Semantic cues and statistical regularities in real-world environment layouts can improve efficiency for navigation in novel environments. This paper learns and leverages such semantic cues for navigating to objects of interest in novel environments, by simply watching YouTube videos. This is challenging because YouTube videos don't come with labels for actions or goals, and may not even showcase optimal behavior. Our method tackles these challenges through the use of Q-learning on pseudo-labeled transition quadruples (image, action, next image, reward). We show that such off-policy Q-learning from passive data is able to learn meaningful semantic cues for navigation. These cues, when used in a hierarchical navigation policy, lead to improved efficiency at the ObjectGoal task in visually realistic simulations. We observe a relative improvement of 15-83% over end-to-end RL, behavior cloning, and classical methods, while using minimal direct interaction.
The Chinese University of Hong Kong(香港中文大学);University of California, Los Angeles(加利福尼亚大学洛杉矶分校)
Deep visuomotor policy learning, which aims to map raw visual observation to action, achieves promising results in control tasks such as robotic manipulation and autonomous driving. However, it requires a huge number of online interactions with the training environment, which limits its real-world application. Compared to the popular unsupervised feature learning for visual recognition, feature pretraining for visuomotor control tasks is much less explored. In this work, we aim to pretrain policy representations for driving tasks by watching hours-long uncurated YouTube videos. Specifically, w…
We build a system that enables any human to control a robot hand and arm, simply by demonstrating motions with their own hand. The robot observes the human operator via a single RGB camera and imitates their actions in real-time. Human hands and robot hands differ in shape, size, and joint structure, and performing this translation from a single uncalibrated camera is a highly underconstrained problem. Moreover, the retargeted trajectories must effectively execute tasks on a physical robot, which requires them to be temporally smooth and free of self-collisions. Our key insight is that while p…
Deep reinforcement learning methods traditionally struggle with tasks where environment rewards are particularly sparse. One successful method of guiding exploration in these domains is to imitate trajectories provided by a human demonstrator. However, these demonstrations are typically collected under artificial conditions, i.e. with access to the agent's exact environment setup and the demonstrator's action and reward trajectories. Here we propose a two-stage method that overcomes these limitations by relying on noisy, unaligned footage without access to such data. First, we learn to map una…
Learning Vision-and-Language Navigation from YouTube Videos
South China University of Technology(华南理工大学);Information Technology R&D Innovation Center of Peking University(北京大学信息技术研发创新中心);UMass Amherst(马萨诸塞大学阿默斯特分校);MIT-IBM Watson AI Lab(MIT-IBM沃森人工智能实验室);Key Laboratory of Big Data and Intelligent Robot, Ministry of Education(教育部大数据与智能机器人重点实验室);Peking University Shenzhen Graduate School(北京大学深圳研究生院)
University of Applied Science Gelsenkirchen(盖尔森基兴应用科学大学)
Deep Reinforcement Learning has been successfully applied in various computer games [8]. However, it is still rarely used in real-world applications, especially for the navigation and continuous control of real mobile robots [13]. Previous approaches lack safety and robustness and/or need a structured environment. In this paper we present our proof of concept for autonomous self-learning robot navigation in an unknown environment for a real robot without a map or planner. The input for the robot is only the fused data from a 2D laser scanner and a RGB-D camera as well as the orientation to the…
Sun Yat-sen University(中山大学);Adobe Research(奥多比研究院);SnapChat(色拉布);National University of Singapore(新加坡国立大学);AI Institute(360人工智能研究院)
An intuition on human segmentation is that when a human is moving in a video, the video-context (e.g., appearance and motion clues) may potentially infer reasonable mask information for the whole human body. Inspired by this, based on popular deep convolutional neural networks (CNN), we explore a very-weakly supervised learning framework for human segmentation task, where only an imperfect human detector is available along with massive weakly-labeled YouTube videos. In our solution, the video-context guided human mask inference and CNN based segmentation network learning iterate to mutually en…
DUViN: Diffusion-Based Underwater Visual Navigation via Knowledge-Transferred Depth Features
Department of Electrical and Electronic Engineering, The University of Melbourne, Australia(墨尔本大学电子与电气工程系);School of Mathematics and Statistics, The University of Melbourne, Australia(墨尔本大学数学与统计学学院)
