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arXiv 2011.04384stat.AP
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篮球中热手效应的连续时间状态空间建模

Continuous-time state-space modelling of the hot hand in basketball

Sina Mews, Marius Ötting

AI总结:

本研究利用NBA罚球数据,通过连续时间状态空间模型(采用奥恩斯坦-乌伦贝克过程)验证了热手效应的存在,但发现其影响幅度较小。

摘要:

我们利用美国国家篮球协会(NBA)中110,513次罚球的数据来研究热手现象。由于罚球在比赛中的时间点分布不均匀,我们考虑了一个在连续时间下构建的状态空间模型,以探究球员成功概率的序列依赖性。具体而言,潜在的底层状态过程可以被解释为球员(潜在的)状态波动,并使用奥恩斯坦-乌伦贝克过程进行建模。我们的结果支持热手效应的存在,但估计效应的幅度相当小。

英文摘要:

We investigate the hot hand phenomenon using data on 110,513 free throws taken in the National Basketball Association (NBA). As free throws occur at unevenly spaced time points within a game, we consider a state-space model formulated in continuous time to investigate serial dependence in players' success probabilities. In particular, the underlying state process can be interpreted as a player's (latent) varying form and is modelled using the Ornstein-Uhlenbeck process. Our results support the existence of the hot hand, but the magnitude of the estimated effect is rather small.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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