASIS(CONICET-UNR))
We propose a novel algorithm for the joint refinement of structure and motion parameters from image data directly without relying on fixed and known correspondences. In contrast to traditional bundle adjustment (BA) where the optimal parameters are determined by minimizing the reprojection error using tracked features, the proposed algorithm relies on maximizing the photometric consistency and estimates the correspondences implicitly. Since the proposed algorithm does not require correspondences, its application is not limited to corner-like structure; any pixel with nonvanishing gradient coul…
Facebook Reality Lab(Facebook现实实验室);School of Electrical and Computer Engineering, Georgia Institute of Technology(佐治亚理工学院电气与计算机工程学院);Institute of Robotics and Intelligent Machines, Georgia Institute of Technology(佐治亚理工学院机器人与智能机器研究所)
The cost-efficiency of visual(-inertial) SLAM (VSLAM) is a critical characteristic of resource-limited applications. While hardware and algorithm advances have been significantly improved the cost-efficiency of VSLAM front-ends, the cost-efficiency of VSLAM back-ends remains a bottleneck. This paper describes a novel, rigorous method to improve the cost-efficiency of local BA in a BA-based VSLAM back-end. An efficient algorithm, called Good Graph, is developed to select size-reduced graphs optimized in local BA with condition preservation. To better suit BA-based VSLAM back-ends, the Good Grap…
Beihang University(北京航空航天大学);University of Technology of Troyes(特鲁瓦技术大学)
In the real-life environments, due to the sudden appearance of windows, lights, and objects blocking the light source, the visual SLAM system can easily capture the low-contrast images caused by over-exposure or over-darkness. At this time, the direct method of estimating camera motion based on pixel luminance information is infeasible, and it is often difficult to find enough valid feature points without image processing. This paper proposed HE-SLAM, a new method combining histogram equalization and ORB feature extraction, which can be robust in more scenes, especially in stages with low-cont…
The joint optimization of the sensor trajectory and 3D map is a crucial characteristic of Simultaneous Localization and Mapping (SLAM) systems. To achieve this, the gold standard is Bundle Adjustment (BA). Modern 3D LiDARs now retain higher resolutions that enable the creation of point cloud images resembling those taken by conventional cameras. Nevertheless, the typical effective global refinement techniques employed for RGB-D sensors are not widely applied to LiDARs. This paper presents a novel BA photometric strategy that accounts for both RGB-D and LiDAR in the same way. Our work can be us…
In this paper, we propose a tightly-coupled, multi-modal simultaneous localization and mapping (SLAM) framework, integrating an extensive set of sensors: IMU, cameras, multiple lidars, and Ultra-wideband (UWB) range measurements, hence referred to as VIRAL (visual-inertial-ranging-lidar) SLAM. To achieve such a comprehensive sensor fusion system, one has to tackle several challenges such as data synchronization, multi-threading programming, bundle adjustment (BA), and conflicting coordinate frames between UWB and the onboard sensors, so as to ensure real-time localization and smooth updates in…
Center for Robotics, University of Bonn(博恩大学机器人中心);MAVLab, TU Delft(代尔夫特理工大学MAVLab);Lamarr Institute for Machine Learning and Artificial Intelligence(兰玛尔人工智能与机器学习研究所)
FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field
Hefei Institutes of Physical Science, Chinese Academy of Sciences(合肥物理研究所,中国科学院);Department of Automation, University of Science and Technology of China(自动化系,中国科学技术大学);Department of Mathematics, University of Science and Technology of China(数学系,中国科学技术大学)
In this paper, we propose a tightly-coupled SLAM system fused with RGB, Depth, IMU and structured plane information. Traditional sparse points based SLAM systems always maintain a mass of map points to model the environment. Huge number of map points bring us a high computational complexity, making it difficult to be deployed on mobile devices. On the other hand, planes are common structures in man-made environment especially in indoor environments. We usually can use a small number of planes to represent a large scene. So the main purpose of this article is to decrease the high complexity of …
Temple University(天普大学);Amazon Web Services(亚马逊云科技);Stony Brook University(石溪大学)
As an essential part of structure from motion (SfM) and Simultaneous Localization and Mapping (SLAM) systems, motion averaging has been extensively studied in the past years and continues to attract surging research attention. While canonical approaches such as bundle adjustment are predominantly inherited in most of state-of-the-art SLAM systems to estimate and update the trajectory in the robot navigation, the practical implementation of bundle adjustment in SLAM systems is intrinsically limited by the high computational complexity, unreliable convergence and strict requirements of ideal ini…
Existing simultaneous localization and mapping (SLAM) algorithms are not robust in challenging low-texture environments because there are only few salient features. The resulting sparse or semi-dense map also conveys little information for motion planning. Though some work utilize plane or scene layout for dense map regularization, they require decent state estimation from other sources. In this paper, we propose real-time monocular plane SLAM to demonstrate that scene understanding could improve both state estimation and dense mapping especially in low-texture environments. The plane measurem…