Effectively utilizing the vast amounts of ego-centric navigation data that is freely available on the internet can advance generalized intelligent systems, i.e., to robustly scale across perspectives, platforms, environmental conditions, scenarios, and geographical locations. However, it is difficult to directly leverage such large amounts of unlabeled and highly diverse data for complex 3D reasoning and planning tasks. Consequently, researchers have primarily focused on its use for various auxiliary pixel- and image-level computer vision tasks that do not consider an ultimate navigational obj…
Learning to Drive Anywhere with Model-Based Reannotation
Department of Electrical Engineering and Computer Sciences , University of California, Berkeley, CA USA(电气工程与计算机科学系,加州大学伯克利分校);Toyota Motor North America, Inc(丰田北美公司);Department of Electrical and Computer Engineering, Princeton University(电气与计算机工程系,普林斯顿大学)
YouTube, a world-famous video sharing website, maintains a list of the top trending videos on the platform. Due to its huge amount of users, it enables researchers to understand people's preference by analyzing the trending videos. Trending videos vary from country to country. By analyzing such differences and changes, we can tell how users' preferences differ over locations. Previous work focuses on analyzing such culture preferences from videos' metadata, while the culture information hidden within the visual content has not been discovered. In this study, we explore culture preferences amon…
Object Goal Navigation (ObjectNav) task is to navigate an agent to an object category in unseen environments without a pre-built map. In this paper, we solve this task by predicting the distance to the target using semantically-related objects as cues. Based on the estimated distance to the target object, our method directly choose optimal mid-term goals that are more likely to have a shorter path to the target. Specifically, based on the learned knowledge, our model takes a bird's-eye view semantic map as input, and estimates the path length from the frontier map cells to the target object. W…
Model-free continuous control for robot navigation tasks using Deep Reinforcement Learning (DRL) that relies on noisy policies for exploration is sensitive to the density of rewards. In practice, robots are usually deployed in cluttered environments, containing many obstacles and narrow passageways. Designing dense effective rewards is challenging, resulting in exploration issues during training. Such a problem becomes even more serious when tasks are described using temporal logic specifications. This work presents a deep policy gradient algorithm for controlling a robot with unknown dynamics…
Learning text-video embeddings usually requires a dataset of video clips with manually provided captions. However, such datasets are expensive and time consuming to create and therefore difficult to obtain on a large scale. In this work, we propose instead to learn such embeddings from video data with readily available natural language annotations in the form of automatically transcribed narrations. The contributions of this work are three-fold. First, we introduce HowTo100M: a large-scale dataset of 136 million video clips sourced from 1.22M narrated instructional web videos depicting humans …
MIT(麻省理工学院);Université de Montréal(蒙特利尔大学);University of Toronto(多伦多大学);IIIT Hyderabad(印度海得拉巴国际信息技术学院);Amazon(亚马逊公司);Concordia University(康考迪亚大学);CMU(卡内基梅隆大学);DEVCOM Army Research Lab(美国陆军作战能力发展司令部陆军研究实验室)
How Well Can General Vision-Language Models Learn Medicine By Watching Public Educational Videos?
Stanford University(斯坦福大学);Together AI;University of California, Berkeley(加州大学伯克利分校);Cedars-Sinai Medical Center(西德斯-西奈医学中心);University of California, San Francisco(加州大学旧金山分校)
University of Washington(华盛顿大学);Allen Institute for Artificial Intelligence(艾伦人工智能研究所)
As humans, we understand events in the visual world contextually, performing multimodal reasoning across time to make inferences about the past, present, and future. We introduce MERLOT, a model that learns multimodal script knowledge by watching millions of YouTube videos with transcribed speech -- in an entirely label-free, self-supervised manner. By pretraining with a mix of both frame-level (spatial) and video-level (temporal) objectives, our model not only learns to match images to temporally corresponding words, but also to contextualize what is happening globally over time. As a result,…
Australian National University(澳大利亚国立大学);Smart Vision Systems, CSIRO(澳大利亚联邦科学与工业研究组织智能视觉系统);CVLab, EPFL(洛桑联邦理工学院计算机视觉实验室)
Pixel-level annotations are expensive and time-consuming to obtain. Hence, weak supervision using only image tags could have a significant impact in semantic segmentation. Recent years have seen great progress in weakly-supervised semantic segmentation, whether from a single image or from videos. However, most existing methods are designed to handle a single background class. In practical applications, such as autonomous navigation, it is often crucial to reason about multiple background classes. In this paper, we introduce an approach to doing so by making use of classifier heatmaps. We then …