Network design problems aim to compute low-cost structures such as routes, trees and subgraphs. Often, it is natural and desirable to require that these structures have small hop length or hop diameter. Unfortunately, optimization problems with hop constraints are much harder and less well understood than their hop-unconstrained counterparts. A significant algorithmic barrier in this setting is the fact that hop-constrained distances in graphs are very far from being a metric.
We show that, nonetheless, hop-constrained distances can be approximated by distributions over "partial tree metrics." We build this result into a powerful and versatile algorithmic tool which, similarly to classic probabilistic tree embeddings, reduces hop-constrained problems in general graphs to hop-unconstrained problems on trees. We then use this tool to give the first poly-logarithmic bicriteria approximations for the hop-constrained variants of many classic network design problems. These include Steiner forest, group Steiner tree, group Steiner forest, buy-at-bulk network design as well as online and oblivious versions of many of these problems.
We consider the problem of computing a Steiner tree of minimum cost under a hop constraint which requires the depth of the tree to be at most $k$. Our main result is an exact algorithm for metrics induced by graphs with bounded treewidth that runs in time $n^{O(k)}$. For the special case of a path, we give a simple algorithm that solves the problem in polynomial time, even if $k$ is part of the input. The main result can be used to obtain, in quasi-polynomial time, a near-optimal solution that violates the $k$-hop constraint by at most one hop for more general metrics induced by graphs of boun…
The Hop-Constrained Steiner Tree problem (HCST) is challenging NP-hard problem arising in the design of centralized telecommunication networks where the reliability constraints matter. In this paper three iterative greedy algorithms are described to find efficient optimized solution to solve HCST on both sparse and dense graphs. In the third algorithm, we adopt the idea of Kruskal algorithm for the HCST problem to reach a better solution. This is the first time such algorithm is utilized in a problem with hop-constrained condition. Computational results on a number of problem instances are der…
A weakness of next-hop routing is that following a link or router failure there may be no routes between some source-destination pairs, or packets may get stuck in a routing loop as the protocol operates to establish new routes. In this article, we address these weaknesses by describing mechanisms to choose alternate next hops. Our first contribution is to model the scenario as the following {\sc tree augmentation} problem. Consider a mixed graph where some edges are directed and some undirected. The directed edges form a spanning tree pointing towards the common destination node. Each directe…
The hop-constrained Steiner tree problem (HSTP) is a generalization of the classical Steiner tree problem. It asks for a minimum cost subtree that spans some specified nodes of a given graph, such that the number of edges between each node of the tree and its root respects a given hop limit. This NP-hard problem has many variants, often modeled as integer linear programs. Two of the models are so-called assignment and partial-ordering based models, which yield (up to our knowledge) the best two state-of-the-art formulations for the variant Steiner tree problem with revenues, budgets, and hop c…
We present a simple, robust and efficient harmony search algorithm for the Hop Constrained Connected Facility Location problem (HCConFL). The HCConFL problem is NP-hard that models the design of data-management and telecommunication networks in a manner of reliability. In this paper, we customize harmony search algorithm to solve the HCConFL problem. To arrive to quick, optimal cost of each solution, we use a new greedy approach expanding idea of Kruskal algorithm in our objective function. We also use a new greedy method combined with harmony search to obtain a good approximation in an effici…
The Steiner tree enumeration problem is a well known problem that asks for enumerating Steiner trees. Numerous theoretical works proposed algorithms for the problem and analyzed their complexity, but there are no practical algorithms and experimental studies. In this paper, we study the Steiner tree enumeration problem practically. We define a problem cost-constrained minimal Steiner tree enumeration problem, which enumerates minimal Steiner trees with costs not larger than a given threshold. To solve the problem, we propose a binary decision diagram (BDD)-based algorithm. The BDD-based algori…
In the Distance-constrained Vehicle Routing Problem (DVRP), we are given a graph with integer edge weights, a depot, a set of $n$ terminals, and a distance constraint $D$. The goal is to find a minimum number of tours starting and ending at the depot such that those tours together cover all the terminals and the length of each tour is at most $D$. The DVRP on trees is of independent interest, because it is equivalent to the virtual machine packing problem on trees studied by Sindelar et al. [SPAA'11]. We design a simple and natural approximation algorithm for the tree DVRP, parameterized by $\…
The automaton constrained tree knapsack problem is a variant of the knapsack problem in which the items are associated with the vertices of the tree, and we can select a subset of items that is accepted by a top-down tree automaton. If the capacities or the profits of items are integers, the problem can be solved in pseudo-polynomial time using the dynamic programming algorithm. However, the natural implementation of this algorithm has a quadratic pseudo-polynomial factor in its complexity because of the max-plus convolution. In this study, we propose a new dynamic programming technique, calle…
We consider determinantal point processes (DPPs) constrained by spanning trees. Given a graph $G=(V,E)$ and a positive semi-definite matrix $\mathbf{A}$ indexed by $E$, a spanning-tree DPP defines a distribution such that we draw $S\subseteq E$ with probability proportional to $\det(\mathbf{A}_S)$ only if $S$ induces a spanning tree. We prove $\sharp\textsf{P}$-hardness of computing the normalizing constant for spanning-tree DPPs and provide an approximation-preserving reduction from the mixed discriminant, for which FPRAS is not known. We show similar results for DPPs constrained by forests.
