Learning from demonstration (LfD) is a powerful learning method to enable a robot to infer how to perform a task given one or more human demonstrations of the desired task. By learning from end-user demonstration rather than requiring that a domain expert manually programming each skill, robots can more readily be applied to a wider range of real-world applications. Writing robots, as one application of LfD, has become a challenging research topic due to the complexity of human handwriting trajectories. In this paper, we introduce a generalized handwriting-learning system for a physical robot to learn from examples of humans' handwriting to draw alphanumeric characters. Our robotic system is able to rewrite letters imitating the way human demonstrators write and create new letters in a similar writing style. For this system, we develop an augmented dynamic movement primitive (DMP) algorithm, DMP*, which strengthens the robustness and generalization ability of our robotic system.
Robotic Grinding Skills Learning Based on Geodesic Length Dynamic Motion Primitives
State Key Laboratory of Intelligent Manufacturing Equipment and Technology, Department of Mechanical Science and Engineering, Huazhong University of Science and Technology(智能制造装备与技术国家重点实验室,机械科学与工程学院,华中科技大学)
BT-TL-DMPs: A Novel Robot TAMP Framework Combining Behavior Tree, Temporal Logic and Dynamical Movement Primitives
Institute of Robotics and Automatic Information Systems, College of Artificial Intelligence, Nankai University(机器人与自动信息系统研究所,人工智能学院,南开大学);Tianjin Key Laboratory of Intelligent Robotics, Nankai University(智能机器人重点实验室,南开大学);College of Artificial Intelligence, Nankai University(人工智能学院,南开大学);Department of Computing, The Hong Kong Polytechnic University(计算学院,香港理工大学)
University of Southern California(南加州大学);MPI for Intelligent Systems(马克斯·普朗克智能系统研究所)
Dynamic Movement Primitives have successfully been used to realize imitation learning, trial-and-error learning, reinforce- ment learning, movement recognition and segmentation and control. Because of this they have become a popular represen- tation for motor primitives. In this work, we showcase how DMPs can be reformulated as a probabilistic linear dynamical system with control inputs. Through this probabilistic repre- sentation of DMPs, algorithms such as Kalman filtering and smoothing are directly applicable to perform inference on pro- prioceptive sensor measurements during execution. We …
University of Edinburgh(爱丁堡大学);Aalto University(阿尔托大学);Monash University(莫纳什大学);Intrinsic(Intrinsic公司);Facebook AI Research(脸书人工智能研究院)
Manipulation skills involving contact and friction are inherent to many robotics tasks. Using the class of motor primitives for peg-in-hole like insertions, we study how robots can learn such skills. Dynamic Movement Primitives (DMP) are a popular way of extracting such policies through behaviour cloning (BC) but can struggle in the context of insertion. Policy adaptation strategies such as residual learning can help improve the overall performance of policies in the context of contact-rich manipulation. However, it is not clear how to best do this with DMPs. As a result, we consider several p…
Interactive Expressive Motion Generation Using Dynamic Movement Primitives
Socially Intelligent Robotics Lab, Institute for Artificial Intelligence, University of Stuttgart(社会智能机器人实验室,人工智能研究所,斯图加特大学);Collaborative Artificial Intelligence Group, Institute for Visualization and Interactive Systems, University of Stuttgart(协作人工智能小组,可视化与交互系统研究所,斯图加特大学)
In many robot control problems, factors such as stiffness and damping matrices and manipulability ellipsoids are naturally represented as symmetric positive definite (SPD) matrices, which capture the specific geometric characteristics of those factors. Typical learned skill models such as dynamic movement primitives (DMPs) can not, however, be directly employed with quantities expressed as SPD matrices as they are limited to data in Euclidean space. In this paper, we propose a novel and mathematically principled framework that uses Riemannian metrics to reformulate DMPs such that the resulting…
Agile Robots AG(敏捷机器人公司);Fraunhofer IPK(弗劳恩霍夫生产设备与设计技术研究所);Universität Hamburg(汉堡大学);Intel Asia-Pacific Research & Development Ltd.(英特尔亚太研发有限公司)
Dynamic movement primitives (DMPs) allow complex position trajectories to be efficiently demonstrated to a robot. In contact-rich tasks, where position trajectories alone may not be safe or robust over variation in contact geometry, DMPs have been extended to include force trajectories. However, different task phases or degrees of freedom may require the tracking of either position or force -- e.g., once contact is made, it may be more important to track the force demonstration trajectory in the contact direction. The robot impedance balances between following a position or force reference tra…
KeyMPs: One-Shot Vision-Language Guided Motion Generation by Sequencing DMPs for Occlusion-Rich Tasks
Division of Information Science, Graduate School of Science and Technology, Nara Institute of Science and Technology(信息科学系,科学技术研究生学校,科学技术研究所);Department of Electrical and Electronic Engineering, Faculty of Engineering Science, Kansai University(电气电子工程系,工学科学大学);Department of Electronics, Kobe City College of Technology(电子系,神户市立技术学院);OMRON SINIC X Corporation(OMRON SINIC X公司)
