This study considers a wireless network where an access point (AP) broadcasts timely updates to numerous mobile users. The timeliness of information owned by a user is characterized by the age of information. Frequently broadcasting the timely updates at constant maximum power can minimize the age of information for all users, but wastes valuable communication resources (ie., time and energy). To address the age-energy trade-off, it is critical to develop an efficient scheduling algorithm that identifies broadcast times and allocates power. Moreover, unpredictable user movement would cause rapidly varying communication channels; in particular, those channels can be non-stationary. Our main contribution is to develop an online scheduling algorithm and a channel-agnostic scheduling algorithm for such a mobile network with a provable performance guarantee.
We consider a mobile network where a mobile device is running an application that requires timely information. The information at the device can be updated by downloading the latest information through neighboring access points. The freshness of the information at the device is characterized by the recently proposed age of information. However, minimizing the age of information by frequent downloading increases power consumption of the device. In this context, an energy-efficient scheduling algorithm for timely information downloads is critical, especially for power-limited mobile devices. Mor…
Network coding has been successfully used in the past for efficient broadcasting in wireless multi-hop networks. Two coding approaches are suitable for mobile networks; Random Linear Network Coding (RLNC) and XOR-based coding. In this work, we make the observation that RLNC provides increased resilience to packet losses compared to XOR-based coding. We develop an analytical model that justifies our intuition. However, the model also reveals that combining RLNC with probabilistic forwarding, which is the approach taken in the literature, may significantly impact RLNC's performance. Therefore, w…
Network coding is commonly used to improve the energy efficiency of network-wide broadcasting in wireless multi-hop networks. In this work, we focus on XOR-based broadcasting in mobile ad hoc networks with multiple sources. We make the observation that the common approach, which is to benefit from the synergy of XOR network coding with a CDS-based broadcast algorithm, suffers performance breakdowns. After delving into the details of this synergy, we attribute this behavior to an important mechanism of the underlying broadcast algorithm, known as the "termination criterion". To tackle the probl…
Many mobile ad hoc network protocols use simple flooding, in order to adapt to changes in time varying network topology. Most of the times, a network-wide flood results in redundant packets and increases network congestion, probability of packet collision, low utilization of available bandwidth, and most important, higher power consumption. In this paper, we propose a new cross-layer broadcast scheme to minimize broadcast traffic in mobile ad hoc networks. Our scheme is based on use of received signal strength indicator, RSSI, value to reduce the number of broadcast packets. The effectiveness …
Wireless communication in a network of mobile devices is a challenging and resource demanding task, due to the highly dynamic network topology and the wireless channel randomness. This paper investigates information broadcast schemes in 2D mobile ad-hoc networks where nodes are initially randomly distributed and then move following a random direction mobility model. Based on an in-depth analysis of the popular Susceptible-Infectious-Recovered epidemic broadcast scheme, this paper proposes a novel energy and bandwidth efficient broadcast scheme, named the energy-efficient broadcast scheme, whic…
Network coding is a recently proposed method for transmitting data, which has been shown to have potential to improve wireless network performance. We study network coding for one specific case of multicast, broadcasting, from one source to all nodes of the network. We use network coding as a loss tolerant, energy-efficient, method for broadcast. Our emphasis is on mobile networks. Our contribution is the proposal of DRAGONCAST, a protocol to perform network coding in such a dynamically evolving environment. It is based on three building blocks: a method to permit real-time decoding of network…
In this paper, we propose a novel channel estimation technique based on 2D spread pilots. The merits of this technique are its simplicity, its flexibility regarding the transmission scenarios, and the spectral efficiency gain obtained compared to the classical pilot based estimation schemes used in DVB standards. We derive the analytical expression of the mean square error of the estimator and show it is a function of the autocorrelation of the channel in both time and frequency domains. The performance evaluated over a realistic channel model shows the efficiency of this technique which turns…
Network-Wide Broadcast (NWB) is a common operation in Mobile Ad hoc Networks (MANETs) used by routing protocols to discover routes and in group communication operations. NWB is commonly performed via flooding, which has been shown to be expensive in dense MANETs because of its high redundancy. Several efforts have targeted reducing the redundancy of floods. In this work, we target another problem that can substantially impact the success of NWBs: since MAC level broadcasts are unreliable, it is possible for critical rebroadcasts to be lost, leading to a significant drop in the node coverage. T…
