This paper presents a multi stage 3D shape reconstruction system of multiple object scenes by considering the silhouette inconsistencies in shape-from silhouette SFS method. These inconsistencies are common in multiple view images due to object occlusions in different views, segmentation and shadows or reflection due to objects or light directions. These factors raise huge challenges when attempting to construct the 3D shape by using existing approaches which reconstruct only that part of the volume which projects consistently in all the silhouettes, leaving the rest unreconstructed. As a result, final shape are not robust due to multi view objects occlusion and shadows. In this regard, we consider the primary factors affecting reconstruction by analyzing the multiple images and perform pre-processing steps to optimize the silhouettes. Finally, the 3D shape is reconstructed by using the volumetric approach SFS. Theory and experimental results show that, the performance of the modified algorithm was efficiently improved, which can improve the accuracy of the reconstructed shape and being robust to errors in the silhouettes, volume and computational inexpensive.
National Institute of Advanced Industrial Science and Technology(产业技术综合研究所);Artificial Intelligence Research Center(人工智能研究中心)
This paper presents a novel semantic scene change detection scheme with only weak supervision. A straightforward approach for this task is to train a semantic change detection network directly from a large-scale dataset in an end-to-end manner. However, a specific dataset for this task, which is usually labor-intensive and time-consuming, becomes indispensable. To avoid this problem, we propose to train this kind of network from existing datasets by dividing this task into change detection and semantic extraction. On the other hand, the difference in camera viewpoints, for example, images of t…
Shape2Animal: Creative Animal Generation from Natural Silhouettes
University of Science, Ho Chi Minh City, Vietnam(胡志明市科学技术大学);Vietnam National University, Ho Chi Minh City, Vietnam(越南国家大学);University of Dayton, Ohio, US(Dayton 大学)
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
One major challenge in 3D reconstruction is to infer the complete shape geometry from partial foreground occlusions. In this paper, we propose a method to reconstruct the complete 3D shape of an object from a single RGB image, with robustness to occlusion. Given the image and a silhouette of the visible region, our approach completes the silhouette of the occluded region and then generates a point cloud. We show improvements for reconstruction of non-occluded and partially occluded objects by providing the predicted complete silhouette as guidance. We also improve state-of-the-art for 3D shape…
University of Waterloo(滑铁卢大学);Shiraz University(设拉子大学)
In this work, we introduce a deep-structured conditional random field (DS-CRF) model for the purpose of state-based object silhouette tracking. The proposed DS-CRF model consists of a series of state layers, where each state layer spatially characterizes the object silhouette at a particular point in time. The interactions between adjacent state layers are established by inter-layer connectivity dynamically determined based on inter-frame optical flow. By incorporate both spatial and temporal context in a dynamic fashion within such a deep-structured probabilistic graphical model, the proposed…
3D shape reconstruction is a primary component of augmented/virtual reality. Despite being highly advanced, existing solutions based on RGB, RGB-D and Lidar sensors are power and data intensive, which introduces challenges for deployment in edge devices. We approach 3D reconstruction with an event camera, a sensor with significantly lower power, latency and data expense while enabling high dynamic range. While previous event-based 3D reconstruction methods are primarily based on stereo vision, we cast the problem as multi-view shape from silhouette using a monocular event camera. The output fr…
Hangzhou Dianzi University(杭州电子科技大学);University of Yamanashi(山梨大学)
A key challenge in the task of human pose and shape estimation is occlusion, including self-occlusions, object-human occlusions, and inter-person occlusions. The lack of diverse and accurate pose and shape training data becomes a major bottleneck, especially for scenes with occlusions in the wild. In this paper, we focus on the estimation of human pose and shape in the case of inter-person occlusions, while also handling object-human occlusions and self-occlusion. We propose a novel framework that synthesizes occlusion-aware silhouette and 2D keypoints data and directly regress to the SMPL pos…
Recently, differentiable volume rendering in neural radiance fields (NeRF) has gained a lot of popularity, and its variants have attained many impressive results. However, existing methods usually assume the scene is a homogeneous volume so that a ray is cast along the straight path. In this work, the scene is instead a heterogeneous volume with a piecewise-constant refractive index, where the path will be curved if it intersects the different refractive indices. For novel view synthesis of refractive objects, our NeRF-based framework aims to optimize the radiance fields of bounded volume and …
