arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2011.04450cs.GT
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Kuhn扑克作弊及其检测

Kuhn Poker with Cheating and Its Detection

Amanda Metzner, Daniel Zwillinger

摘要:

扑克是一种不完全信息的多人博弈,在博弈论中得到了广泛的研究。扑克的许多流行变体(例如,德州扑克和奥马哈)在现代博弈论研究的边缘是大型游戏。然而,即使是玩具扑克游戏,如库恩扑克,也会带来新的挑战。许多库恩扑克变种已被调查:不同的玩家人数,初始底池大小,和投注轮数。本文分析了一种新的变式--带有作弊的库恩扑克和作弊检测。我们确定如何作弊改变球员的策略,并得出新的分析结果。

英文摘要:

Poker is a multiplayer game of imperfect information and has been widely studied in game theory. Many popular variants of poker (e.g., Texas Hold'em and Omaha) at the edge of modern game theory research are large games. However, even toy poker games, such as Kuhn poker, can pose new challenges. Many Kuhn poker variants have been investigated: varying the number of players, initial pot size, and number of betting rounds. In this paper we analyze a new variant -- Kuhn poker with cheating and cheating detection. We determine how cheating changes the players' strategies and derive new analytical results.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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