arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2008.08688cs.HCcs.GR
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RealitySketch:通过动态草图在AR中嵌入响应式图形和可视化

RealitySketch: Embedding Responsive Graphics and Visualizations in AR through Dynamic Sketching

Ryo Suzuki, Rubaiat Habib Kazi, Li-Yi Wei, Stephen DiVerdi, Wilmot Li, Daniel Leithinger

摘要:

我们提出RealitySketch,一个增强现实界面,用于绘制交互式图形和可视化。近年来,越来越多的AR草图绘制工具使用户能够在现实世界中绘制和嵌入草图。然而,使用当前的工具,草绘的内容本质上是静态的,漂浮在半空中而不响应真实世界。本文介绍了一种新的方法来嵌入动态和响应图形在现实世界中。在RealitySketch中,用户在移动AR屏幕上绘制图形元素,并以实时和即兴的方式将其与物理对象绑定,从而使绘制的元素随着相应的物理运动而动态移动。用户还可以通过响应图形或交互式可视化快速可视化和分析现实世界的现象。本文有助于一组交互技术,使捕捉,参数化,并可视化现实世界的运动,而无需预定义的程序和配置。最后,我们展示了我们的工具与几个应用场景,包括物理教育,体育训练,和在现场有形的接口。

英文摘要:

We present RealitySketch, an augmented reality interface for sketching interactive graphics and visualizations. In recent years, an increasing number of AR sketching tools enable users to draw and embed sketches in the real world. However, with the current tools, sketched contents are inherently static, floating in mid air without responding to the real world. This paper introduces a new way to embed dynamic and responsive graphics in the real world. In RealitySketch, the user draws graphical elements on a mobile AR screen and binds them with physical objects in real-time and improvisational ways, so that the sketched elements dynamically move with the corresponding physical motion. The user can also quickly visualize and analyze real-world phenomena through responsive graph plots or interactive visualizations. This paper contributes to a set of interaction techniques that enable capturing, parameterizing, and visualizing real-world motion without pre-defined programs and configurations. Finally, we demonstrate our tool with several application scenarios, including physics education, sports training, and in-situ tangible interfaces.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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