Interaction-Stiffness-Guided Basis Allocation in Dynamic Movement Primitives for Efficient Skill Transfer
Ningbo Institute of Materials Technology and Engineering, Chinese Academy of Sciences(中国科学院宁波材料技术与工程研究所);University of Chinese Academy of Sciences(中国科学院大学);The Hong Kong Polytechnic University(香港理工大学)
University of Edinburgh(爱丁堡大学);Monash University(莫纳什大学)
Dynamic Movement Primitives (DMPs) offer great versatility for encoding, generating and adapting complex end-effector trajectories. DMPs are also very well suited to learning manipulation skills from human demonstration. However, the reactive nature of DMPs restricts their applicability for tool use and object manipulation tasks involving non-holonomic constraints, such as scalpel cutting or catheter steering. In this work, we extend the Cartesian space DMP formulation by adding a coupling term that enforces a pre-defined set of non-holonomic constraints. We obtain the closed-form expression f…
University of Science and Technology of China(中国科学技术大学)
Dynamic movement primitives (DMPs) are a flexible trajectory learning scheme widely used in motion generation of robotic systems. However, existing DMP-based methods mainly focus on simple go-to-goal tasks. Motivated to handle tasks beyond point-to-point motion planning, this work presents temporal logic guided optimization of motion primitives, namely PIBB-TL algorithm, for complex manipulation tasks with user preferences. In particular, weighted truncated linear temporal logic (wTLTL) is incorporated in the PIBB-TL algorithm, which not only enables the encoding of complex tasks that involve …
Zhejiang University(浙江大学);ABB Corporate Research Center(ABB企业研究中心)
We aim to develop an efficient programming method for equipping service robots with the skill of performing sign language motions. This paper addresses the problem of transferring complex dual-arm sign language motions characterized by the coordination among arms and hands from human to robot, which is seldom considered in previous studies of motion retargeting techniques. In this paper, we propose a novel motion retargeting method that leverages graph optimization and Dynamic Movement Primitives (DMPs) for this problem. We employ DMPs in a leader-follower manner to parameterize the original t…
Karlsruhe Institute of Technology(卡尔斯鲁厄理工学院);Bosch Center for Artificial Intelligence(博世人工智能中心);University of Tübingen(图宾根大学)
Movement Primitives (MPs) are a well-known concept to represent and generate modular trajectories. MPs can be broadly categorized into two types: (a) dynamics-based approaches that generate smooth trajectories from any initial state, e. g., Dynamic Movement Primitives (DMPs), and (b) probabilistic approaches that capture higher-order statistics of the motion, e. g., Probabilistic Movement Primitives (ProMPs). To date, however, there is no method that unifies both, i. e. that can generate smooth trajectories from an arbitrary initial state while capturing higher-order statistics. In this paper,…
Language Movement Primitives: Grounding Language Models in Robot Motion
Collab , Dept. of Mechanical Engineering, Virginia Tech, Blacksburg, VA 24061(合作组,机械工程系,弗吉尼亚理工学院,黑斯堡,VA 24061);TEA Lab , Dept. of Mechanical Engineering, Virginia Tech, Blacksburg, VA 24061(TEA实验室,机械工程系,弗吉尼亚理工学院,黑斯堡,VA 24061)
Dynamic Movement Primitives (DMPs) is a framework for learning a point-to-point trajectory from a demonstration. Despite being widely used, DMPs still present some shortcomings that may limit their usage in real robotic applications. Firstly, at the state of the art, mainly Gaussian basis functions have been used to perform function approximation. Secondly, the adaptation of the trajectory generated by the DMP heavily depends on the choice of hyperparameters and the new desired goal position. Lastly, DMPs are a framework for `one-shot learning', meaning that they are constrained to learn from …
Movement primitives have the property to accommodate changes in the robot state while maintaining attraction to the original policy. As such, we investigate the use of primitives as a blending mechanism by considering that state deviations from the original policy are caused by user inputs. As the primitive recovers from the user input, it implicitly blends human and robot policies without requiring their weightings -- referred to as arbitration. In this paper, we adopt Dynamical Movement Primitives (DMPs), which allow us to avoid the need for multiple demonstrations, and are fast enough to en…
In this paper, we present the probably first application of the popular \emph{Dynamic Movement Primitives (DMP)} approach to the domain of soccer-playing humanoid robots. DMPs are known for their ability to imitate previously demonstrated motions as well as to flexibly adapt to unforeseen changes to the desired trajectory with respect to speed and direction. As demonstrated in this paper, this makes them a useful approach for describing kick motions. Furthermore, we present a mathematical motor model that compensates for the NAO robot's motor control delay as well as a novel minor extension to…
DFL-TORO: A One-Shot Demonstration Framework for Learning Time-Optimal Robotic Manufacturing Tasks
