We present the technical side of reasoning in Regular Boardgames (RBG) language -- a universal General Game Playing (GGP) formalism for the class of finite deterministic games with perfect information, encoding rules in the form of regular expressions. RBG serves as a research tool that aims to aid in the development of generalized algorithms for knowledge inference, analysis, generation, learning, and playing games. In all these tasks, both generality and efficiency are important.
In the first part, this paper describes optimizations used by the RBG compiler. The impact of these optimizations ranges from 1.7 to even 33-fold efficiency improvement when measuring the number of possible game playouts per second. Then, we perform an in-depth efficiency comparison with three other modern GGP systems (GDL, Ludii, Ai Ai). We also include our own highly optimized game-specific reasoners to provide a point of reference of the maximum speed. Our experiments show that RBG is currently the fastest among the abstract general game playing languages, and its efficiency can be competitive to common interface-based systems that rely on handcrafted game-specific implementations. Finally, we discuss some issues and methodology of computing benchmarks like this.
Causal Consistency Regularization: Training Verifiably Sensitive Reasoning in Large Language Models
Department of Computer Science, Iowa State University(计算机科学系,爱荷华州立大学);Department of Civil, Construction & Environmental Engineering, Iowa State University(土木、建筑与环境工程系,爱荷华州立大学)
Reasoning About Knowledge on Regular Expressions is 2EXPTIME-complete
Chennai Mathematical Institute Chennai, India(钦奈数学研究所(钦奈,印度));Indian Statistical Institute Chennai, India(印度统计研究所(钦奈,印度));ENS De Lyon France(里昂高等师范学院(法国))
本文研究了多智能体认知规划中基于公开观察更新知识的逻辑,证明了 Public Observation Logic (POL) 的可满足性问题是 2EXPTIME 完全的。
Entropy-Gradient Inversion: Moving Toward Internal Mechanism of Large Reasoning Models
National University of Singapore(新加坡国立大学);Renmin University of China(中国人民大学);Shanghai Jiao Tong University(上海交通大学);Nanyang Technological University(南洋理工大学)
SeLaR: Selective Latent Reasoning in Large Language Models
Guangdong Provincial Key Laboratory of Ultra High Definition Immersive Media Technology(广东省超高清沉浸式媒体技术重点实验室);Shenzhen Graduate School, Peking University(北京大学深圳研究生院)