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arXiv 2008.03195cs.CVeess.IV
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光场内容的视觉感知研究

A Study on Visual Perception of Light Field Content

Trinity College Dublin(都柏林圣三一学院)

Ailbhe Gill, Emin Zerman, Cagri Ozcinar, Aljosa Smolic

摘要:

视觉计算系统的有效设计在很大程度上依赖于视觉注意的预期,或显着性。虽然传统的2D图像和视频的视觉注意力得到了很好的研究,但它仍然是新兴的沉浸式媒体的一个非常活跃的研究领域。特别是,光场(由相机或微透镜的网格捕获的场景的光线)的视觉注意力最近才成为研究的焦点。由于它们可以以各种方式被渲染和消费,因此出现的主要挑战是光场内容的视觉感知应该是什么的定义。在这项工作中,我们提出了一个视觉注意的光场内容的研究。我们进行了感知实验,以各种方式向用户展示它们,并收集相应的视觉注意数据。我们的分析突出了光场成像应用中的用户行为特征。本文提供了光场数据集和注意力数据。

英文摘要:

The effective design of visual computing systems depends heavily on the anticipation of visual attention, or saliency. While visual attention is well investigated for conventional 2D images and video, it is nevertheless a very active research area for emerging immersive media. In particular, visual attention of light fields (light rays of a scene captured by a grid of cameras or micro lenses) has only recently become a focus of research. As they may be rendered and consumed in various ways, a primary challenge that arises is the definition of what visual perception of light field content should be. In this work, we present a visual attention study on light field content. We conducted perception experiments displaying them to users in various ways and collected corresponding visual attention data. Our analysis highlights characteristics of user behaviour in light field imaging applications. The light field data set and attention data are provided with this paper.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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