Software is prone to bugs and failures. Security bugs are those that expose or share privileged information and access in violation of the software's requirements. Given the seriousness of security bugs, there are centralized mechanisms for supporting and tracking these bugs across multiple products, one such mechanism is the Common Vulnerabilities and Exposures (CVE) ID description. When a bug gets a CVE, it is referenced by its CVE ID. Thus we explore thousands of Free/Libre Open Source Software (FLOSS) projects, on Github, to determine if developers reference or discuss CVEs in their code, commits, and issues. CVEs will often refer to 3rd party software dependencies of a project and thus the bug will not be in the actual product itself. We study how many of these references are intentional CVE references, and how many are relevant bugs within the projects themselves. We investigate how the bugs that reference CVEs are fixed and how long it takes to fix these bugs. The results of our manual classification for 250 bug reports show that 88 (35%), 32 (13%), and 130 (52%) are classified into "Version Update", "Fixing Code", and "Discussion". To understand how long it takes to fix those bugs, we compare two periods, Reporting Period, a period between the disclosure date of vulnerability information in CVE repositories and the creation date of the bug report in a project, and Fixing Period, a period between the creation date of the bug report and the fixing date of the bug report. We find that 44% of bug reports that are classified into "Version Update" or "Fixing Code" have longer Reporting Period than Fixing Period. This suggests that those who submit CVEs should notify affected projects more directly.
Developers build all the software artifacts in development. Existing work has studied the social behavior in software repositories. In one of the most important software repositories, a bug repository, developers create and update bug reports to support software development and maintenance. However, no prior work has considered the priorities of developers in bug repositories. In this paper, we address the problem of the developer prioritization, which aims to rank the contributions of developers. We mainly explore two aspects, namely modeling the developer prioritization in a bug repository a…
High-quality and large-scale repositories of real bugs and their concise patches collected from real-world applications are critical for research in software engineering community. In such a repository, each real bug is explicitly associated with its fix. Therefore, on one side, the real bugs and their fixes} may inspire novel approaches for finding, locating, and repairing software bugs; on the other side, the real bugs and their fixes are indispensable for rigorous and meaningful evaluation of approaches for software testing, fault localization, and program repair. To this end, a number of s…
Open source projects often maintain open bug repositories during development and maintenance, and the reporters often point out straightly or implicitly the reasons why bugs occur when they submit them. The comments about a bug are very valuable for developers to locate and fix the bug. Meanwhile, it is very common in large software for programmers to override or overload some methods according to the same logic. If one method causes a bug, it is obvious that other overridden or overloaded methods maybe cause related or similar bugs. In this paper, we propose and implement a tool Rebug- Detect…
Numerous efforts have been invested in improving the effectiveness of bug localization techniques, whereas little attention is paid to making these tools run more efficiently in continuously evolving software repositories. This paper first analyzes the information retrieval model behind a classic bug localization tool, BugLocator, and builds a mathematical foundation illustrating that the model can be updated incrementally when codebase or bug reports evolve. Then, we present IncBL, a tool for Incremental Bug Localization in evolving software repositories. IncBL is evaluated on the Bugzbook da…
The SZZ algorithm represents a standard way to identify bug fixing commits as well as inducing counterparts. It forms the basis for data sets used in numerous empirical studies. Since its creation, multiple extensions have been proposed to enhance its performance. For historical reasons, related work relies on commit messages to map bug tickets to possibly related code with no additional data used to trace inducing commits from these fixes. Therefore, we present an updated version of SZZ utilizing pull requests, which are widely adopted today. We evaluate our approach in comparison to existing…
Automated Duplicate Bug Report Detection in Large Open Bug Repositories
Department of Computer Science University of Colorado Colorado Springs United States(计算机科学系,科罗拉多州立大学,美国);George Mason University, Fairfax, VA, United States(乔治·马歇尔大学,弗吉尼亚州 Fairfax,美国)
This paper is about understanding the nature of bug fixing by analyzing thousands of bug fix transactions of software repositories. It then places this learned knowledge in the context of automated program repair. We give extensive empirical results on the nature of human bug fixes at a large scale and a fine granularity with abstract syntax tree differencing. We set up mathematical reasoning on the search space of automated repair and the time to navigate through it. By applying our method on 14 repositories of Java software and 89,993 versioning transactions, we show that not all probabilist…
The joint task of bug localization and program repair is an integral part of the software development process. In this work we present DeepDebug, an approach to automated debugging using large, pretrained transformers. We begin by training a bug-creation model on reversed commit data for the purpose of generating synthetic bugs. We apply these synthetic bugs toward two ends. First, we directly train a backtranslation model on all functions from 200K repositories. Next, we focus on 10K repositories for which we can execute tests, and create buggy versions of all functions in those repositories …
