Generative Compositional Augmentations for Scene Graph Prediction
University of Guelph(圭尔夫大学);Vector Institute for Artificial Intelligence(人工智能向量研究所);Element AI(元素人工智能公司);University of Cambridge(剑桥大学);Mila(米拉人工智能研究所);Université de Montréal(蒙特利尔大学);Concordia University(康考迪亚大学)
Boris Knyazev, Harm de Vries, Cătălina Cangea, Graham W. Taylor, Aaron Courville, Eugene Belilovsky
备注:
ICCV 2021camera ready. Added more baselines, combining GANs with Neural Motifs and t-sne visualizations. Code is available at https://github.com/bknyaz/sgg
Inferring objects and their relationships from an image in the form of a scene graph is useful in many applications at the intersection of vision and language. We consider a challenging problem of compositional generalization that emerges in this task due to a long tail data distribution. Current scene graph generation models are trained on a tiny fraction of the distribution corresponding to the most frequent compositions, e.g. <cup, on, table>. However, test images might contain zero- and few-shot compositions of objects and relationships, e.g. <cup, on, surfboard>. Despite each of the object categories and the predicate (e.g. 'on') being frequent in the training data, the models often fail to properly understand such unseen or rare compositions. To improve generalization, it is natural to attempt increasing the diversity of the training distribution. However, in the graph domain this is non-trivial. To that end, we propose a method to synthesize rare yet plausible scene graphs by perturbing real ones. We then propose and empirically study a model based on conditional generative adversarial networks (GANs) that allows us to generate visual features of perturbed scene graphs and learn from them in a joint fashion. When evaluated on the Visual Genome dataset, our approach yields marginal, but consistent improvements in zero- and few-shot metrics. We analyze the limitations of our approach indicating promising directions for future research.
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Tübingen(蒂宾根大学)
Deep generative models allow for photorealistic image synthesis at high resolutions. But for many applications, this is not enough: content creation also needs to be controllable. While several recent works investigate how to disentangle underlying factors of variation in the data, most of them operate in 2D and hence ignore that our world is three-dimensional. Further, only few works consider the compositional nature of scenes. Our key hypothesis is that incorporating a compositional 3D scene representation into the generative model leads to more controllable image synthesis. Representing sce…
GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphs
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);ETH Zürich(苏黎世联邦理工学院);University of Tübingen(蒂宾根大学);Tübingen AI Center(蒂宾根人工智能中心);University of Cambridge(剑桥大学)
University of Virginia(弗吉尼亚大学);IBM Thomas J. Watson Research Center(IBM托马斯·J·沃森研究中心)
In this paper, we propose Text2Scene, a model that generates various forms of compositional scene representations from natural language descriptions. Unlike recent works, our method does NOT use Generative Adversarial Networks (GANs). Text2Scene instead learns to sequentially generate objects and their attributes (location, size, appearance, etc) at every time step by attending to different parts of the input text and the current status of the generated scene. We show that under minor modifications, the proposed framework can handle the generation of different forms of scene representations, i…
Stanford University(斯坦福大学);Facebook AI Research(Facebook人工智能研究院);Facebook, Inc.(Facebook公司)
We introduce the GANformer2 model, an iterative object-oriented transformer, explored for the task of generative modeling. The network incorporates strong and explicit structural priors, to reflect the compositional nature of visual scenes, and synthesizes images through a sequential process. It operates in two stages: a fast and lightweight planning phase, where we draft a high-level scene layout, followed by an attention-based execution phase, where the layout is being refined, evolving into a rich and detailed picture. Our model moves away from conventional black-box GAN architectures that …
Generating photorealistic images with controllable camera pose and scene contents is essential for many applications including AR/VR and simulation. Despite the fact that rapid progress has been made in 3D-aware generative models, most existing methods focus on object-centric images and are not applicable to generating urban scenes for free camera viewpoint control and scene editing. To address this challenging task, we propose UrbanGIRAFFE, which uses a coarse 3D panoptic prior, including the layout distribution of uncountable stuff and countable objects, to guide a 3D-aware generative model.…
