There is an increasing demand for lightweight multi-person pose estimation for many emerging smart IoT applications. However, the existing algorithms tend to have large model sizes and intense computational requirements, making them ill-suited for real-time applications and deployment on resource-constrained hardware. Lightweight and real-time approaches are exceedingly rare and come at the cost of inferior accuracy. In this paper, we present EfficientHRNet, a family of lightweight multi-person human pose estimators that are able to perform in real-time on resource-constrained devices. By unifying recent advances in model scaling with high-resolution feature representations, EfficientHRNet creates highly accurate models while reducing computation enough to achieve real-time performance. The largest model is able to come within 4.4% accuracy of the current state-of-the-art, while having 1/3 the model size and 1/6 the computation, achieving 23 FPS on Nvidia Jetson Xavier. Compared to the top real-time approach, EfficientHRNet increases accuracy by 22% while achieving similar FPS with 1/3 the power. At every level, EfficientHRNet proves to be more computationally efficient than other bottom-up 2D human pose estimation approaches, while achieving highly competitive accuracy.
Human pose estimation (HPE) is a classical task in computer vision that focuses on representing the orientation of a person by identifying the positions of their joints. We design a lighterversion of the stacked hourglass network with minimal loss in performance of the model. The lightweight 2-stacked hourglass has a reduced number of channels with depthwise separable convolutions, residual connections with concatenation, and residual connections between the necks of the hourglasses. The final model has a marginal drop in performance with 79% reduction in the number of parameters and a similar…
LGM-Pose: A Lightweight Global Modeling Network for Real-time Human Pose Estimation
School of Computer Science and Information Security(计算机科学与信息安全学院);Guilin University of Electronic Technology(桂林电子科技大学);Guangxi Metaverse Application Engineering Center(广西元宇宙应用工程中心);Guangxi Key Laboratory of Trusted Software(广西可信软件重点实验室);School of Electronic and Computer Engineering, Shenzhen Graduate School(电子与计算机工程学院,深圳研究生院);Peking University(北京大学)
We present BlazePose, a lightweight convolutional neural network architecture for human pose estimation that is tailored for real-time inference on mobile devices. During inference, the network produces 33 body keypoints for a single person and runs at over 30 frames per second on a Pixel 2 phone. This makes it particularly suited to real-time use cases like fitness tracking and sign language recognition. Our main contributions include a novel body pose tracking solution and a lightweight body pose estimation neural network that uses both heatmaps and regression to keypoint coordinates.
ICube, University of Strasbourg, CNRS, IHU Strasbourg(斯特拉斯堡大学ICube实验室,法国国家科学研究中心,斯特拉斯堡大学医院);Radiology Department, University Hospital of Strasbourg(斯特拉斯堡大学医院放射科)
2D/3D human pose estimation is needed to develop novel intelligent tools for the operating room that can analyze and support the clinical activities. The lack of annotated data and the complexity of state-of-the-art pose estimation approaches limit, however, the deployment of such techniques inside the OR. In this work, we propose to use knowledge distillation in a teacher/student framework to harness the knowledge present in a large-scale non-annotated dataset and in an accurate but complex multi-stage teacher network to train a lightweight network for joint 2D/3D pose estimation. The teacher…
Person Re-Identification aims to retrieve person identities from images captured by multiple cameras or the same cameras in different time instances and locations. Because of its importance in many vision applications from surveillance to human-machine interaction, person re-identification methods need to be reliable and fast. While more and more deep architectures are proposed for increasing performance, those methods also increase overall model complexity. This paper proposes a lightweight network that combines global, part-based, and channel features in a unified multi-branch architecture t…
Multi-person total motion capture is extremely challenging when it comes to handle severe occlusions, different reconstruction granularities from body to face and hands, drastically changing observation scales and fast body movements. To overcome these challenges above, we contribute a lightweight total motion capture system for multi-person interactive scenarios using only sparse multi-view cameras. By contributing a novel hand and face bootstrapping algorithm, our method is capable of efficient localization and accurate association of the hands and faces even on severe occluded occasions. We…
In this work we adapt multi-person pose estimation architecture to use it on edge devices. We follow the bottom-up approach from OpenPose, the winner of COCO 2016 Keypoints Challenge, because of its decent quality and robustness to number of people inside the frame. With proposed network design and optimized post-processing code the full solution runs at 28 frames per second (fps) on Intel$\unicode{xAE}$ NUC 6i7KYB mini PC and 26 fps on Core$^{TM}$ i7-6850K CPU. The network model has 4.1M parameters and 9 billions floating-point operations (GFLOPs) complexity, which is just ~15% of the baselin…
Scale-Aware Pre-Training for Human-Centric Visual Perception: Enabling Lightweight and Generalizable Models
Shenzhen Institute for Advanced Study, University of Electronic Science and Technology of China(深圳先进研究院,电子科学与技术大学);Center for Future Media, University of Electronic Science and Technology of China(未来媒体中心,电子科学与技术大学);TongJi University(同济大学)
EdgeVidSum: Real-Time Personalized Video Summarization at the Edge