Software development life cycle is profoundly influenced by bugs: their introduction, identification, and eventual resolution account for a significant portion of software cost. This has motivated software engineering researchers and practitioners to propose different approaches for automating the identification and repair of software defects. Large language models have been adapted to the program repair task through few-shot demonstration learning and instruction prompting, treating this as an infilling task. However, these models have only focused on learning general bug-fixing patterns for …
Automatic identification of the differences between two versions of a file is a common and basic task in several applications of mining code repositories. Git, a version control system, has a diff utility and users can select algorithms of diff from the default algorithm Myers to the advanced Histogram algorithm. From our systematic mapping, we identified three popular applications of diff in recent studies. On the impact on code churn metrics in 14 Java projects, we obtained different values in 1.7% to 8.2% commits based on the different diff algorithms. Regarding bug-introducing change ident…
Forking is a common practice for developers when building upon on already existing projects. These forks create variants, which have a common code base but then evolve the code in different directions, which is specific to that forked project requirements. An interesting side-effect of having multiple forks is the ability to select between different evolution directions of the code which is based on developers fixing bugs in the code base. However, the key issue that this decentralized form of information is difficult to analyze. In this study, we propose a visualization to analyze active chan…
Natural Language Summarization Enables Multi-Repository Bug Localization by LLMs in Microservice Architectures
Yildiz Technical University, Dept. of Computer Eng.(Yildiz技术大学,计算机工程系);Yildiz Technical University, Department of Computer Engineering(Yildiz技术大学,计算机工程系)
Millions of open-source projects with numerous bug fixes are available in code repositories. This proliferation of software development histories can be leveraged to learn how to fix common programming bugs. To explore such a potential, we perform an empirical study to assess the feasibility of using Neural Machine Translation techniques for learning bug-fixing patches for real defects. First, we mine millions of bug-fixes from the change histories of projects hosted on GitHub, in order to extract meaningful examples of such bug-fixes. Next, we abstract the buggy and corresponding fixed code, …
Recent years have witnessed the growing demands for resolving numerous bug reports in software maintenance. Aiming to reduce the time testers/developers take in perusing bug reports, the task of bug report summarization has attracted a lot of research efforts in the literature. However, no systematic analysis has been conducted on attribute construction which heavily impacts the performance of supervised algorithms for bug report summarization. In this study, we first conduct a survey to reveal the existing methods for attribute construction in mining software repositories. Then, we propose a …
Bug triage can be defined as the process of assigning a developer to a bug report. The duty of the bug triage team is to study the developers profiles well in order to make an appropriate match between the developers and the incoming bug reports. Thus, this process is a vital step in issue management system. In fact, the number of bug reports submitted every day is gradually increasing which affects the developer workload. Thus, the triage team should consider this factor in distributing the bugs and because of the manual approach, many developers are burden. In particular, triaging bug report…
Organisations use issue tracking systems (ITSs) to track and document their projects' work in units called issues. This style of documentation encourages evolutionary refinement, as each issue can be independently improved, commented on, linked to other issues, and progressed through the organisational workflow. Commonly studied ITSs so far include GitHub, GitLab, and Bugzilla, while Jira, one of the most popular ITS in practice with a wealth of additional information, has yet to receive similar attention. Unfortunately, diverse public Jira datasets are rare, likely due to the difficulty in fi…
[Background/Context] The continuous inflow of bug reports is a considerable challenge in large development projects. Inspired by contemporary work on mining software repositories, we designed a prototype bug assignment solution based on machine learning in 2011-2016. The prototype evolved into an internal Ericsson product, TRR, in 2017-2018. TRR's first bug assignment without human intervention happened in 2019. [Objective/Aim] Our exploratory study will evaluate the adoption of TRR within its industrial context at Ericsson. We seek to understand 1) how TRR performs in the field, 2) what value…
Static analyzers help find bugs early by warning about recurring bug categories. While fixing these bugs still remains a mostly manual task in practice, we observe that fixes for a specific bug category often are repetitive. This paper addresses the problem of automatically fixing instances of common bugs by learning from past fixes. We present Getafix, an approach that produces human-like fixes while being fast enough to suggest fixes in time proportional to the amount of time needed to obtain static analysis results in the first place. Getafix is based on a novel hierarchical clustering algo…
Bugs that persist into releases of video games can have negative impacts on both developers and users, but particular aspects of testing in game development can lead to difficulties in effectively catching these missed bugs. It has become common practice for developers to apply updates to games in order to fix missed bugs. These updates are often accompanied by notes that describe the changes to the game included in the update. However, some bugs reappear even after an update attempts to fix them. In this paper, we develop a taxonomy for bug types in games that is based on prior work. We exami…
Regular expressions cause string-related bugs and open security vulnerabilities for DOS attacks. However, beyond ReDoS (Regular expression Denial of Service), little is known about the extent to which regular expression issues affect software development and how these issues are addressed in practice. We conduct an empirical study of 356 merged regex-related pull request bugs from Apache, Mozilla, Facebook, and Google GitHub repositories. We identify and classify the nature of the regular expression problems, the fixes, and the related changes in the test code. The most important findings in t…