Efficient routing mechanism is a challenging issue for group oriented computing in Mobile Ad Hoc Networks (MANETs). The ability of MANETs to support adequate Quality of Service (QoS) for group communication is limited by the ability of the underlying ad-hoc routing protocols to provide consistent behavior despite the dynamic properties of mobile computing devices. In MANET QoS requirements can be quantified in terms of Packet Delivery Ratio (PDR), Data Latency, Packet Loss Probability, Routing Overhead, Medium Access Control (MAC) Overhead and Data Throughput etc. This paper presents an in dep…
In recent years, video-related services such as YouTube and Netflix have generated huge amounts of traffic and the network neutrality debate has emerged as a major issue. In this paper, we consider feasibility of using a hybrid of unicast and broadcast in cellular networks for high-traffic services (e.g., video streaming), from the perspective of cost effectiveness. To reflect spatial characteristics of base stations (BSs) and mobile users (MUs), we use the stochastic geometry approach where BSs and MUs are modeled as independent homogeneous Poisson point processes (PPPs). With these assumptio…
We address the problem of optimizing the throughput of network coded traffic in mobile networks operating in challenging environments where connectivity is intermittent and locally available memory space is limited. Random linear network coding (RLNC) is shown to be equivalent (across all possible initial conditions) to a random message selection strategy where nodes are able to exchange buffer occupancy information during contacts. This result creates the premises for a tractable analysis of RLNC packet spread, which is in turn used for enhancing its throughput under broadcast. By exploiting …
Video on Demand system over the wireless mobile network is a system that provides video services to mobile clients.The main problem with these systems is the high service delay where the mobile clients have to wait to view their favorite movie.The importance of this paper is based on finding a solution on how to reduce the delay time in the VOD system.This paper introduces a novel caching mechanism named Proxy Server Cache mechanism to tackle the issue of service delay.This delay happens when the broadcasting phase that is related to the first segment is missed by a client from the current bro…
In Mobile Ad-Hoc networks, broadcasting is a fundamental operation in the network layer. A node transmits a rebroadcast message to any or all other nodes whenever it receives for the first time. It will generate several redundant transmissions and it ends up in a significant downside Broadcast Storm problem. Within the literature, researchers have proposed 2-Hop Neighbour based protocol like DP, TDP, PDP and APDP to reduce broadcast storm in MANETs by choosing the minimum number of forwarding nodes from 1-Hop nodes to cover all 2-Hop nodes.
Realizing the industrial Internet of Things, more andmore mobile use cases will emerge in the industrial landscape,requiring both novel concepts and smooth integration into legacydeployments.Since accurate time synchronization is particularly challengingfor wireless devices, we propose a concept for simple but accuratesynchronization in IEEE 802.11 wireless local area network thatextends the Reference Broadcast Infrastructure Synchronizationprotocol, and a suitable integration of IEEE 802.1AS that is partof the IEEE time-sensitive networking standards. In addition,the concept is evaluated with…
We consider the problem of broadcasting data streams over a wireless network for multiple receivers with reliability and timely delivery guarantees. In our framework, we consider packets that need to be delivered within a given time interval, after which the packet is no longer useful at the application layer. We set the notion of critical packet and, based on periodic feedback from the receivers, we propose a retransmission scheme that will guarantee timely delivery of such packets, as well as packets that are innovative for other receivers. Our solution provides a trade-off between packet de…
Multicasting is effective when its group members are sparse and the speed is low. On the other hand, broadcasting is effective when the group members dense and the speed are high. Since mobile ad hoc networks are highly dynamic in nature, either of the above two strategies can be adopted at different scenarios. In this paper, we propose an ant agent based adaptive, multicast protocol that exploits group members desire to simplify multicast routing and invoke broadcast operations in appropriate localized regimes. By reducing the number of group members that participate in the construction of th…
Broadcasting problem is an important issue in the wireless networks, especially in dynamic wireless networks. In dynamic wireless networks the node density and mobility is high, due to several problems which arise during broadcasting. Two major problems faced are namely, Broadcast Storm Problem and Disconnected network problem. In a highly dense network, if information is being flooded in a loop, it could lead to broadcast storm. The broadcast storm may eventually crash the entire network and lead to loss of information. Mobility of the nodes may lead to the problem of Disconnected Network. If…
Broadcast is a fundamental operation in networks, especially in wireless Mobile Ad Hoc NETworks (MANET). For example, some form of broadcasting is used by all on-demand MANET routing protocols, when there is uncertainty as to the location of the destination node, or for service discovery. Being such a basic operation of the networking protocols, the importance of efficient broadcasting has long been recognized by the networking community. Numerous papers proposed increasingly more efficient implementation of broadcasting, while other studies presented bounds on broadcast performance. In this w…
