Online imitation learning (IL) is an algorithmic framework that leverages interactions with expert policies for efficient policy optimization. Here policies are optimized by performing online learning on a sequence of loss functions that encourage the learner to mimic expert actions, and if the online learning has no regret, the agent can provably learn an expert-like policy. Online IL has demonstrated empirical successes in many applications and interestingly, its policy improvement speed observed in practice is usually much faster than existing theory suggests. In this work, we provide an explanation of this phenomenon. Let $ξ$ denote the policy class bias and assume the online IL loss functions are convex, smooth, and non-negative. We prove that, after $N$ rounds of online IL with stochastic feedback, the policy improves in $\tilde{O}(1/N + \sqrt{ξ/N})$ in both expectation and high probability. In other words, we show that adopting a sufficiently expressive policy class in online IL has two benefits: both the policy improvement speed increases and the performance bias decreases.
Translating Flow to Policy via Hindsight Online Imitation
Institute for Interdisciplinary Information Sciences, Tsinghua University(清华大学交叉信息研究院);University of California San Diego(加州大学圣地亚哥分校);Washington University in St. Louis(圣路易斯华盛顿大学);Shanghai Jiao Tong University(上海交通大学);Shanghai Qi Zhi Institute(上海启智研究所)
KOI: Accelerating Online Imitation Learning via Hybrid Key-state Guidance
Gaoling School of Artificial Intelligence, Renmin University of China(中国人民大学高瓴人工智能学院);Shanghai Artificial Intelligence Laboratory(上海人工智能实验室);Northwestern Polytechnical University(西北工业大学);Institute of Artificial Intelligence, China Telecom Corp Ltd(中国电信股份有限公司人工智能研究院)
Imitation learning holds tremendous promise in learning policies efficiently for complex decision making problems. Current state-of-the-art algorithms often use inverse reinforcement learning (IRL), where given a set of expert demonstrations, an agent alternatively infers a reward function and the associated optimal policy. However, such IRL approaches often require substantial online interactions for complex control problems. In this work, we present Regularized Optimal Transport (ROT), a new imitation learning algorithm that builds on recent advances in optimal transport based trajectory-mat…
Recent work has explored the problem of autonomous navigation by imitating a teacher and learning an end-to-end policy, which directly predicts controls from raw images. However, these approaches tend to be sensitive to mistakes by the teacher and do not scale well to other environments or vehicles. To this end, we propose Observational Imitation Learning (OIL), a novel imitation learning variant that supports online training and automatic selection of optimal behavior by observing multiple imperfect teachers. We apply our proposed methodology to the challenging problems of autonomous driving …
The Robotics Institute Carnegie Mellon University(卡内基梅隆大学机器人研究所);Microsoft Research(微软研究院)
In the adaptive information gathering problem, a policy is required to select an informative sensing location using the history of measurements acquired thus far. While there is an extensive amount of prior work investigating effective practical approximations using variants of Shannon's entropy, the efficacy of such policies heavily depends on the geometric distribution of objects in the world. On the other hand, the principled approach of employing online POMDP solvers is rendered impractical by the need to explicitly sample online from a posterior distribution of world maps. We present a no…
Rewind-IL: Online Failure Detection and State Respawning for Imitation Learning
College of Connected Computing, Vanderbilt University(范德比尔特大学连接计算学院);School of Computer Science, University of Waterloo(滑铁卢大学计算机科学学院);School of Computer Science, The University of Sydney(悉尼大学计算机科学学院);Australian Centre for Robotics, The University of Sydney(悉尼大学机器人研究中心)
We consider the problem of using expert data with unobserved confounders for imitation and reinforcement learning. We begin by defining the problem of learning from confounded expert data in a contextual MDP setup. We analyze the limitations of learning from such data with and without external reward, and propose an adjustment of standard imitation learning algorithms to fit this setup. We then discuss the problem of distribution shift between the expert data and the online environment when the data is only partially observable. We prove possibility and impossibility results for imitation lear…
In the search for more sample-efficient reinforcement-learning (RL) algorithms, a promising direction is to leverage as much external off-policy data as possible. For instance, expert demonstrations. In the past, multiple ideas have been proposed to make good use of the demonstrations added to the replay buffer, such as pretraining on demonstrations only or minimizing additional cost functions. We present a new method, able to leverage both demonstrations and episodes collected online in any sparse-reward environment with any off-policy algorithm. Our method is based on a reward bonus given to…
Easy-IIL: Reducing Human Operational Burden in Interactive Imitation Learning via an Assistant Expert
Shenzhen Key Laboratory of Robotics and Computer Vision(深圳机器人与计算机视觉重点实验室);Department of Electronic and Electrical Engineering(电子与电气工程系);Department of Robotics, Perception, and Learning(机器人、感知与学习系)
The University of Texas at Austin(德克萨斯大学奥斯汀分校);Army Research Laboratory(陆军研究实验室)