Scene graph generation is a structured prediction task aiming to explicitly model objects and their relationships via constructing a visually-grounded scene graph for an input image. Currently, the message passing neural network based mean field variational Bayesian methodology is the ubiquitous solution for such a task, in which the variational inference objective is often assumed to be the classical evidence lower bound. However, the variational approximation inferred from such loose objective generally underestimates the underlying posterior, which often leads to inferior generation perform…
School of Computer Science, The University of Adelaide(阿德莱德大学计算机学院);School of Computer Science and Engineering, Nanjing University of Science and Technology(南京理工大学计算机科学与工程学院);Autonomous Systems Lab, ETH Zurich(苏黎世联邦理工学院自主系统实验室)
Semantic Scene Completion (SSC) refers to the task of inferring the 3D semantic segmentation of a scene while simultaneously completing the 3D shapes. We propose PALNet, a novel hybrid network for SSC based on single depth. PALNet utilizes a two-stream network to extract both 2D and 3D features from multi-stages using fine-grained depth information to efficiently captures the context, as well as the geometric cues of the scene. Current methods for SSC treat all parts of the scene equally causing unnecessary attention to the interior of objects. To address this problem, we propose Position Awar…
As a structured prediction task, scene graph generation, given an input image, aims to explicitly model objects and their relationships by constructing a visually-grounded scene graph. In the current literature, such task is universally solved via a message passing neural network based mean field variational Bayesian methodology. The classical loose evidence lower bound is generally chosen as the variational inference objective, which could induce oversimplified variational approximation and thus underestimate the underlying complex posterior. In this paper, we propose a novel doubly reparamet…
Hangzhou Dianzi University(杭州电子科技大学);Explore Academy of JD.com(京东探索研究院)
Existing studies for gait recognition are dominated by 2D representations like the silhouette or skeleton of the human body in constrained scenes. However, humans live and walk in the unconstrained 3D space, so projecting the 3D human body onto the 2D plane will discard a lot of crucial information like the viewpoint, shape, and dynamics for gait recognition. Therefore, this paper aims to explore dense 3D representations for gait recognition in the wild, which is a practical yet neglected problem. In particular, we propose a novel framework to explore the 3D Skinned Multi-Person Linear (SMPL) …
University Grenoble Alpes(格勒诺布尔-阿尔卑斯大学);Inria(法国国家信息与自动化研究所);CNRS(法国国家科学研究中心);Grenoble INP(格勒诺布尔国立高等物理、数学与信息学院)
Performing data augmentation for learning deep neural networks is known to be important for training visual recognition systems. By artificially increasing the number of training examples, it helps reducing overfitting and improves generalization. While simple image transformations can already improve predictive performance in most vision tasks, larger gains can be obtained by leveraging task-specific prior knowledge. In this work, we consider object detection, semantic and instance segmentation and augment the training images by blending objects in existing scenes, using instance segmentation…
RWTH Aachen University(亚琛工业大学);NVIDIA(英伟达);ETH AI Center(苏黎世联邦理工学院AI中心)
We present Mix3D, a data augmentation technique for segmenting large-scale 3D scenes. Since scene context helps reasoning about object semantics, current works focus on models with large capacity and receptive fields that can fully capture the global context of an input 3D scene. However, strong contextual priors can have detrimental implications like mistaking a pedestrian crossing the street for a car. In this work, we focus on the importance of balancing global scene context and local geometry, with the goal of generalizing beyond the contextual priors in the training set. In particular, we…
Carnegie Mellon University(卡内基梅隆大学);Facebook AI Research(Facebook 人工智能研究院);Argo AI;UC Berkeley(加州大学伯克利分校)
We present a method that infers spatial arrangements and shapes of humans and objects in a globally consistent 3D scene, all from a single image in-the-wild captured in an uncontrolled environment. Notably, our method runs on datasets without any scene- or object-level 3D supervision. Our key insight is that considering humans and objects jointly gives rise to "3D common sense" constraints that can be used to resolve ambiguity. In particular, we introduce a scale loss that learns the distribution of object size from data; an occlusion-aware silhouette re-projection loss to optimize object pose…
University of Konstanz(康斯坦茨大学);University of Frankfurt(法兰克福大学);IBM-MIT Watson AI Lab(IBM-MIT沃森人工智能实验室)
Reconstructing the 3D geometry of an object from an image is a major challenge in computer vision. Recently introduced differentiable renderers can be leveraged to learn the 3D geometry of objects from 2D images, but those approaches require additional supervision to enable the renderer to produce an output that can be compared to the input image. This can be scene information or constraints such as object silhouettes, uniform backgrounds, material, texture, and lighting. In this paper, we propose an approach that enables a differentiable rendering-based learning of 3D objects from images with…
Bangladesh University of Engineering and Technology(孟加拉国工程技术大学);University of Liberal Arts Bangladesh(孟加拉国文科大学);University of Toronto(多伦多大学)