Anderson College of Business and Computing Regis University(安德森商学院与计算学院,里吉斯大学);Department of Immersive Media Engineering(沉浸媒体工程系);Sungkyunkwan University(成均馆大学)
Detecting persons in images or video with neural networks is a well-studied subject in literature. However, such works usually assume the availability of a camera of decent resolution and a high-performance processor or GPU to run the detection algorithm, which significantly increases the cost of a complete detection system. However, many applications require low-cost solutions, composed of cheap sensors and simple microcontrollers. In this paper, we demonstrate that even on such hardware we are not condemned to simple classic image processing techniques. We propose a novel ultra-lightweight C…
Nanjing University of Posts and Telecommunications(南京邮电大学);Alibaba Group(阿里巴巴集团)
Learning diverse features is key to the success of person re-identification. Various part-based methods have been extensively proposed for learning local representations, which, however, are still inferior to the best-performing methods for person re-identification. This paper proposes to construct a strong lightweight network architecture, termed PLR-OSNet, based on the idea of Part-Level feature Resolution over the Omni-Scale Network (OSNet) for achieving feature diversity. The proposed PLR-OSNet has two branches, one branch for global feature representation and the other branch for local fe…
Skeleton-based two-person interaction recognition has been gaining increasing attention as advancements are made in pose estimation and graph convolutional networks. Although the accuracy has been gradually improving, the increasing computational complexity makes it more impractical for a real-world environment. There is still room for accuracy improvement as the conventional methods do not fully represent the relationship between inter-body joints. In this paper, we propose a lightweight model for accurately recognizing two-person interactions. In addition to the architecture, which incorpora…
Northeastern University(东北大学);College of William & Mary(威廉与玛丽学院)
The rapid development of autonomous driving, abnormal behavior detection, and behavior recognition makes an increasing demand for multi-person pose estimation-based applications, especially on mobile platforms. However, to achieve high accuracy, state-of-the-art methods tend to have a large model size and complex post-processing algorithm, which costs intense computation and long end-to-end latency. To solve this problem, we propose an architecture optimization and weight pruning framework to accelerate inference of multi-person pose estimation on mobile devices. With our optimization framewor…
École Polytechnique Fédérale de Lausanne (EPFL)(洛桑联邦理工学院);Idiap Research Institute(Idiap研究所)
Achieving robust multi-person 2D body landmark localization and pose estimation is essential for human behavior and interaction understanding as encountered for instance in HRI settings. Accurate methods have been proposed recently, but they usually rely on rather deep Convolutional Neural Network (CNN) architecture, thus requiring large computational and training resources. In this paper, we investigate different architectures and methodologies to address these issues and achieve fast and accurate multi-person 2D pose estimation. To foster speed, we propose to work with depth images, whose st…
Person Re-identification (ReID) is a critical computer vision task which aims to match the same person in images or video sequences. Most current works focus on settings where the resolution of images is kept the same. However, the resolution is a crucial factor in person ReID, especially when the cameras are at different distances from the person or the camera's models are different from each other. In this paper, we propose a novel two-stream network with a lightweight resolution association ReID feature transformation (RAFT) module and a self-weighted attention (SWA) ReID module to evaluate…
KU Leuven(鲁汶大学);PXL Smart-ICT, Hogeschool PXL(PXL Smart-ICT,PXL大学学院)
Shopping behaviour analysis through counting and tracking of people in shop-like environments offers valuable information for store operators and provides key insights in the stores layout (e.g. frequently visited spots). Instead of using extra staff for this, automated on-premise solutions are preferred. These automated systems should be cost-effective, preferably on lightweight embedded hardware, work in very challenging situations (e.g. handling occlusions) and preferably work real-time. We solve this challenge by implementing a real-time TensorRT optimized YOLOv3-based pedestrian detector,…
Xiamen University(厦门大学);Microsoft Research Asia(微软亚洲研究院)
In this paper, we present the Intra- and Inter-Human Relation Networks (I^2R-Net) for Multi-Person Pose Estimation. It involves two basic modules. First, the Intra-Human Relation Module operates on a single person and aims to capture Intra-Human dependencies. Second, the Inter-Human Relation Module considers the relation between multiple instances and focuses on capturing Inter-Human interactions. The Inter-Human Relation Module can be designed very lightweight by reducing the resolution of feature map, yet learn useful relation information to significantly boost the performance of the Intra-H…
Facebook;The Robotics Institute, Carnegie Mellon University(卡内基梅隆大学机器人研究所);Dartmouth College(达特茅斯学院)
This paper addresses the problem of estimating and tracking human body keypoints in complex, multi-person video. We propose an extremely lightweight yet highly effective approach that builds upon the latest advancements in human detection and video understanding. Our method operates in two-stages: keypoint estimation in frames or short clips, followed by lightweight tracking to generate keypoint predictions linked over the entire video. For frame-level pose estimation we experiment with Mask R-CNN, as well as our own proposed 3D extension of this model, which leverages temporal information ove…