Imitation learning is the process by which one agent tries to learn how to perform a certain task using information generated by another, often more-expert agent performing that same task. Conventionally, the imitator has access to both state and action information generated by an expert performing the task (e.g., the expert may provide a kinesthetic demonstration of object placement using a robotic arm). However, requiring the action information prevents imitation learning from a large number of existing valuable learning resources such as online videos of humans performing tasks. To overcome…
Humans are capable of completing a range of challenging manipulation tasks that require reasoning jointly over modalities such as vision, touch, and sound. Moreover, many such tasks are partially-observed; for example, taking a notebook out of a backpack will lead to visual occlusion and require reasoning over the history of audio or tactile information. While robust tactile sensing can be costly to capture on robots, microphones near or on a robot's gripper are a cheap and easy way to acquire audio feedback of contact events, which can be a surprisingly valuable data source for perception in …
This paper considers learning robot locomotion and manipulation tasks from expert demonstrations. Generative adversarial imitation learning (GAIL) trains a discriminator that distinguishes expert from agent transitions, and in turn use a reward defined by the discriminator output to optimize a policy generator for the agent. This generative adversarial training approach is very powerful but depends on a delicate balance between the discriminator and the generator training. In high-dimensional problems, the discriminator training may easily overfit or exploit associations with task-irrelevant f…
Institute for Robotics and Intelligent Machines(机器人与智能机器研究所);School of Electrical and Computer Engineering(电气与计算机工程学院);Georgia Institute of Technology(佐治亚理工学院)
We present an end-to-end imitation learning system for agile, off-road autonomous driving using only low-cost sensors. By imitating a model predictive controller equipped with advanced sensors, we train a deep neural network control policy to map raw, high-dimensional observations to continuous steering and throttle commands. Compared with recent approaches to similar tasks, our method requires neither state estimation nor on-the-fly planning to navigate the vehicle. Our approach relies on, and experimentally validates, recent imitation learning theory. Empirically, we show that policies train…
Conformalized Interactive Imitation Learning: Handling Expert Shift and Intermittent Feedback
Robotics Institute, School of Computer Science, Carnegie Mellon University(机器人研究所、计算机科学学院、卡内基梅隆大学);Departments of Statistics and Machine Learning, Carnegie Mellon University(统计学与机器学习系、卡内基梅隆大学)
Five AI Ltd.(Five AI有限公司);University of Oxford(牛津大学);University of Edinburgh(爱丁堡大学)
Achieving a proper balance between planning quality, safety and efficiency is a major challenge for autonomous driving. Optimisation-based motion planners are capable of producing safe, smooth and comfortable plans, but often at the cost of runtime efficiency. On the other hand, naively deploying trajectories produced by efficient-to-run deep imitation learning approaches might risk compromising safety. In this paper, we present PILOT -- a planning framework that comprises an imitation neural network followed by an efficient optimiser that actively rectifies the network's plan, guaranteeing fu…
University of California, Berkeley(加州大学伯克利分校);Toyota Research Institute(丰田研究院)
On-policy imitation learning algorithms such as DAgger evolve a robot control policy by executing it, measuring performance (loss), obtaining corrective feedback from a supervisor, and generating the next policy. As the loss between iterations can vary unpredictably, a fundamental question is under what conditions this process will eventually achieve a converged policy. If one assumes the underlying trajectory distribution is static (stationary), it is possible to prove convergence for DAgger. However, in more realistic models for robotics, the underlying trajectory distribution is dynamic bec…
Difference-Aware Retrieval Policies for Imitation Learning
Paul G. Allen School of Computer Science & Engineering, University of Washington(华盛顿大学保罗·G·艾伦计算机科学与工程学院);Toyota Research Institute(丰田研究所);Google DeepMind(谷歌DeepMind);Mila
Animation and machine learning research have shown great advancements in the past decade, leading to robust and powerful methods for learning complex physically-based animations. However, learning can take hours or days, especially if no reference movement data is available. In this paper, we propose and evaluate a novel combination of techniques for accelerating the learning of stable locomotion movements through self-imitation learning of synthetic animations. First, we produce synthetic and cyclic reference movement using a recent online tree search approach that can discover stable walking…
Carnegie Mellon University(卡内基梅隆大学);Commonwealth Scientific and Industrial Research Organisation (CSIRO)(联邦科学与工业研究组织(CSIRO));University of Southern California(南加州大学)
Multi-agent path finding (MAPF) is an essential component of many large-scale, real-world robot deployments, from aerial swarms to warehouse automation. However, despite the community's continued efforts, most state-of-the-art MAPF planners still rely on centralized planning and scale poorly past a few hundred agents. Such planning approaches are maladapted to real-world deployments, where noise and uncertainty often require paths be recomputed online, which is impossible when planning times are in seconds to minutes. We present PRIMAL, a novel framework for MAPF that combines reinforcement an…