Mobile device users can now easily capture and socially share video clips in a timely manner by uploading them wirelessly to a server. When attending crowded events, such as an exhibition or the Olympic Games, however, timely sharing of videos becomes difficult due to choking bandwidth in the network infrastructure, preventing like-minded attendees from easily sharing videos with each other through a server. One solution to alleviate this problem is to use direct device-to-device communication to share videos among nearby attendees. Contact capacity between two devices, however, is limited, an…
A Mobile Ad hoc network (MANET) consists of nodes which use multi-hop communication to establish connection between nodes. Traditional infrastructure based systems use a centralized architecture for address allocation. However, this is not possible in Ad hoc networks due to their dynamic structure. Many schemes have been proposed to solve this problem, but most of them use network-wide broadcasts to ensure the availability of a new address. This becomes extremely difficult as network size grows. In this paper, we propose an address allocation algorithm which avoids network-wide broadcasts to a…
This paper addresses the mobile assignment problem in a multi-cell broadcast transmission seeking minimal total power consumption by considering both transmission and operational powers. While the large scale nature of the problem entails to find distributed solutions, game theory appears to be a natural tool. We propose a novel distributed algorithm based on group formation games, called \textit{the hedonic decision algorithm}. This formalism is constructive: a new class of group formation games is introduced where the utility of players within a group is separable and symmetric being a gener…
Broadcast networks are often used in modern communication systems. A common broadcast network is a single hop shared media system, where a transmitted message is heard by all neighbors, such as some LAN networks. In this work we consider a more complex environment, in which a transmitted message is heard only by a group of neighbors, such as Ad-Hoc networks, satellite and radio networks, as well as wireless multistation backbone system for mobile communication. It is important to design efficient algorithms for such environments. Our main result is a new Leader Election algorithm, with O(n) ti…
A crucial issue for a mobile ad hoc network is the handling of a large number of nodes. As more nodes join the mobile ad hoc network, contention and congestion are more likely. The on demand routing protocols which broadcasts control packets to discover routes to the destination nodes, generate a high number of broadcast packets in a larger networks causing contention and collision. We propose an efficient route discovery protocol, which reduces the number of broadcast packet, using controlled flooding technique. The simulation results show that the proposed probabilistic flooding decreases th…
With the explosive growth of mobile services, non-orthogonal broadcast/multicast transmissions can effectively improves spectrum efficiency. Nonorthogonal multiple access (NOMA) represents a paradigm shift from conventional orthogonal multiple-access (OMA) concepts and has been recognized as one of the key enabling technologies for fifth-generation (5G) mobile networks. In this paper, a two-tier heterogeneous network is studied, in which the wireless signal power is partitioned by the NOMA scheme. Moreover, the coverage probability, the average rate and the average QoE are derived to evaluate …
The era of live-broadcast is back but with two major changes. First, unlike traditional TV broadcasts, content is now streamed over the Internet enabling it to reach a wider audience. Second, due to various user-generated content platforms it has become possible for anyone to get involved, streaming their own content to the world. This emerging trend of going live usually happens via social platforms, where users perform live social broadcasts predominantly from their mobile devices, allowing their friends (and the general public) to engage with the stream in real-time. With the growing popula…
A Mobile Ad hoc NETwork (MANET) is a type of wireless network without any infrastructure, where nodes must adapt to the changing dynamic situations that result from their mobility. Because of the decentralization of nodes and the security needs of communications, management of MANETs must be self-organized, which is a major research challenge. In order to cope with the intrinsic properties of MANETs, a new decentralized management system for MANETs called Self-organizing Life Cycle Management (SLCM), is here fully described and evaluated. Regarding security, node authentication is the most cri…
With the popularity of mobile devices, using the traditional client-server model to handle a large number of requests is very challenging. Wireless data broadcasting can be used to provide services to many users at the same time, so reducing the average access time has become a popular research topic. For example, some location-based services (LBS) consider using multiple channels to disseminate information to reduce access time. However, data conflicts may occur when multiple channels are used, where multiple data items associated with the request are broadcast at about the same time. In this…
This work presents eight demonstrators and one showcase developed within the 5G-Xcast project. They experimentally demonstrate and validate key technical enablers for the future of media delivery, associated with multicast and broadcast communication capabilities in 5th Generation (5G). In 5G-Xcast, three existing testbeds: IRT in Munich (Germany), 5GIC in Surrey (UK), and TUAS in Turku (Finland), have been developed into 5G broadcast and multicast testing networks, which enables us to demonstrate our vision of a converged 5G infrastructure with fixed and mobile accesses and terrestrial broadc…
