Decision making in the Agriculture domain can be a complex task. The land area allocated to each crop should be fixed every season according to several parameters: prices, demand, harvesting periods, seeds, ground, season etc... The decision to make becomes more difficult when a group of farmers must fix the price and all parameters all together. Generally, optimization models are useful for farmers to find no dominated solutions, but it remains difficult if the farmers have to agree on one solution. We combine two approaches in order to support a group of farmers engaged in this kind of decision making process. We firstly generate a set of no dominated solutions thanks to a centralized optimization model. Based on this set of solution we then used a Group Decision Support System called GRUS for choosing the best solution for the group of farmers. The combined approach allows us to determine the best solution for the group in a consensual way. This combination of approaches is very innovative for the Agriculture. This approach has been tested in laboratory in a previous work. In the current work the same experiment has been conducted with real business (farmers) in order to benefit from their expertise. The two experiments are compared.
One For All: LLM-based Heterogeneous Mission Planning in Precision Agriculture
Department of Computer Science(计算机科学系);Engineering University of California, Merced, CA, USA.(加州大学默塞德分校工程学院);Department of Informatics, Bioengineering, Robotics(信息学、生物工程、机器人学系);Systems Engineering, University of Genova, Italy(系统工程系,热那亚大学)
Precise coordinated planning over a forward time window enables safe and highly efficient motion when many robots must work together in tight spaces, but this would normally require centralised control of all devices which is difficult to scale. We demonstrate GBP Planning, a new purely distributed technique based on Gaussian Belief Propagation for multi-robot planning problems, formulated by a generic factor graph defining dynamics and collision constraints over a forward time window. In simulations, we show that our method allows high performance collaborative planning where robots are able …
Can LLM Agents Solve Collaborative Tasks? A Study on Urgency-Aware Planning and Coordination
Computer Vision and Robotics Laboratory (VeRLab), Department of Computer Science, Universidade Federal de Minas Gerais(计算机视觉与机器人实验室(VeRLab)、计算机科学系、巴西联邦大学矿务格里斯大学)
Georgia Institute of Technology(佐治亚理工学院);Monash University(莫纳什大学);Honda Research Institute(本田研究院)
Driving is a social activity: drivers often indicate their intent to change lanes via motion cues. We consider mixed-autonomy traffic where a Human-driven Vehicle (HV) and an Autonomous Vehicle (AV) drive together. We propose a planning framework where the degree to which the AV considers the other agent's reward is controlled by a selfishness factor. We test our approach on a simulated two-lane highway where the AV and HV merge into each other's lanes. In a user study with 21 subjects and 6 different selfishness factors, we found that our planning approach was sound and that both agents had l…
Safe and efficient collaboration among multiple robots in unstructured environments is increasingly critical in the era of Industry 4.0. However, achieving robust and autonomous collaboration among humans and other robots requires modern robotic systems to have effective proximity perception and reactive obstacle avoidance. In this paper, we propose a novel methodology for reactive whole-body obstacle avoidance that ensures conflict-free robot-robot interactions even in dynamic environment. Unlike existing approaches based on Jacobian-type, sampling based or geometric techniques, our methodolo…
National University of Singapore(新加坡国立大学);MIT Computer Science and Artificial Intelligence Laboratory(麻省理工学院计算机科学与人工智能实验室);Singapore-MIT GAMBIT Game Lab(新加坡-麻省理工学院GAMBIT游戏实验室)
We apply decision theoretic techniques to construct non-player characters that are able to assist a human player in collaborative games. The method is based on solving Markov decision processes, which can be difficult when the game state is described by many variables. To scale to more complex games, the method allows decomposition of a game task into subtasks, each of which can be modelled by a Markov decision process. Intention recognition is used to infer the subtask that the human is currently performing, allowing the helper to assist the human in performing the correct task. Experiments s…
Opportunistic Collaborative Planning with Large Vision Model Guided Control and Joint Query-Service Optimization
Shenzhen Research Institute of Big Data, The Chinese University of Hong Kong (Shenzhen)(深圳大数据研究院,香港中文大学(深圳));Shenzhen Institutes of Advanced Technology (SIAT), Chinese Academy of Sciences(深圳先进技术研究院,中国科学院);State Key Laboratory of Internet of Things for Smart City (SKL-IOTSC), University of Macau(智能城市物联网国家重点实验室,澳门大学);Manifold Tech Limited(曼陀科技有限公司);School of Electrical Engineering and Telecommunications, the University of New South Wales(新南威尔士大学电子与电信工程学院)
In horizontal collaborations, carriers form coalitions in order to perform parts of their logistics operations jointly. By exchanging transportation requests among each other, they can operate more efficiently and in a more sustainable way. Collaborative vehicle routing has been extensively discussed in the literature. We identify three major streams of research: (i) centralized collaborative planning, (ii) decentralized planning without auctions, and (ii) auction-based decentralized planning. For each of them we give a structured overview on the state of knowledge and discuss future research …
University of Melbourne(墨尔本大学);Department of Defence Science(国防科学部)
Intelligent agents powered by AI planning assist people in complex scenarios, such as managing teams of semi-autonomous vehicles. However, AI planning models may be incomplete, leading to plans that do not adequately meet the stated objectives, especially in unpredicted situations. Humans, who are apt at identifying and adapting to unusual situations, may be able to assist planning agents in these situations by encoding their knowledge into a planner at run-time. We investigate whether people can collaborate with agents by providing their knowledge to an agent using linear temporal logic (LTL)…
University of Bremen(不来梅大学);Stuttgart University of Applied Sciences(斯图加特应用技术大学);University of Hagen(哈根大学)
The paper presents an ant colony optimization metaheuristic for collaborative planning. Collaborative planning is used to coordinate individual plans of self-interested decision makers with private information in order to increase the overall benefit of the coalition. The method consists of a new search graph based on encoded solutions. Distributed and private information is integrated via voting mechanisms and via a simple but effective collaborative local search procedure. The approach is applied to a distributed variant of the multi-level lot-sizing problem and evaluated by means of 352 ben…
A collaborative agent with two lightweight synergistic models for autonomous crystal materials research
Shenzhen Institute of Advanced Technology, Chinese Academy of Sciences(中国科学院深圳先进技术研究院);University of Chinese Academy of Sciences(中国科学院大学);Institute for Advanced Study, Chengdu University(成都大学高等研究院);Key Laboratory of Cyberspace Big Data Intelligent Security, Ministry of Education, Chongqing University of Posts and Telecommunications(重庆邮电大学教育部网络空间大数据智能安全重点实验室)
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
In decentralized stochastic control, standard approaches for sequential decision-making, e.g. dynamic programming, quickly become intractable due to the need to maintain a complex information state. Computational challenges are further compounded if agents do not possess complete model knowledge. In this paper, we take advantage of the fact that in many problems agents share some common information, or history, termed partial history sharing. Under this information structure the policy search space is greatly reduced. We propose a provably convergent, online tree-search based algorithm that do…