We prove the existence of an oblivious routing scheme that is $\mathrm{poly}(\log n)$-competitive in terms of $(congestion + dilation)$, thus resolving a well-known question in oblivious routing. Concretely, consider an undirected network and a set of packets each with its own source and destination. The objective is to choose a path for each packet, from its source to its destination, so as to minimize $(congestion + dilation)$, defined as follows: The dilation is the maximum path hop-length, and the congestion is the maximum number of paths that include any single edge. The routing scheme ob…
We give a dynamic programming solution to find the minimum cost of a diameter constrained Steiner tree in case of directed graphs. Then we show a simple reduction from undirected version to the directed version to realize an algorithm of similar complexity i.e, FPT in number of terminal vertices. Other natural variants of constrained Steiner trees are defined by imposing constraints on the min-degree and size of the Steiner tree and some polynomial time reductions among these problems are proven. To the best of our knowledge, these fairly simple reductions are not present in the literature pri…
We consider the problem of exploring an unknown tree with a team of $k$ initially colocated mobile agents. Each agent has limited energy and cannot, as a result, traverse more than $B$ edges. The goal is to maximize the number of nodes collectively visited by all agents during the execution. Initially, the agents have no knowledge about the structure of the tree, but they gradually discover the topology as they traverse new edges. We assume that the agents can communicate with each other at arbitrary distances. Therefore the knowledge obtained by one agent after traversing an edge is instantan…
An SPQR-tree is a data structure that efficiently represents all planar embeddings of a biconnected planar graph. It is a key tool in a number of constrained planarity testing algorithms, which seek a planar embedding of a graph subject to some given set of constraints. We develop an SPQR-tree-like data structure that represents all level-planar embeddings of a biconnected level graph with a single source, called the LP-tree, and give a simple algorithm to compute it in linear time. Moreover, we show that LP-trees can be used to adapt three constrained planarity algorithms to the level-planar …
We present a method for reducing the treewidth of a graph while preserving all the minimal $s-t$ separators. This technique turns out to be very useful for establishing the fixed-parameter tractability of constrained separation and bipartization problems. To demonstrate the power of this technique, we prove the fixed-parameter tractability of a number of well-known separation and bipartization problems with various additional restrictions (e.g., the vertices being removed from the graph form an independent set). These results answer a number of open questions in the area of parameterized compl…
In real life, it is always an urge to reach our goal in minimum effort i.e., it should have a minimum constrained path. The path may be shortest route in practical life, either physical or electronic medium. The scenario is to represents the ambiance as a graph and to find a spanning tree with custom design criteria. Here, we have chosen a minimum degree spanning tree, which can be generated in real time with minimum turnaround time. The problem is NP-complete in nature [1, 2]. The solution approach, in general, is approximate. We have used a heuristic approach, namely hybrid genetic algorithm…
Emerging location-based systems and data analysis frameworks requires efficient management of spatial data for approximate and exact search. Exact similarity search can be done using space partitioning data structures, such as Kd-tree, R*-tree, and Ball-tree. In this paper, we focus on Ball-tree, an efficient search tree that is specific for spatial queries which use euclidean distance. Each node of a Ball-tree defines a ball, i.e. a hypersphere that contains a subset of the points to be searched. In this paper, we propose Ball*-tree, an improved Ball-tree that is more efficient for spatial qu…
Embedded devices collect and process significant amounts of data in a variety of applications including environmental monitoring, industrial automation and control, and other Internet of Things (IoT) applications. Storing data efficiently is critically important, especially when the device must perform local processing on the data. The most widely used data structure for high performance query and insert is the B-tree. However, existing implementations consume too much memory for small embedded devices and often rely on operating system support. This work presents an extremely memory efficient…
Spanners for metric spaces have been extensively studied, both in general metrics and in restricted classes, perhaps most notably in low-dimensional Euclidean spaces -- due to their numerous applications. Euclidean spanners can be viewed as means of compressing the $\binom{n}{2}$ pairwise distances of a $d$-dimensional Euclidean space into $O(n) = O_{ε,d}(n)$ spanner edges, so that the spanner distances preserve the original distances to within a factor of $1+ε$, for any $ε> 0$. Moreover, one can compute such spanners in optimal $O(n \log n)$ time. Once the spanner has been computed, it serves…