Various combinations of cameras enrich computational photography, among which reference-based superresolution (RefSR) plays a critical role in multiscale imaging systems. However, existing RefSR approaches fail to accomplish high-fidelity super-resolution under a large resolution gap, e.g., 8x upscaling, due to the lower consideration of the underlying scene structure. In this paper, we aim to solve the RefSR problem in actual multiscale camera systems inspired by multiplane image (MPI) representation. Specifically, we propose Cross-MPI, an end-to-end RefSR network composed of a novel plane-aware attention-based MPI mechanism, a multiscale guided upsampling module as well as a super-resolution (SR) synthesis and fusion module. Instead of using a direct and exhaustive matching between the cross-scale stereo, the proposed plane-aware attention mechanism fully utilizes the concealed scene structure for efficient attention-based correspondence searching. Further combined with a gentle coarse-to-fine guided upsampling strategy, the proposed Cross-MPI can achieve a robust and accurate detail transmission. Experimental results on both digitally synthesized and optical zoom cross-scale data show that the Cross-MPI framework can achieve superior performance against the existing RefSR methods and is a real fit for actual multiscale camera systems even with large-scale differences.
Recently, learning methods have been designed to create Multiplane Images (MPIs) for view synthesis. While MPIs are extremely powerful and facilitate high quality renderings, a great amount of memory is required, making them impractical for many applications. In this paper, we propose a learning method that optimizes the available memory to render compact and adaptive MPIs. Our MPIs avoid redundant information and take into account the scene geometry to determine the depth sampling.
The University of Tokyo(东京大学);Microsoft Research Asia(微软亚洲研究院)
The Multiplane Image (MPI), containing a set of fronto-parallel RGBA layers, is an effective and efficient representation for view synthesis from sparse inputs. Yet, its fixed structure limits the performance, especially for surfaces imaged at oblique angles. We introduce the Structural MPI (S-MPI), where the plane structure approximates 3D scenes concisely. Conveying RGBA contexts with geometrically-faithful structures, the S-MPI directly bridges view synthesis and 3D reconstruction. It can not only overcome the critical limitations of MPI, i.e., discretization artifacts from sloped surfaces …
The Hong Kong University of Science and Technology(香港科技大学);Microsoft Research Asia(微软亚洲研究院)
We propose pose-guided multiplane image (MPI) synthesis which can render an animatable character in real scenes with photorealistic quality. We use a portable camera rig to capture the multi-view images along with the driving signal for the moving subject. Our method generalizes the image-to-image translation paradigm, which translates the human pose to a 3D scene representation -- MPIs that can be rendered in free viewpoints, using the multi-views captures as supervision. To fully cultivate the potential of MPI, we propose depth-adaptive MPI which can be learned using variable exposure images…
Samsung R&D Institute Brazil(三星巴西研发研究所);University of São Paulo (USP)(圣保罗大学);University of Campinas (UNICAMP)(坎皮纳斯大学)
In the last few years, several works have tackled the problem of novel view synthesis from stereo images or even from a single picture. However, previous methods are computationally expensive, specially for high-resolution images. In this paper, we address the problem of generating a multiplane image (MPI) from a single high-resolution picture. We present the adaptive-MPI representation, which allows rendering novel views with low computational requirements. To this end, we propose an adaptive slicing algorithm that produces an MPI with a variable number of image planes. We present a new light…
UC Berkeley(加州大学伯克利分校);Google Research(谷歌研究院);UC San Diego(加州大学圣地亚哥分校)
We explore the problem of view synthesis from a narrow baseline pair of images, and focus on generating high-quality view extrapolations with plausible disocclusions. Our method builds upon prior work in predicting a multiplane image (MPI), which represents scene content as a set of RGB$α$ planes within a reference view frustum and renders novel views by projecting this content into the target viewpoints. We present a theoretical analysis showing how the range of views that can be rendered from an MPI increases linearly with the MPI disparity sampling frequency, as well as a novel MPI predicti…
AI R&D Lab(AI 研发实验室);Samsung R&D Institute Brazil(三星巴西研发中心)
Generating static novel views from an already captured image is a hard task in computer vision and graphics, in particular when the single input image has dynamic parts such as persons or moving objects. In this paper, we tackle this problem by proposing a new framework, called CycleMPI, that is capable of learning a multiplane image representation from single images through a cyclic training strategy for self-supervision. Our framework does not require stereo data for training, therefore it can be trained with massive visual data from the Internet, resulting in a better generalization capabil…
Lightweight Multiplane Images Network for Real-Time Stereoscopic Conversion from Planar Video
Hefei University of Technology(合肥工业大学);Peng Cheng National Laboratory(鹏城国家实验室);Anhui University(安徽大学);Peking University Shenzhen Graduate School(北京大学深圳研究生院)
University of California, Berkeley(加州大学伯克利分校);Google(谷歌)