We propose a new SLAM system that uses the semantic segmentation of objects and structures in the scene. Semantic information is relevant as it contains high level information which may make SLAM more accurate and robust. Our contribution is twofold: i) A new SLAM system based on ORB-SLAM2 that creates a semantic map made of clusters of points corresponding to objects instances and structures in the scene. ii) A modification of the classical Bundle Adjustment formulation to constrain each cluster using geometrical priors, which improves both camera localization and reconstruction and enables a…
This paper presents ORB-SLAM3, the first system able to perform visual, visual-inertial and multi-map SLAM with monocular, stereo and RGB-D cameras, using pin-hole and fisheye lens models. The first main novelty is a feature-based tightly-integrated visual-inertial SLAM system that fully relies on Maximum-a-Posteriori (MAP) estimation, even during the IMU initialization phase. The result is a system that operates robustly in real-time, in small and large, indoor and outdoor environments, and is 2 to 5 times more accurate than previous approaches. The second main novelty is a multiple map syste…
Department of Electrical and Electronic Engineering, Imperial College London(帝国理工学院伦敦分校电子与电气工程系);School of Engineering and Physical Sciences, Heriot-Watt University(赫瑞瓦德大学工程与物理科学学院)
Zhejiang University(浙江大学);University of Delaware(特拉华大学)
In this paper, we develop a robust efficient visual SLAM system that utilizes heterogeneous point and line features. By leveraging ORB-SLAM [1], the proposed system consists of stereo matching, frame tracking, local mapping, loop detection, and bundle adjustment of both point and line features. In particular, as the main theoretical contributions of this paper, we, for the first time, employ the orthonormal representation as the minimal parameterization to model line features along with point features in visual SLAM and analytically derive the Jacobians of the re-projection errors with respect…
Visual inertial odometry and SLAM algorithms are widely used in various fields, such as service robots, drones, and autonomous vehicles. Most of the SLAM algorithms are based on assumption that landmarks are static. However, in the real-world, various dynamic objects exist, and they degrade the pose estimation accuracy. In addition, temporarily static objects, which are static during observation but move when they are out of sight, trigger false positive loop closings. To overcome these problems, we propose a novel visual-inertial SLAM framework, called DynaVINS, which is robust against both d…
PLED-VINS: A Point-Line Event-Based Visual Inertial SLAM for Dynamic Environments
KAIST (Korea Advanced Institute of Science and Technology)(韩国科学技术院);School of Electrical Engineering, KAIST (Korea Advanced Institute of Science and Technology)(韩国科学技术院电气工程学院)
DynaPix SLAM: A Pixel-Based Dynamic Visual SLAM Approach
Swiss Federal Institute of Technology Lausanne (EPFL)(洛桑联邦理工学院(EPFL));Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Stuttgart(斯图加特大学)
University of Edinburgh(爱丁堡大学);Bosch Center for Artificial Intelligence(博世人工智能中心);Shenzhen Institute of Artificial Intelligence and Robotics for Society(深圳人工智能与机器人研究院);Touchlab Limited(触觉实验室有限公司);the Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳))
This work presents a novel RGB-D-inertial dynamic SLAM method that can enable accurate localisation when the majority of the camera view is occluded by multiple dynamic objects over a long period of time. Most dynamic SLAM approaches either remove dynamic objects as outliers when they account for a minor proportion of the visual input, or detect dynamic objects using semantic segmentation before camera tracking. Therefore, dynamic objects that cause large occlusions are difficult to detect without prior information. The remaining visual information from the static background is also not enough…
Instituto de Investigación en Ingeniería de Aragón (I3A), Universidad de Zaragoza(萨拉戈萨大学阿拉贡工程研究所(I3A));Oculus Research
We present ORB-SLAM2 a complete SLAM system for monocular, stereo and RGB-D cameras, including map reuse, loop closing and relocalization capabilities. The system works in real-time on standard CPUs in a wide variety of environments from small hand-held indoors sequences, to drones flying in industrial environments and cars driving around a city. Our back-end based on bundle adjustment with monocular and stereo observations allows for accurate trajectory estimation with metric scale. Our system includes a lightweight localization mode that leverages visual odometry tracks for unmapped regions …
We propose a novel semi-direct approach for monocular simultaneous localization and mapping (SLAM) that combines the complementary strengths of direct and feature-based methods. The proposed pipeline loosely couples direct odometry and feature-based SLAM to perform three levels of parallel optimizations: (1) photometric bundle adjustment (BA) that jointly optimizes the local structure and motion, (2) geometric BA that refines keyframe poses and associated feature map points, and (3) pose graph optimization to achieve global map consistency in the presence of loop closures. This is achieved in …
BAMF-SLAM: Bundle Adjusted Multi-Fisheye Visual-Inertial SLAM Using Recurrent Field Transforms
Institute for Photogrammetry, University of Stuttgart, Germany(摄影测量研究所,斯图加特大学,德国);Audiovisual Lab, Huawei Munich Research Center, Germany(视听实验室,华为慕尼黑研究中心,德国);CAMP, Technical University of Munich, Germany(CAMP,慕尼黑技术大学,德国);Central Media Technology Institute, Huawei 2012 Laboratories, China(中央媒体技术研究所,华为2012实验室,中国)
