arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2009.02476cs.LGcs.AIcs.HC

使用机器教学探究人类在教导强化学习器时的假设

Using Machine Teaching to Investigate Human Assumptions when Teaching Reinforcement Learners

University of Wisconsin - Madison(威斯康星大学麦迪逊分校);Princeton University(普林斯顿大学)

Yun-Shiuan Chuang, Xuezhou Zhang, Yuzhe Ma, Mark K. Ho, Joseph L. Austerweil, Xiaojin Zhu

AI总结:

通过将教学问题表述为机器教学优化问题并用深度学习近似求解,研究发现人类在Q-learner折扣率小、学习率大时教学效果较好但仍次优,实时反馈更新微弱有帮助,为设计直觉化机器智能体提供指导。

摘要:

成功的教学需要对学习者如何学习的假设——即学习者如何利用来自世界的经验来更新其内部状态。我们调查了人们在以在线方式使用奖励和惩罚教导学习者时对其有何期望。我们关注一种常见的强化学习方法,Q-learning,并通过通过行为实验考察人们有何假设。为此,我们首先通过将该问题表述为机器教学优化问题来建立规范标准。为解决机器教学优化问题,我们使用一种深度学习近似方法,该方法在环境中模拟学习者并学习预测反馈如何影响学习者的内部状态。在教导学习者一个理想化的探索-利用任务时,人们假设学习者的学习和折扣率是多少?在行为实验中,我们发现,当学习者使用较小的折扣率值和较大的学习率值时,人们能够以相对高效和方式将任务教给Q-learners。然而,他们仍然是次优的。我们还发现,向人们提供可能反馈如何影响Q-learner内部状态的实时更新,会微弱地帮助他们进行教学。我们的结果揭示了人们如何使用评估反馈进行教学,并为工程师应如何以人类直觉的方式设计机器智能体提供了指导。

英文摘要:

Successful teaching requires an assumption of how the learner learns - how the learner uses experiences from the world to update their internal states. We investigate what expectations people have about a learner when they teach them in an online manner using rewards and punishment. We focus on a common reinforcement learning method, Q-learning, and examine what assumptions people have using a behavioral experiment. To do so, we first establish a normative standard, by formulating the problem as a machine teaching optimization problem. To solve the machine teaching optimization problem, we use a deep learning approximation method which simulates learners in the environment and learns to predict how feedback affects the learner's internal states. What do people assume about a learner's learning and discount rates when they teach them an idealized exploration-exploitation task? In a behavioral experiment, we find that people can teach the task to Q-learners in a relatively efficient and effective manner when the learner uses a small value for its discounting rate and a large value for its learning rate. However, they still are suboptimal. We also find that providing people with real-time updates of how possible feedback would affect the Q-learner's internal states weakly helps them teach. Our results reveal how people teach using evaluative feedback and provide guidance for how engineers should design machine agents in a manner that is intuitive for people.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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