The view synthesis problem--generating novel views of a scene from known imagery--has garnered recent attention due in part to compelling applications in virtual and augmented reality. In this paper, we explore an intriguing scenario for view synthesis: extrapolating views from imagery captured by narrow-baseline stereo cameras, including VR cameras and now-widespread dual-lens camera phones. We call this problem stereo magnification, and propose a learning framework that leverages a new layered representation that we call multiplane images (MPIs). Our method also uses a massive new data sourc…
A recent strand of work in view synthesis uses deep learning to generate multiplane images (a camera-centric, layered 3D representation) given two or more input images at known viewpoints. We apply this representation to single-view view synthesis, a problem which is more challenging but has potentially much wider application. Our method learns to predict a multiplane image directly from a single image input, and we introduce scale-invariant view synthesis for supervision, enabling us to train on online video. We show this approach is applicable to several different datasets, that it additiona…
Tsinghua University(清华大学);USTC(中国科学技术大学);Microsoft Research Asia(微软亚洲研究院)
This paper deals with the challenging task of synthesizing novel views for in-the-wild photographs. Existing methods have shown promising results leveraging monocular depth estimation and color inpainting with layered depth representations. However, these methods still have limited capability to handle scenes with complex 3D geometry. We propose a new method based on the multiplane image (MPI) representation. To accommodate diverse scene layouts in the wild and tackle the difficulty in producing high-dimensional MPI contents, we design a network structure that consists of two novel modules, on…
Huazhong University of Science and Technology(华中科技大学);Adobe Research(Adobe研究院)
Partial occlusion effects are a phenomenon that blurry objects near a camera are semi-transparent, resulting in partial appearance of occluded background. However, it is challenging for existing bokeh rendering methods to simulate realistic partial occlusion effects due to the missing information of the occluded area in an all-in-focus image. Inspired by the learnable 3D scene representation, Multiplane Image (MPI), we attempt to address the partial occlusion by introducing a novel MPI-based high-resolution bokeh rendering framework, termed MPIB. To this end, we first present an analysis on ho…
Novel view synthesis of remote sensing scenes is of great significance for scene visualization, human-computer interaction, and various downstream applications. Despite the recent advances in computer graphics and photogrammetry technology, generating novel views is still challenging particularly for remote sensing images due to its high complexity, view sparsity and limited view-perspective variations. In this paper, we propose a novel remote sensing view synthesis method by leveraging the recent advances in implicit neural representations. Considering the overhead and far depth imaging of re…
ByteDance(字节跳动);National University of Singapore(新加坡国立大学)
In this paper, we propose MINE to perform novel view synthesis and depth estimation via dense 3D reconstruction from a single image. Our approach is a continuous depth generalization of the Multiplane Images (MPI) by introducing the NEural radiance fields (NeRF). Given a single image as input, MINE predicts a 4-channel image (RGB and volume density) at arbitrary depth values to jointly reconstruct the camera frustum and fill in occluded contents. The reconstructed and inpainted frustum can then be easily rendered into novel RGB or depth views using differentiable rendering. Extensive experimen…
We present a novel approach to view synthesis using multiplane images (MPIs). Building on recent advances in learned gradient descent, our algorithm generates an MPI from a set of sparse camera viewpoints. The resulting method incorporates occlusion reasoning, improving performance on challenging scene features such as object boundaries, lighting reflections, thin structures, and scenes with high depth complexity. We show that our method achieves high-quality, state-of-the-art results on two datasets: the Kalantari light field dataset, and a new camera array dataset, Spaces, which we make publ…
Institute for Visualization and Interactive Systems, University of Stuttgart(斯图加特大学可视化与交互系统研究所)
While recent methods for motion and stereo estimation recover an unprecedented amount of details, such highly detailed structures are neither adequately reflected in the data of existing benchmarks nor their evaluation methodology. Hence, we introduce Spring $-$ a large, high-resolution, high-detail, computer-generated benchmark for scene flow, optical flow, and stereo. Based on rendered scenes from the open-source Blender movie "Spring", it provides photo-realistic HD datasets with state-of-the-art visual effects and ground truth training data. Furthermore, we provide a website to upload, ana…
Shenzhen Institute of Advanced Technology, Chinese Academy of Sciences(中国科学院深圳先进技术研究院);University of Chinese Academy of Sciences(中国科学院大学);Johns Hopkins University(约翰斯·霍普金斯大学)
Stereo depth estimation is of great interest for computer vision research. However, existing methods struggles to generalize and predict reliably in hazardous regions, such as large uniform regions. To overcome these limitations, we propose Context Enhanced Path (CEP). CEP improves the generalization and robustness against common failure cases in existing solutions by capturing the long-range global information. We construct our stereo depth estimation model, Context Enhanced Stereo Transformer (CSTR), by plugging CEP into the state-of-the-art stereo depth estimation method Stereo Transformer.…