Internet of Things (IoT) networks consist of sensors, actuators, mobile and wearable devices that can connect to the Internet. With billions of such devices already in the market which have significant vulnerabilities, there is a dangerous threat to the Internet services and also some cyber-physical systems that are also connected to the Internet. Specifically, due to their existing vulnerabilities IoT devices are susceptible to being compromised and being part of a new type of stealthy Distributed Denial of Service (DDoS) attack, called Mongolian DDoS, which is characterized by its widely dis…
During route discovery of mobile ad hoc network, broadcasting of route request and route reply packets are the essential operations for finding the path between two ends. In such situations, intermediate node which may or may not belongs will participate in route discovery process, update routing table and rebroadcast the route discovery packets again to its neighboring nodes. Finally optimal path is found with minimum hops. This simply upsurges overhead and deteriorates the performance of routing. The proposed Petal Ant Routing (PAR) algorithm offers a low overhead by optimizing FANT and BANT…
We study a finite and fixed relative formation of possibly mobile wireless networked nodes. The nodes apply average consensus to agree on a common value like the formation's center. %Performance of consensus in terms of convergence speed is affected by message losses due path loss and interference. We assume framed slotted ALOHA based broadcast communication. Our work has two contributions. First, we analyze outage correlation of random media access in wireless networks under Nakagami fading. Second, the correlation terms are applied to the so called L2-joint spectral and numerical radii to an…
OPNET Modeler accelerates network R&D and improves product quality through high-fidelity modeling and scalable simulation. It provides a virtual environment for designing protocols and devices, and for testing and demonstrating designs in realistic scenarios prior to production. OPNET Modeler supports 802.15.4 standard and has been used to make a model of PAN. Iterations have been performed by changing the Power of the transmitter and the throughput will has been analyzed to arrive at optimal values.An energy-efficient wireless home network based on IEEE 802.15.4, a novel architecture has been…
In mobile wireless communication network, caching data items at the mobile clients is important to reduce the data access delay. However, efficient cache invalidation strategies are used to ensure the consistency between the data in the cache of mobile clients and at the database server. Servers use invalidation reports (IRs) to inform the mobile clients about data item updates. This paper proposes and implements a multicast based strategy to maintain cache consistency in mobile environment using AVI as the cache invalidation scheme. The proposed algorithm is outlined as follows - To resolve a…
High-speed, low latency, and heterogeneity features of 5G, as the common denominator of many emerging and classic wireless applications, have put wireless technology back in the spotlight. Continuous connectivity requirement in low-power and wide-reach networks underlines the need for more efficient routing over scarce wireless resources, in multi-hp scenarios. In this regard, Opportunistic Routing (OR), which utilizes the broadcast nature of wireless media to provide transmission cooperation amongst a selected number of overhearing nodes, has become more promising than ever. Crucial to the ov…
Accurate localization for mobile nodes has been an important and fundamental problem in underwater acoustic sensor networks (UASNs). The detection information returned from a mobile node is meaningful only if its location is known. In this paper, we propose two localization algorithms based on color filtering technology called PCFL and ACFL. PCFL and ACFL aim at collaboratively accomplishing accurate localization of underwater mobile nodes with minimum energy expenditure. They both adopt the overlapping signal region of task anchors which can communicate with the mobile node directly as the cu…
As mobile IP-access is becoming the dominant technology for providing wireless services, the demand for more spectrum for this type of access is increasing rapidly. Since IP-access can be used for all types of services, instead of a plethora of dedicated, single-service systems, there is a significant potential to make spectrum use more efficient. In this paper, the feasibility and potential benefit of replacing the current terrestrial UHF TV broadcasting system with a mobile, cellular data (IP-) network is analyzed. In the cellular network, TV content would be provided as {one} of the service…
Ad-hoc Social Networks have become popular to support novel applications related to location-based mobile services that are of great importance to users and businesses. Unlike traditional social services using a centralized server to fetch location, ad-hoc social network services support infrastructure less real-time social networking. It allows users to collaborate and share views anytime anywhere. However, current ad-hoc social network applications are either not available without rooting the mobile phones or don't filter the nearby users based on common interests without a centralized serve…
The broadcast nature of wireless communication systems makes wireless transmission extremely susceptible to eavesdropping and even malicious interference. Physical layer security technology can effectively protect the private information sent by the transmitter from being listened to by illegal eavesdroppers, thus ensuring the privacy and security of communication between the transmitter and legitimate users. The development of mobile communication presents new challenges to physical layer security research. This paper provides a comprehensive survey of the physical layer security research on …
