In this work we propose a learning approach to high-precision robotic assembly problems. We focus on the contact-rich phase, where the assembly pieces are in close contact with each other. Unlike many learning-based approaches that heavily rely on vision or spatial tracking, our approach takes force/torque in task space as the only observation. Our training environment is robotless, as the end-effector is not attached to any specific robot. Trained policies can then be applied to different robotic arms without re-training. This approach can greatly reduce complexity to perform contact-rich robotic assembly in the real world, especially in unstructured settings such as in architectural construction. To achieve it, we have developed a new distributed RL agent, named Recurrent Distributed DDPG (RD2), which extends Ape-X DDPG with recurrency and makes two structural improvements on prioritized experience replay. Our results show that RD2 is able to solve two fundamental high-precision assembly tasks, lap-joint and peg-in-hole, and outperforms two state-of-the-art algorithms, Ape-X DDPG and PPO with LSTM. We have successfully evaluated our robot-agnostic policies on three robotic arms, Kuka KR60, Franka Panda, and UR10, in simulation. The video presenting our experiments is available at https://sites.google.com/view/rd2-rl
National Taiwan University(国立台湾大学);Mobile Drive Technology(移动驱动技术公司)
Robotic peg-in-hole assembly remains a challenging task due to its high accuracy demand. Previous work tends to simplify the problem by restricting the degree of freedom of the end-effector, or limiting the distance between the target and the initial pose position, which prevents them from being deployed in real-world manufacturing. Thus, we present a Coarse-to-Fine Visual Servoing (CFVS) peg-in-hole method, achieving 6-DoF end-effector motion control based on 3D visual feedback. CFVS can handle arbitrary tilt angles and large initial alignment errors through a fast pose estimation before refi…
Cyborg Insect Factory: Automatic Assembly System to Build up Insect-computer Hybrid Robot Based on Vision-guided Robotic Arm Manipulation of Custom Bipolar Electrodes
Manipulating cables is challenging for robots because of the infinite degrees of freedom of the cables and frequent occlusion by the gripper and the environment. These challenges are further complicated by the dexterous nature of the operations required for cable routing and assembly, such as weaving and inserting, hampering common solutions with vision-only sensing. In this paper, we propose to integrate tactile-guided low-level motion control with high-level vision-based task parsing for a challenging task: cable routing and assembly on a reconfigurable task board. Specifically, we build a l…
To assist human users according to their individual preference in assembly tasks, robots typically require user demonstrations in the given task. However, providing demonstrations in actual assembly tasks can be tedious and time-consuming. Our thesis is that we can learn user preferences in assembly tasks from demonstrations in a representative canonical task. Inspired by previous work in economy of human movement, we propose to represent user preferences as a linear function of abstract task-agnostic features, such as movement and physical and mental effort required by the user. For each user…
Vision-based robotic assembly is a crucial yet challenging task as the interaction with multiple objects requires high levels of precision. In this paper, we propose an integrated 6D robotic system to perceive, grasp, manipulate and assemble blocks with tight tolerances. Aiming to provide an off-the-shelf RGB-only solution, our system is built upon a monocular 6D object pose estimation network trained solely with synthetic images leveraging physically-based rendering. Subsequently, pose-guided 6D transformation along with collision-free assembly is proposed to construct any designed structure …
IIIT Hyderabad(印度信息技术研究所海得拉巴校区);University of Lincoln(林肯大学);Mathworks(Mathworks公司)
Existing deep learning based visual servoing approaches regress the relative camera pose between a pair of images. Therefore, they require a huge amount of training data and sometimes fine-tuning for adaptation to a novel scene. Furthermore, current approaches do not consider underlying geometry of the scene and rely on direct estimation of camera pose. Thus, inaccuracies in prediction of the camera pose, especially for distant goals, lead to a degradation in the servoing performance. In this paper, we propose a two-fold solution: (i) We consider optical flow as our visual features, which are …
Meta-learning enhanced adaptive robot control strategy for automated PCB assembly
Karlsruhe Institute of Technology(卡尔斯鲁厄理工学院);Engineer School(工程师学院);New York University(纽约大学);Department of Electronic Engineering(电子工程系);Tsinghua University(清华大学)
ManipForce: Force-Guided Policy Learning with Frequency-Aware Representation for Contact-Rich Manipulation
Department of AI Convergence, Gwangju Institute of Science and Technology (GIST)(人工智能融合系,全州科学技术院);Department of AI Machinery, Korea Institute of Machinery & Materials (KIMM)(人工智能机械系,韩国机械材料研究院)
Samsung AI Center NY(三星纽约人工智能中心);Columbia University(哥伦比亚大学)
Studies in robot teleoperation have been centered around action specifications -- from continuous joint control to discrete end-effector pose control. However, these robot-centric interfaces often require skilled operators with extensive robotics expertise. To make teleoperation accessible to non-expert users, we propose the framework "Scene Editing as Teleoperation" (SEaT), where the key idea is to transform the traditional "robot-centric" interface into a "scene-centric" interface -- instead of controlling the robot, users focus on specifying the task's goal by manipulating digital twins of …
The robotic assembly represents a group of benchmark problems for reinforcement learning and variable compliance control that features sophisticated contact manipulation. One of the key challenges in applying reinforcement learning to physical robot is the sample complexity, the requirement of large amounts of experience for learning. We mitigate this sample complexity problem by incorporating an iteratively refitted model into the learning process through model-guided exploration. Yet, fitting a local model of the physical environment is of major difficulties. In this work, a Kalman filter is…
Facebook AI Research(脸书人工智能研究院);UC Berkeley(加州大学伯克利分校)
Existing approaches for visuomotor robotic control typically require characterizing the robot in advance by calibrating the camera or performing system identification. We propose MAVRIC, an approach that works with minimal prior knowledge of the robot's morphology, and requires only a camera view containing the robot and its environment and an unknown control interface. MAVRIC revolves around a mutual information-based method for self-recognition, which discovers visual "control points" on the robot body within a few seconds of exploratory interaction, and these control points in turn are then…
Highly constrained manipulation tasks continue to be challenging for autonomous robots as they require high levels of precision, typically less than 1mm, which is often incompatible with what can be achieved by traditional perception systems. This paper demonstrates that the combination of state-of-the-art object tracking with passively adaptive mechanical hardware can be leveraged to complete precision manipulation tasks with tight, industrially-relevant tolerances (0.25mm). The proposed control method closes the loop through vision by tracking the relative 6D pose of objects in the relevant …