In the Internet, ubiquitous presence of redundant, unedited, raw videos has made video summarization an important problem. Traditional methods of video summarization employ a heuristic set of hand-crafted features, which in many cases fail to capture subtle abstraction of a scene. This paper presents a deep learning method that maps the context of a video to the importance of a scene similar to that is perceived by humans. In particular, a convolutional neural network (CNN)-based architecture is proposed to mimic the frame-level shot importance for user-oriented video summarization. The weight…
Université de Montreal(蒙特利尔大学);Element AI;Algolux;McGill University(麦吉尔大学)
We infer and generate three-dimensional (3D) scene information from a single input image and without supervision. This problem is under-explored, with most prior work relying on supervision from, e.g., 3D ground-truth, multiple images of a scene, image silhouettes or key-points. We propose Pix2Shape, an approach to solve this problem with four components: (i) an encoder that infers the latent 3D representation from an image, (ii) a decoder that generates an explicit 2.5D surfel-based reconstruction of a scene from the latent code (iii) a differentiable renderer that synthesizes a 2D image from…
SalientGS: Unified SfM-to-3DGS with Importance-Guided MCMC Gaussian Allocation
School of Computer Science, Northwestern Polytechnical University(西北工业大学计算机学院);CEMSE, King Abdullah University of Science and Technology(阿卜杜拉国王科技大学计算、电子与数学科学和工程学院)
For autonomous agents to successfully operate in the real world, anticipation of future events and states of their environment is a key competence. This problem can be formalized as a sequence prediction problem, where a number of observations are used to predict the sequence into the future. However, real-world scenarios demand a model of uncertainty of such predictions, as future states become increasingly uncertain and multi-modal -- in particular on long time horizons. This makes modelling and learning challenging. We cast state of the art semantic segmentation and future prediction models…
It is commonly believed that the central visual field is important for recognizing objects and faces, and the peripheral region is useful for scene recognition. However, the relative importance of central versus peripheral information for object, scene, and face recognition is unclear. In a behavioral study, Larson and Loschky (2009) investigated this question by measuring the scene recognition accuracy as a function of visual angle, and demonstrated that peripheral vision was indeed more useful in recognizing scenes than central vision. In this work, we modeled and replicated the result of La…
We present Progressively Deblurring Radiance Field (PDRF), a novel approach to efficiently reconstruct high quality radiance fields from blurry images. While current State-of-The-Art (SoTA) scene reconstruction methods achieve photo-realistic rendering results from clean source views, their performances suffer when the source views are affected by blur, which is commonly observed for images in the wild. Previous deblurring methods either do not account for 3D geometry, or are computationally intense. To addresses these issues, PDRF, a progressively deblurring scheme in radiance field modeling,…
Shenzhen Institute of Artificial Intelligence and Robotics for Society(深圳人工智能与机器人研究院);The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳));The University of Western Australia(西澳大学)
Accurate perception of the surrounding scene is helpful for robots to make reasonable judgments and behaviours. Therefore, developing effective scene representation and recognition methods are of significant importance in robotics. Currently, a large body of research focuses on developing novel auxiliary features and networks to improve indoor scene recognition ability. However, few of them focus on directly constructing object features and relations for indoor scene recognition. In this paper, we analyze the weaknesses of current methods and propose an Object-to-Scene (OTS) method, which extr…
Facebook Reality Labs(Facebook现实实验室);The University of Adelaide(阿德莱德大学);University College London(伦敦大学学院)
Object-oriented maps are important for scene understanding since they jointly capture geometry and semantics, allow individual instantiation and meaningful reasoning about objects. We introduce FroDO, a method for accurate 3D reconstruction of object instances from RGB video that infers object location, pose and shape in a coarse-to-fine manner. Key to FroDO is to embed object shapes in a novel learnt space that allows seamless switching between sparse point cloud and dense DeepSDF decoding. Given an input sequence of localized RGB frames, FroDO first aggregates 2D detections to instantiate a …
Facebook AI Research(脸书人工智能研究院);McGill University(麦吉尔大学)
Multi-view implicit scene reconstruction methods have become increasingly popular due to their ability to represent complex scene details. Recent efforts have been devoted to improving the representation of input information and to reducing the number of views required to obtain high quality reconstructions. Yet, perhaps surprisingly, the study of which views to select to maximally improve scene understanding remains largely unexplored. We propose an uncertainty-driven active vision approach for implicit scene reconstruction, which leverages occupancy uncertainty accumulated across the scene u…
Understanding images with people often entails understanding their \emph{interactions} with other objects or people. As such, given a novel image, a vision system ought to infer which other objects/people play an important role in a given person's activity. However, existing methods are limited to learning action-specific interactions (e.g., how the pose of a tennis player relates to the position of his racquet when serving the ball) for improved recognition, making them unequipped to reason about novel interactions with actions or objects unobserved in the training data. We propose to predict…
