We propose a new approach to Human Activity Evaluation (HAE) in long videos using graph-based multi-task modeling. Previous works in activity evaluation either directly compute a metric using a detected skeleton or use the scene information to regress the activity score. These approaches are insufficient for accurate activity assessment since they only compute an average score over a clip, and do not consider the correlation between the joints and body dynamics. Moreover, they are highly scene-dependent which makes the generalizability of these methods questionable. We propose a novel multi-task framework for HAE that utilizes a Graph Convolutional Network backbone to embed the interconnections between human joints in the features. In this framework, we solve the Human Activity Segmentation (HAS) problem as an auxiliary task to improve activity assessment. The HAS head is powered by an Encoder-Decoder Temporal Convolutional Network to semantically segment long videos into distinct activity classes, whereas, HAE uses a Long-Short-Term-Memory-based architecture. We evaluate our method on the UW-IOM and TUM Kitchen datasets and discuss the success and failure cases in these two datasets.
University of Washington(华盛顿大学);Honda Research Institute(本田研究院)
Recognition of human actions and associated interactions with objects and the environment is an important problem in computer vision due to its potential applications in a variety of domains. The most versatile methods can generalize to various environments and deal with cluttered backgrounds, occlusions, and viewpoint variations. Among them, methods based on graph convolutional networks that extract features from the skeleton have demonstrated promising performance. In this paper, we propose a novel Spatio-Temporal Pyramid Graph Convolutional Network (ST-PGN) for online action recognition for…
Johns Hopkins University(约翰斯·霍普金斯大学);Johns Hopkins Medical Institutions(约翰斯·霍普金斯医疗机构)
Previous work on surgical skill assessment using intraoperative tool motion in the operating room (OR) has focused on highly-structured surgical tasks such as cholecystectomy. Further, these methods only considered generic motion metrics such as time and number of movements, which are of limited instructive value. In this paper, we developed and evaluated an automated approach to the surgical skill assessment of nasal septoplasty in the OR. The obstructed field of view and highly unstructured nature of septoplasty precludes trainees from efficiently learning the procedure. We propose a descrip…
University of Essex(埃塞克斯大学);Technological Educational Institute of Crete(克里特技术教育学院);Aalborg University(奥尔堡大学)
Despite significant recent advances in the field of head pose estimation and facial expression recognition, raising the cognitive level when analysing human activity presents serious challenges to current concepts. Motivated by the need of generating comprehensible visual representations from different sets of data, we introduce a system capable of monitoring human activity through head pose and facial expression changes, utilising an affordable 3D sensing technology (Microsoft Kinect sensor). An approach build on discriminative random regression forests was selected in order to rapidly and ac…
3D posture estimation is important in analyzing and improving ergonomics in physical human-robot interaction and reducing the risk of musculoskeletal disorders. Vision-based posture estimation approaches are prone to sensor and model errors, as well as occlusion, while posture estimation solely from the interacting robot's trajectory suffers from ambiguous solutions. To benefit from the advantages of both approaches and improve upon their drawbacks, we introduce a low-cost, non-intrusive, and occlusion-robust multi-sensory 3D postural estimation algorithm in physical human-robot interaction. W…