3D generative models of objects enable photorealistic image synthesis with 3D control. Existing methods model the scene as a global scene representation, ignoring the compositional aspect of the scene. Compositional reasoning can enable a wide variety of editing applications, in addition to enabling generalizable 3D reasoning. In this paper, we present a compositional generative model, where each semantic part of the object is represented as an independent 3D representation learned from only in-the-wild 2D data. We start with a global generative model (GAN) and learn to decompose it into diffe…
MCCD: Multi-Agent Collaboration-based Compositional Diffusion for Complex Text-to-Image Generation
Academy for Engineering and Technology(工程与技术学院);Cognition and Intelligent Technology Laboratory (CIT Lab)(认知与智能技术实验室);School of Future Science and Engineering(未来科学与工程学院);Jilin Provincial Key Laboratory of Intelligence Science and Engineering(吉林省智能科学与工程重点实验室);Engineering Research Center of AI and Robotics, Ministry of Education(人工智能与机器人工程研究中心)
Generative Adversarial Networks (GANs) can produce images of remarkable complexity and realism but are generally structured to sample from a single latent source ignoring the explicit spatial interaction between multiple entities that could be present in a scene. Capturing such complex interactions between different objects in the world, including their relative scaling, spatial layout, occlusion, or viewpoint transformation is a challenging problem. In this work, we propose a novel self-consistent Composition-by-Decomposition (CoDe) network to compose a pair of objects. Given object images fr…
Harbin Engineering University(哈尔滨工程大学);NC State University(北卡罗来纳州立大学);University of California, Los Angeles(加利福尼亚大学洛杉矶分校)
This paper proposes to learn hierarchical compositional AND-OR model for interpretable image synthesis by sparsifying the generator network. The proposed method adopts the scene-objects-parts-subparts-primitives hierarchy in image representation. A scene has different types (i.e., OR) each of which consists of a number of objects (i.e., AND). This can be recursively formulated across the scene-objects-parts-subparts hierarchy and is terminated at the primitive level (e.g., wavelets-like basis). To realize this AND-OR hierarchy in image synthesis, we learn a generator network that consists of t…
MIT CSAIL(麻省理工学院计算机科学与人工智能实验室);University of Tübingen(图宾根大学);Google Brain(谷歌大脑)
Humans are able to rapidly understand scenes by utilizing concepts extracted from prior experience. Such concepts are diverse, and include global scene descriptors, such as the weather or lighting, as well as local scene descriptors, such as the color or size of a particular object. So far, unsupervised discovery of concepts has focused on either modeling the global scene-level or the local object-level factors of variation, but not both. In this work, we propose COMET, which discovers and represents concepts as separate energy functions, enabling us to represent both global concepts as well a…
CP4D: Compositional Physics-aware 4D Scene Generation
School of Information Science and Technology, University of Science and Technology of China(信息科学与技术学院,中国科学技术大学);Zhongguancun Academy(中关村学院);the State Key Laboratory of Multimodal Artificial Intelligence Systems, Institute of Automation, Chinese Academy of Sciences(多模态人工智能系统国家重点实验室,中国科学院自动化研究所);Eastern Institute of Technology(东部技术研究所);Tsinghua University(清华大学)
Leibniz University Hannover(汉诺威莱布尼茨大学);NEC Laboratories America(NEC美国实验室);Amazon(亚马逊);University of Twente(特温特大学)
Despite the recent impressive breakthroughs in text-to-image generation, generative models have difficulty in capturing the data distribution of underrepresented attribute compositions while over-memorizing overrepresented attribute compositions, which raises public concerns about their robustness and fairness. To tackle this challenge, we propose ACTIG, an attribute-centric compositional text-to-image generation framework. We present an attribute-centric feature augmentation and a novel image-free training scheme, which greatly improves model's ability to generate images with underrepresented…
Fundación Vicomtech(维科姆泰克基金会);Basque Research and Technology Alliance(巴斯克研究与技术联盟);Clemson University(克莱姆森大学);University of the Basque Country(巴斯克大学);Ikerbasque(伊克巴斯克基金会);Donostia International Physics Center(圣塞瓦斯蒂安国际物理中心);Biofisika Institute(生物物理研究所);Harvard John A. Paulson School of Engineering and Applied Sciences(哈佛大学约翰·A·保尔森工程与应用科学学院);Boston College(波士顿学院)