Contextual information plays a vital role for software developers when understanding and fixing a bug. Consequently, deep learning-based program repair techniques leverage context for bug fixes. However, existing techniques treat context in an arbitrary manner, by extracting code in close proximity of the buggy statement within the enclosing file, class, or method, without any analysis to find actual relations with the bug. To reduce noise, they use a predefined maximum limit on the number of tokens to be used as context. We present a program slicing-based approach, in which instead of arbitra…
Fix pattern-based patch generation is a promising direction in Automated Program Repair (APR). Notably, it has been demonstrated to produce more acceptable and correct patches than the patches obtained with mutation operators through genetic programming. The performance of pattern-based APR systems, however, depends on the fix ingredients mined from fix changes in development histories. Unfortunately, collecting a reliable set of bug fixes in repositories can be challenging. In this paper, we propose to investigate the possibility in an APR scenario of leveraging code changes that address viol…
Repositories of large software systems have become commonplace. This massive expansion has resulted in the emergence of various problems in these software platforms including identification of (i) bug-prone packages, (ii) critical bugs, and (iii) severity of bugs. One of the important goals would be to mine these bugs and recommend them to the developers to resolve them. The first step to this is that one has to accurately detect the extent of severity of the bugs. In this paper, we take up this task of predicting the severity of bugs in the near future. Contextualized neural models built on t…
Numerous empirical software engineering studies rely on detailed information about bugs. While issue trackers often contain information about when bugs were fixed, details about when they were introduced to the system are often absent. As a remedy, researchers often rely on the SZZ algorithm as a heuristic approach to identify bug-introducing software changes. Unfortunately, as reported in a recent systematic literature review, few researchers have made their SZZ implementations publicly available. Consequently, there is a risk that research effort is wasted as new projects based on SZZ output…
Code analyzers such as Error Prone and FindBugs detect code patterns symptomatic of bugs, performance issues, or bad style. These tools express patterns as quick fixes that detect and rewrite unwanted code. However, it is difficult to come up with new quick fixes and decide which ones are useful and frequently appear in real code. We propose to rely on the collective wisdom of programmers and learn quick fixes from revision histories in software repositories. We present REVISAR, a tool for discovering common Java edit patterns in code repositories. Given code repositories and their revision hi…
Gameplay videos contain rich information about how players interact with the game and how the game responds. Sharing gameplay videos on social media platforms, such as Reddit, has become a common practice for many players. Often, players will share gameplay videos that showcase video game bugs. Such gameplay videos are software artifacts that can be utilized for game testing, as they provide insight for bug analysis. Although large repositories of gameplay videos exist, parsing and mining them in an effective and structured fashion has still remained a big challenge. In this paper, we propose …
The existing deep learning (DL)-based automated program repair (APR) models are limited in fixing general software defects. % We present {\tool}, a DL-based approach that supports fixing for the general bugs that require dependent changes at once to one or multiple consecutive statements in one or multiple hunks of code. % We first design a novel fault localization (FL) technique for multi-hunk, multi-statement fixes that combines traditional spectrum-based (SB) FL with deep learning and data-flow analysis. It takes the buggy statements returned by the SBFL model, detects the buggy hunks to be…
In software development, fixing bugs is an important task that is time consuming and cost-sensitive. While many approaches have been proposed to automatically detect and patch software code, the strategies are limited to a set of identified bugs that were thoroughly studied to define their properties. They thus manage to cover a niche of faults such as infinite loops. We build on the assumption that bugs, and the associated user bug reports, are repetitive and propose a new approach of fix recommendations based on the history of bugs and their associated fixes. In our approach, once a bug is r…
Mutation testing has been widely accepted as an approach to guide test case generation or to assess the effectiveness of test suites. Empirical studies have shown that mutants are representative of real faults; yet they also indicated a clear need for better, possibly customized, mutation operators and strategies. While methods to devise domain-specific or general-purpose mutation operators from real faults exist, they are effort- and error-prone, and do not help the tester to decide whether and how to mutate a given source code element. We propose a novel approach to automatically learn mutan…
SWE-at-Scale: Scalable Issue Synthesis from Historical Bug Fixes
Shanghai Jiao Tong University(上海交通大学);North China Electric Power University(华北电力大学);Tsinghua University(清华大学);East China Normal University(华东师范大学);Shanghai Innovation Institute(上海创新研究所);Singapore Management University(新加坡管理大学)
Real bug fixes found in open source repositories seem to be the perfect source for learning to localize and repair real bugs. However, the absence of large scale bug fix collections has made it difficult to effectively exploit real bug fixes in the training of larger neural models in the past. In contrast, artificial bugs -- produced by mutating existing source code -- can be easily obtained at a sufficient scale and are therefore often preferred in the training of existing approaches. Still, localization and repair models that are trained on artificial bugs usually underperform when faced wit…