University of Utah(犹他大学);Scientific Computing and Imaging Institute(科学计算与成像研究所)
Scene labeling is the problem of assigning an object label to each pixel. It unifies the image segmentation and object recognition problems. The importance of using contextual information in scene labeling frameworks has been widely realized in the field. We propose a contextual framework, called contextual hierarchical model (CHM), which learns contextual information in a hierarchical framework for scene labeling. At each level of the hierarchy, a classifier is trained based on downsampled input images and outputs of previous levels. Our model then incorporates the resulting multi-resolution …
The Chinese University of Hong Kong(香港中文大学);Shenzhen Institutes of Advanced Technology, CAS(中国科学院深圳先进技术研究院)
Event recognition from still images is of great importance for image understanding. However, compared with event recognition in videos, there are much fewer research works on event recognition in images. This paper addresses the issue of event recognition from images and proposes an effective method with deep neural networks. Specifically, we design a new architecture, called Object-Scene Convolutional Neural Network (OS-CNN). This architecture is decomposed into object net and scene net, which extract useful information for event understanding from the perspective of objects and scene context…
Style transfer is a problem of rendering image with some content in the style of another image, for example a family photo in the style of a painting of some famous artist. The drawback of classical style transfer algorithm is that it imposes style uniformly on all parts of the content image, which perturbs central objects on the content image, such as faces or text, and makes them unrecognizable. This work proposes a novel style transfer algorithm which automatically detects central objects on the content image, generates spatial importance mask and imposes style non-uniformly: central object…
Honda Research Institute(本田研究院);University of Maryland(马里兰大学)
We formulate a new problem as Object Importance Estimation (OIE) in on-road driving videos, where the road users are considered as important objects if they have influence on the control decision of the ego-vehicle's driver. The importance of a road user depends on both its visual dynamics, e.g., appearance, motion and location, in the driving scene and the driving goal, \emph{e.g}., the planned path, of the ego vehicle. We propose a novel framework that incorporates both visual model and goal representation to conduct OIE. To evaluate our framework, we collect an on-road driving dataset at tr…
Beihang University(北京航空航天大学);Beijing Advanced Innovation Center for Big Data and Brain Computing(大数据与脑计算北京高级创新中心);University of Rochester(罗切斯特大学)
Scene graph generation refers to the task of automatically mapping an image into a semantic structural graph, which requires correctly labeling each extracted object and their interaction relationships. Despite the recent success in object detection using deep learning techniques, inferring complex contextual relationships and structured graph representations from visual data remains a challenging topic. In this study, we propose a novel Attentive Relational Network that consists of two key modules with an object detection backbone to approach this problem. The first module is a semantic trans…
Eindhoven University of Technology(埃因霍温理工大学);University of Amsterdam(阿姆斯特丹大学)
In this work, we introduce the new scene understanding task of Part-aware Panoptic Segmentation (PPS), which aims to understand a scene at multiple levels of abstraction, and unifies the tasks of scene parsing and part parsing. For this novel task, we provide consistent annotations on two commonly used datasets: Cityscapes and Pascal VOC. Moreover, we present a single metric to evaluate PPS, called Part-aware Panoptic Quality (PartPQ). For this new task, using the metric and annotations, we set multiple baselines by merging results of existing state-of-the-art methods for panoptic segmentation…
Huazhong University of Science and Technology (HUST)(华中科技大学);Megvii Inc.(旷视科技有限公司)
Recently, scene text detection has become an active research topic in computer vision and document analysis, because of its great importance and significant challenge. However, vast majority of the existing methods detect text within local regions, typically through extracting character, word or line level candidates followed by candidate aggregation and false positive elimination, which potentially exclude the effect of wide-scope and long-range contextual cues in the scene. To take full advantage of the rich information available in the whole natural image, we propose to localize text in a h…
Middle East Technical University(中东技术大学);HAVELSAN Inc.(哈维尔桑公司)
Image caption generation is one of the most challenging problems at the intersection of vision and language domains. In this work, we propose a realistic captioning task where the input scenes may incorporate visual objects with no corresponding visual or textual training examples. For this problem, we propose a detection-driven approach that consists of a single-stage generalized zero-shot detection model to recognize and localize instances of both seen and unseen classes, and a template-based captioning model that transforms detections into sentences. To improve the generalized zero-shot det…