Compositional structures between parts and objects are inherent in natural scenes. Modeling such compositional hierarchies via unsupervised learning can bring various benefits such as interpretability and transferability, which are important in many downstream tasks. In this paper, we propose the first deep latent variable model, called RICH, for learning Representation of Interpretable Compositional Hierarchies. At the core of RICH is a latent scene graph representation that organizes the entities of a scene into a tree structure according to their compositional relationships. During inferenc…
Shanghai Key Laboratory of Intelligent Information Processing, School of Computer Science, Fudan University(复旦大学计算机科学技术学院上海市智能信息处理重点实验室)
Visual scenes are extremely rich in diversity, not only because there are infinite combinations of objects and background, but also because the observations of the same scene may vary greatly with the change of viewpoints. When observing a visual scene that contains multiple objects from multiple viewpoints, humans are able to perceive the scene in a compositional way from each viewpoint, while achieving the so-called "object constancy" across different viewpoints, even though the exact viewpoints are untold. This ability is essential for humans to identify the same object while moving and to …
Designing complex 3D scenes has been a tedious, manual process requiring domain expertise. Emerging text-to-3D generative models show great promise for making this task more intuitive, but existing approaches are limited to object-level generation. We introduce \textbf{locally conditioned diffusion} as an approach to compositional scene diffusion, providing control over semantic parts using text prompts and bounding boxes while ensuring seamless transitions between these parts. We demonstrate a score distillation sampling--based text-to-3D synthesis pipeline that enables compositional 3D scene…
TU Berlin(柏林工业大学);UC San Diego(加州大学圣地亚哥分校);MIT(麻省理工学院)
We present a method to learn compositional multi-object dynamics models from image observations based on implicit object encoders, Neural Radiance Fields (NeRFs), and graph neural networks. NeRFs have become a popular choice for representing scenes due to their strong 3D prior. However, most NeRF approaches are trained on a single scene, representing the whole scene with a global model, making generalization to novel scenes, containing different numbers of objects, challenging. Instead, we present a compositional, object-centric auto-encoder framework that maps multiple views of the scene to a…
Human cognition has compositionality. We understand a scene by decomposing the scene into different concepts (e.g., shape and position of an object) and learning the respective laws of these concepts, which may be either natural (e.g., laws of motion) or man-made (e.g., laws of a game). The automatic parsing of these laws indicates the model's ability to understand the scene, which makes law parsing play a central role in many visual tasks. This paper proposes a deep latent variable model for Compositional LAw Parsing (CLAP), which achieves the human-like compositionality ability through an en…
State Key Lab of CAD&CG, Zhejiang University(浙江大学CAD&CG国家重点实验室);Google(谷歌);The Chinese University of Hong Kong(香港中文大学)
Implicit neural rendering techniques have shown promising results for novel view synthesis. However, existing methods usually encode the entire scene as a whole, which is generally not aware of the object identity and limits the ability to the high-level editing tasks such as moving or adding furniture. In this paper, we present a novel neural scene rendering system, which learns an object-compositional neural radiance field and produces realistic rendering with editing capability for a clustered and real-world scene. Specifically, we design a novel two-pathway architecture, in which the scene…
Evaluating Compositional Scene Understanding in Multimodal Generative Models
Department of Psychology, University of California, Los Angeles(加州大学洛杉矶分校心理学系);Microsoft Research, NYC(微软研究院纽约分部);Air Force Research Laboratory(美国空军研究实验室);Department of Statistics, University of California, Los Angeles(加州大学洛杉矶分校统计学系)
Complex visual scenes that are composed of multiple objects, each with attributes, such as object name, location, pose, color, etc., are challenging to describe in order to train neural networks. Usually,deep learning networks are trained supervised by categorical scene descriptions. The common categorical description of a scene contains the names of individual objects but lacks information about other attributes. Here, we use distributed representations of object attributes and vector operations in a vector symbolic architecture to create a full compositional description of a scene in a high-…
SPOON: Towards Coherent Compositional 3D Scene Generation from Uncalibrated Multi-view Images
The University of Hong Kong(香港大学);Shenzhen Loop Area Institute(深圳河套学院);The Hong Kong University of Science and Technology(香港科技大学);Sun Yat-sen University(中山大学);TranscEngram