This paper presents a thorough survey of recent work addressing energy efficient multicast routing protocols and secure multicast routing protocols in Mobile Ad hoc Networks (MANETs). There are so many issues and solutions which witness the need of energy management and security in ad hoc wireless networks. The objective of a multicast routing protocol for MANETs is to support the propagation of data from a sender to all the receivers of a multicast group while trying to use the available bandwidth efficiently in the presence of frequent topology changes. Multicasting can improve the efficienc…
This article presents an automatic malfunction detection framework based on data mining approach to analysis of network event sequences. The considered environment is Long Term Evolution (LTE) for Universal Mobile Telecommunication System (UMTS) with sleeping cell caused by random access channel failure. Sleeping cell problem means unavailability of network service without triggered alarm. The proposed detection framework uses N-gram analysis for identification of abnormal behavior in sequences of network events. These events are collected with Minimization of Drive Tests (MDT) functionality s…
This paper proposes and evaluates a new position-based Parallel Routing Protocol (PRP) for simultaneously routing multiple data packets over disjoint paths in a mobile ad-hoc network (MANET) for higher reliability and reduced communication delays. PRP views the geographical region where the MANET is located as a virtual 2-dimensional grid of cells. Cell-disjoint (parallel) paths between grid cells are constructed and used for building pre-computed routing tables. A single gateway node in each grid cell handles routing through that grid cell reducing routing overheads. Each node maintains updat…
As mobile edge computing (MEC) finds widespread use for relieving the computational burden of compute- and interaction-intensive applications on end user devices, understanding the resulting delay and cost performance is drawing significant attention. While most existing works focus on singletask offloading in single-hop MEC networks, next generation applications (e.g., industrial automation, augmented/virtual reality) require advance models and algorithms for dynamic configuration of multi-task services over multi-hop MEC networks. In this work, we leverage recent advances in dynamic cloud ne…
In ad hoc networks, the scheduling of route-request packets should be different from that of message packets, because during transmission of message packets the location of the destination is known whereas in route discovery this is not known in most of the cases. The router has to depend upon the last known location, if any, of the destination to determine the center and radius of the circle that embeds all possible current position of the destination. Route-request packets generated from the source are directed towards this circle i.e., directional route discovery can be applied. Otherwise, …
Security in Mobile Ad hoc Network (MANET) is one of the key challenges due to its special features e.g. hop-by-hop communications, dynamic topology, and open network boundary that received tremendous attention by scholars. Traditional security methods are not applicable in MANET due to its special properties. In this paper, a novel approach called Detecting and Eliminating Black Holes (DEBH) is proposed that uses a data control packet and an additional Black hole Check (BCh) table for detecting and eliminating malicious nodes. Benefiting from trustable nodes, the processing overhead of the sec…
With exponential increase in the volumes of video traffic in cellular net-works, there is an increasing need for optimizing the quality of video delivery. 4G networks (Long Term Evolution Advanced or LTE A) are being introduced in many countries worldwide, which allow a downlink speed of upto 1 Gbps and uplink of 100 Mbps over a single base station. This makes a strong push towards video broadcasting over LTE networks, characterizing its performance and developing metrics which can be deployed to provide user feedback of video quality and feed-back them to network operators to fine tune the ne…
In this paper we consider a set of heterogeneous terminals in a urban area that are interested in collecting the information originated from several sources. This set includes mobile nodes (pedestrian and vehicles) and fixed terminals. In particular, each terminal aims at retrieving the data items in a limited region of interest (ROI) centered around the node position. Since data items may change over time all nodes must strive for having access to the latest version. The goal of the paper is to evaluate the amount of information each node is able to gather (coverage) resorting to simple distr…
Initial cell search and selection is one of the first few essential steps that a mobile device must perform to access a mobile network. The distinct features of 5G bring new challenges to the design of initial cell search and selection. In this paper, we propose a load-aware initial cell search and selection scheme for 5G networks. The proposed scheme augments the existing pure received power based scheme by incorporating a new load factor broadcast as part of system information. We then formulate a throughput optimization problem using the optimal stopping theory. We characterize the throughp…
University of South Florida(南佛罗里达大学);New Jersey Institute of Technology(新泽西理工学院);Texas A&M University(得克萨斯农工大学)
Mobile multi-robot teams deployed for monitoring or search-and-rescue missions in urban disaster areas can greatly improve the quality of vital data collected on-site. Analysis of such data can identify hazards and save lives. Unfortunately, such real deployments at scale are cost prohibitive and robot failures lead to data loss. Moreover, scaled-down deployments do not capture significant levels of interaction and communication complexity. To tackle this problem, we propose novel mobility and failure generation frameworks that allow realistic simulations of mobile robot networks for large sca…