As one of the prevalent methods to achieve automation systems, Imitation Learning (IL) presents a promising performance in a wide range of domains. However, despite the considerable improvement in policy performance, the corresponding research on the explainability of IL models is still limited. Inspired by the recent approaches in explainable artificial intelligence methods, we proposed a model-agnostic explaining framework for IL models called R2RISE. R2RISE aims to explain the overall policy performance with respect to the frames in demonstrations. It iteratively retrains the black-box IL m…
Stanford University(斯坦福大学);University of Washington(华盛顿大学);Facebook AI Research(脸书人工智能研究院)
Reward function specification, which requires considerable human effort and iteration, remains a major impediment for learning behaviors through deep reinforcement learning. In contrast, providing visual demonstrations of desired behaviors often presents an easier and more natural way to teach agents. We consider a setting where an agent is provided a fixed dataset of visual demonstrations illustrating how to perform a task, and must learn to solve the task using the provided demonstrations and unsupervised environment interactions. This setting presents a number of challenges including repres…
An accurate model of the environment and the dynamic agents acting in it offers great potential for improving motion planning. We present MILE: a Model-based Imitation LEarning approach to jointly learn a model of the world and a policy for autonomous driving. Our method leverages 3D geometry as an inductive bias and learns a highly compact latent space directly from high-resolution videos of expert demonstrations. Our model is trained on an offline corpus of urban driving data, without any online interaction with the environment. MILE improves upon prior state-of-the-art by 31% in driving sco…
AUTOLAB at the University of California, Berkeley(加利福尼亚大学伯克利分校 AUTOLAB)
Effective robot learning often requires online human feedback and interventions that can cost significant human time, giving rise to the central challenge in interactive imitation learning: is it possible to control the timing and length of interventions to both facilitate learning and limit burden on the human supervisor? This paper presents ThriftyDAgger, an algorithm for actively querying a human supervisor given a desired budget of human interventions. ThriftyDAgger uses a learned switching policy to solicit interventions only at states that are sufficiently (1) novel, where the robot poli…
University of California, Berkeley(加州大学伯克利分校);Idiap Research Institute(Idiap研究院)
Generalizing manipulation skills to new situations requires extracting invariant patterns from demonstrations. For example, the robot needs to understand the demonstrations at a higher level while being invariant to the appearance of the objects, geometric aspects of objects such as its position, size, orientation and viewpoint of the observer in the demonstrations. In this paper, we propose an algorithm that learns a joint probability density function of the demonstrations with invariant formulations of hidden semi-Markov models to extract invariant segments (also termed as sub-goals or optio…
University of California, Berkeley(加州大学伯克利分校);Georgia Institute of Technology(佐治亚理工学院)
Online learning is a powerful tool for analyzing iterative algorithms. However, the classic adversarial setup sometimes fails to capture certain regularity in online problems in practice. Motivated by this, we establish a new setup, called Continuous Online Learning (COL), where the gradient of online loss function changes continuously across rounds with respect to the learner's decisions. We show that COL covers and more appropriately describes many interesting applications, from general equilibrium problems (EPs) to optimization in episodic MDPs. Using this new setup, we revisit the difficul…
Imitation learning (IL) is a general learning paradigm for tackling sequential decision-making problems. Interactive imitation learning, where learners can interactively query for expert demonstrations, has been shown to achieve provably superior sample efficiency guarantees compared with its offline counterpart or reinforcement learning. In this work, we study classification-based online imitation learning (abbrev. $\textbf{COIL}$) and the fundamental feasibility to design oracle-efficient regret-minimization algorithms in this setting, with a focus on the general nonrealizable case. We make …
Can a Robot Read Braille? - Learning to Adapt Contact via Imitation Learning for Tactile Braille Recognition
Shenzhen University(深圳大学);Great Bay University(大湾区大学);China Pharmaceutical University(中国药科大学);The University of Hong Kong(香港大学);Tsinghua University(清华大学);École Polytechnique Fédérale de Lausanne (EPFL)(洛桑联邦理工学院);University of Belgrade(贝尔格莱德大学)
California Institute of Technology(加州理工学院);Disney Research(迪士尼研究院)
We study the problem of smooth imitation learning for online sequence prediction, where the goal is to train a policy that can smoothly imitate demonstrated behavior in a dynamic and continuous environment in response to online, sequential context input. Since the mapping from context to behavior is often complex, we take a learning reduction approach to reduce smooth imitation learning to a regression problem using complex function classes that are regularized to ensure smoothness. We present a learning meta-algorithm that achieves fast and stable convergence to a good policy. Our approach en…