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arXiv 2006.09006eess.AScs.LGcs.SDeess.SP
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基于SRP-PHAT和三维卷积神经网络的稳健声源跟踪

Robust Sound Source Tracking Using SRP-PHAT and 3D Convolutional Neural Networks

University of Zaragoza(萨拉戈萨大学)

David Diaz-Guerra, Antonio Miguel, Jose R. Beltran

摘要:

在本文中,我们提出了一个新的单声源DOA估计和跟踪系统的基础上著名的SRP-PHAT算法和三维卷积神经网络。它使用SRP-PHAT功率图作为全卷积因果架构的输入特征,该架构使用3D卷积层来准确地执行声源跟踪,即使在大多数最先进技术都失败的高度混响场景中也是如此。与以前的方法不同,由于我们不使用双向递归层,并且我们所有的卷积层在时间维度上都是因果关系,因此我们的系统对于实时应用是可行的,并且它为每个新的SRP-PHAT映射提供了新的DOA估计。为了训练模型,我们引入了一个新的过程来模拟随机轨迹,因为它们在训练过程中需要,相当于一个无限大小的数据集具有高度的灵活性,以修改其声学条件,如混响时间。我们使用声学模拟在大范围的混响时间和LOCATA数据集的实际记录,以证明我们的系统的鲁棒性和良好的性能,即使使用低分辨率SRP-PHAT地图。

英文摘要:

In this paper, we present a new single sound source DOA estimation and tracking system based on the well-known SRP-PHAT algorithm and a three-dimensional Convolutional Neural Network. It uses SRP-PHAT power maps as input features of a fully convolutional causal architecture that uses 3D convolutional layers to accurately perform the tracking of a sound source even in highly reverberant scenarios where most of the state of the art techniques fail. Unlike previous methods, since we do not use bidirectional recurrent layers and all our convolutional layers are causal in the time dimension, our system is feasible for real-time applications and it provides a new DOA estimation for each new SRP-PHAT map. To train the model, we introduce a new procedure to simulate random trajectories as they are needed during the training, equivalent to an infinite-size dataset with high flexibility to modify its acoustical conditions such as the reverberation time. We use both acoustical simulations on a large range of reverberation times and the actual recordings of the LOCATA dataset to prove the robustness of our system and its good performance even using low-resolution SRP-PHAT maps.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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