HI-SLAM: Monocular Real-time Dense Mapping with Hybrid Implicit Fields
University of Stuttgart(斯图加特大学);Huawei Munich Research Center(华为慕尼黑研究中心);Central Media Technology Institute, Huawei 2012 Laboratories(华为2012实验室中央媒体技术研究院);Technical University of Munich(慕尼黑工业大学)
We propose DSP-SLAM, an object-oriented SLAM system that builds a rich and accurate joint map of dense 3D models for foreground objects, and sparse landmark points to represent the background. DSP-SLAM takes as input the 3D point cloud reconstructed by a feature-based SLAM system and equips it with the ability to enhance its sparse map with dense reconstructions of detected objects. Objects are detected via semantic instance segmentation, and their shape and pose is estimated using category-specific deep shape embeddings as priors, via a novel second order optimization. Our object-aware bundle…
When adapting Simultaneous Mapping and Localization (SLAM) to real-world applications, such as autonomous vehicles, drones, and augmented reality devices, its memory footprint and computing cost are the two main factors limiting the performance and the range of applications. In sparse feature based SLAM algorithms, one efficient way for this problem is to limit the map point size by selecting the points potentially useful for local and global bundle adjustment (BA). This study proposes an efficient graph optimization for sparsifying map points in SLAM systems. Specifically, we formulate a maxi…
This paper presents a novel tightly-coupled monocular visual-inertial Simultaneous Localization and Mapping algorithm, which provides accurate and robust localization within the globally consistent map in real time on a standard CPU. This is achieved by firstly performing the visual-inertial extended kalman filter(EKF) to provide motion estimate at a high rate. However the filter becomes inconsistent due to the well known linearization issues. So we perform a keyframe-based visual-inertial bundle adjustment to improve the consistency and accuracy of the system. In addition, a loop closure dete…
Advancements in Translation Accuracy for Stereo Visual-Inertial Initialization
University of Southern California(南加州大学);Columbia University(哥伦比亚大学);New York University(纽约大学);Nanyang Technological University(南洋理工大学);Harbin Institute of Technology(哈尔滨工业大学)
This paper presents a hybrid real-time camera pose estimation framework with a novel partitioning scheme and introduces motion averaging to monocular Simultaneous Localization and Mapping (SLAM) systems. Breaking through the limitations of fixed-size temporal partitioning in many conventional SLAM pipelines, our approach significantly improves the accuracy of local bundle adjustment by gathering spatially-strongly-connected cameras into each block. With the dynamic initialization using intermediate computation values, \XL{we improve the Levenberg-Marquardt solver to further enhance the efficie…
In this work, we propose a simultaneous localization and mapping (SLAM) system using a monocular camera and Ultra-wideband (UWB) sensors. Our system, referred to as VRSLAM, is a multi-stage framework that leverages the strengths and compensates for the weaknesses of each sensor. Firstly, we introduce a UWB-aided 7 degree-of-freedom (scale factor, 3D position, and 3D orientation) global alignment module to initialize the visual odometry (VO) system in the world frame defined by the UWB anchors. This module loosely fuses up-to-scale VO and ranging data using either a quadratically constrained qu…
VOOM: Robust Visual Object Odometry and Mapping using Hierarchical Landmarks
School of Mechanical Engineering, Beijing Institute of Technology(北京理工大学机械工程学院);Yangtze Delta Region Academy of Beijing Institute of Technology(北京理工大学长三角研究院);College of Intelligence Science and Technology, National University of Defense Technology(国防科技大学智能科学学院)
SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAM
School of Automation and Intelligent Sensing, Key Laboratory of System Control and Information Processing, Ministry of Education of China, Shanghai Jiao Tong University, Shanghai(自动化与智能感知学院、系统控制与信息处理重点实验室、中华人民共和国教育部、上海交通大学、上海);University of Cambridge, United Kingdom(剑桥大学、英国)
Australian Center for Robotic Vision(澳大利亚机器人视觉中心);University of Adelaide(阿德莱德大学)
Simultaneous Localization And Mapping (SLAM) is a fundamental problem in mobile robotics. While sparse point-based SLAM methods provide accurate camera localization, the generated maps lack semantic information. On the other hand, state of the art object detection methods provide rich information about entities present in the scene from a single image. This work incorporates a real-time deep-learned object detector to the monocular SLAM framework for representing generic objects as quadrics that permit detections to be seamlessly integrated while allowing the real-time performance. Finer recon…
Zhejiang University(浙江大学);Karlsruhe Institute of Technology(卡尔斯鲁厄理工学院)
In this paper, we propose panoramic annular simultaneous localization and mapping (PA-SLAM), a visual SLAM system based on panoramic annular lens. A hybrid point selection strategy is put forward in the tracking front-end, which ensures repeatability of keypoints and enables loop closure detection based on the bag-of-words approach. Every detected loop candidate is verified geometrically and the $Sim(3)$ relative pose constraint is estimated to perform pose graph optimization and global bundle adjustment in the back-end. A comprehensive set of experiments on real-world datasets demonstrates th…