University of Luxembourg(卢森堡大学);Interdisciplinary Centre for Security, Reliability, and Trust (SnT)(安全、可靠性与跨学科信任中心(SnT));Faculty of Science, Technology, and Medicine(科学、技术与医学学院)
Aristotle University of Thessaloniki(塞萨洛尼基亚里士多德大学);Chalmers University of Technology(查尔姆斯理工大学)
In this work, the problem of human-robot collaborative object transfer to unknown target poses is addressed. The desired pattern of the end-effector pose trajectory to a known target pose is encoded using DMPs (Dynamic Movement Primitives). During transportation of the object to new unknown targets, a DMP-based reference model and an EKF (Extended Kalman Filter) for estimating the target pose and time duration of the human's intended motion is proposed. A stability analysis of the overall scheme is provided. Experiments using a Kuka LWR4+ robot equipped with an ATI sensor at its end-effector v…
Obstacle avoidance for DMPs is still a challenging problem. In our previous work, we proposed a framework for obstacle avoidance based on superquadric potential functions to represent volumes. In this work, we extend our previous work to include the velocity of the trajectory in the definition of the potential. Our formulations guarantee smoother behavior with respect to state-of-the-art point-like methods. Moreover, our new formulation allows to obtain a smoother behavior in proximity of the obstacle than when using a static (i.e. velocity independent) potential. We validate our framework for…
DynaMimicGen: A Data Generation Framework for Robot Learning of Dynamic Tasks
Institute of Systems and Technologies for Sustainable Production (ISTePS)(可持续生产系统与技术研究所);Department of Innovative Technologies (DTI)(创新技术系);University of Applied Science and Arts of Southern Switzerland (SUPSI)(瑞士南部应用科学与艺术大学);Istituto Dalle Molle di studi sull’intelligenza artificiale (IDSIA)(达莫尔智能研究 institute);Department of Mechanical Engineering(机械工程系);Politecnico di Milano (PoliMi)(米兰理工学院);Faculty of Informatics(信息学院);Università della Svizzera Italiana (USI)(瑞士意大利大学)
Politecnico di Milano(米兰理工大学);Edge Hill University(边山大学);Lincoln Institute for Agri-food Technology, University of Lincoln(林肯大学林肯农业食品技术研究所)
This paper presents a novel probabilistic approach to deep robot learning from demonstrations (LfD). Deep movement primitives (DMPs) are deterministic LfD model that maps visual information directly into a robot trajectory. This paper extends DMPs and presents a deep probabilistic model that maps the visual information into a distribution of effective robot trajectories. The architecture that leads to the highest level of trajectory accuracy is presented and compared with the existing methods. Moreover, this paper introduces a novel training method for learning domain-specific latent features.…
University of Delaware(特拉华大学);Princeton University(普林斯顿大学)
In this paper, we consider the problem of adapting a dynamically walking bipedal robot to follow a leading co-worker while engaging in tasks that require physical interaction. Our approach relies on switching among a family of Dynamic Movement Primitives (DMPs) as governed by a supervisor. We train the supervisor to orchestrate the switching among the DMPs in order to adapt to the leader's intentions, which are only implicitly available in the form of interaction forces. The primary contribution of our approach is its ability to furnish certificates of generalization to novel leader intentions…
Carnegie Mellon University(卡内基梅隆大学);University of Southern California(南加州大学)
With the advancement of robotics, machine learning, and machine perception, increasingly more robots will enter human environments to assist with daily tasks. However, dynamically-changing human environments requires reactive motion plans. Reactivity can be accomplished through replanning, e.g. model-predictive control, or through a reactive feedback policy that modifies on-going behavior in response to sensory events. In this paper, we investigate how to use machine learning to add reactivity to a previously learned nominal skilled behavior. We approach this by learning a reactive modificatio…
University of Bristol(布里斯托大学);Bristol Robotics Lab(布里斯托机器人实验室);Imperial College London(帝国理工学院);Polytechnic University of Milan(米兰理工大学);Shanghai Jiao Tong University(上海交通大学);Worcester Polytechnic Institute(伍斯特理工学院)
Human-robot shared control, which integrates the advantages of both humans and robots, is an effective approach to facilitate efficient surgical operation. Learning from demonstration (LfD) techniques can be used to automate some of the surgical subtasks for the construction of the shared control framework. However, a sufficient amount of data is required for the robot to learn the manoeuvres. Using a surgical simulator to collect data is a less resource-demanding approach. With sim-to-real adaptation, the manoeuvres learned from a simulator can be transferred to a physical robot. To this end,…
Adaptive Tuning of Robotic Polishing Skills based on Force Feedback Model
School of Mechanical Science and Engineering, Huazhong University of Science and Technology(华中科技大学机械科学与工程学院);State Key Laboratory of Digital Manufacturing Equipment and Technology, School of Mechanical Science and Engineering, Huazhong University of Science and Technology(华中科技大学机械科学与工程学院数字制造装备与技术国家重点实验室)