28 pages, 18 figures; update adds discussion of a possible flaw of Nash voting, discussion of further possible research into MEC, as well as a few more references; updated to ICML version
An ambitious goal for machine learning is to create agents that behave ethically: The capacity to abide by human moral norms would greatly expand the context in which autonomous agents could be practically and safely deployed, e.g. fully autonomous vehicles will encounter charged moral decisions that complicate their deployment. While ethical agents could be trained by rewarding correct behavior under a specific moral theory (e.g. utilitarianism), there remains widespread disagreement about the nature of morality. Acknowledging such disagreement, recent work in moral philosophy proposes that ethical behavior requires acting under moral uncertainty, i.e. to take into account when acting that one's credence is split across several plausible ethical theories. This paper translates such insights to the field of reinforcement learning, proposes two training methods that realize different points among competing desiderata, and trains agents in simple environments to act under moral uncertainty. The results illustrate (1) how such uncertainty can help curb extreme behavior from commitment to single theories and (2) several technical complications arising from attempting to ground moral philosophy in RL (e.g. how can a principled trade-off between two competing but incomparable reward functions be reached). The aim is to catalyze progress towards morally-competent agents and highlight the potential of RL to contribute towards the computational grounding of moral philosophy.
Artificial reinforcement learning (RL) is a widely used technique in artificial intelligence that provides a general method for training agents to perform a wide variety of behaviours. RL as used in computer science has striking parallels to reward and punishment learning in animal and human brains. I argue that present-day artificial RL agents have a very small but nonzero degree of ethical importance. This is particularly plausible for views according to which sentience comes in degrees based on the abilities and complexities of minds, but even binary views on consciousness should assign non…
Reinforcement learning systems will to a greater and greater extent make decisions that significantly impact the well-being of humans, and it is therefore essential that these systems make decisions that conform to our expectations of morally good behavior. The morally good is often defined in causal terms, as in whether one's actions have in fact caused a particular outcome, and whether the outcome could have been anticipated. We propose an online reinforcement learning method that learns a policy under the constraint that the agent should not be the cause of harm. This is accomplished by def…
Culturally-Attuned Moral Machines: Implicit Learning of Human Value Systems by AI through Inverse Reinforcement Learning
Paul G. Allen School of Computer Science and Engineering, University of Washington(保罗·G·阿伦计算机科学与工程学院,华盛顿大学);Institute for Learning and Brain Sciences, University of Washington(学习与脑科学研究所,华盛顿大学)
Model-Based Offline Reinforcement Learning with Adversarial Data Augmentation
National Key Laboratory for Novel Software Technology, Nanjing University(南京大学现代软件技术国家重点实验室);City University of Hong Kong(香港城市大学);School of Computer Science, Nanjing University of Posts and Telecommunications(南京邮电大学计算机学院);Department of Computer Science, University of Liverpool(利物浦大学计算机系)
Inferring reward functions from demonstrations and pairwise preferences are auspicious approaches for aligning Reinforcement Learning (RL) agents with human intentions. However, state-of-the art methods typically focus on learning a single reward model, thus rendering it difficult to trade off different reward functions from multiple experts. We propose Multi-Objective Reinforced Active Learning (MORAL), a novel method for combining diverse demonstrations of social norms into a Pareto-optimal policy. Through maintaining a distribution over scalarization weights, our approach is able to interac…
AIDEUS;Aix Marseille Université(艾克斯-马赛大学);CNRS(法国国家科学研究中心);National Research University of Information Technology, Mechanics and Optics(国立信息技术、机械与光学大学)
Optimal probabilistic approach in reinforcement learning is computationally infeasible. Its simplification consisting in neglecting difference between true environment and its model estimated using limited number of observations causes exploration vs exploitation problem. Uncertainty can be expressed in terms of a probability distribution over the space of environment models, and this uncertainty can be propagated to the action-value function via Bellman iterations, which are computationally insufficiently efficient though. We consider possibility of directly measuring uncertainty of the actio…
McGill University(麦吉尔大学);Université de Montréal(蒙特利尔大学);Mila - Quebec AI Institute(米拉-魁北克人工智能研究所)
To achieve desirable performance, current AI systems often require huge amounts of training data. This is especially problematic in domains where collecting data is both expensive and time-consuming, e.g., where AI systems require having numerous interactions with humans, collecting feedback from them. In this work, we substantiate the idea of $\textit{cognitive models as simulators}$, which is to have AI systems interact with, and collect feedback from, cognitive models instead of humans, thereby making their training process both less costly and faster. Here, we leverage this idea in the con…
Reinforcement Learning (RL) is emerging as tool for tackling complex control and decision-making problems. However, in high-risk environments such as healthcare, manufacturing, automotive or aerospace, it is often challenging to bridge the gap between an apparently optimal policy learnt by an agent and its real-world deployment, due to the uncertainties and risk associated with it. Broadly speaking RL agents face two kinds of uncertainty, 1. aleatoric uncertainty, which reflects randomness or noise in the dynamics of the world, and 2. epistemic uncertainty, which reflects the bounded knowledge…
Sycophancy Mitigation Through Reinforcement Learning with Uncertainty-Aware Adaptive Reasoning Trajectories
University of California, Davis(加州大学戴维斯分校);University of Illinois Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Virginia Tech(弗吉尼亚理工大学);Meta AI;Adobe Research(Adobe研究)
Technion Institute of Technology(以色列理工学院);Nvidia Research(英伟达研究院)
Model-based offline reinforcement learning approaches generally rely on bounds of model error. Estimating these bounds is usually achieved through uncertainty estimation methods. In this work, we combine parametric and nonparametric methods for uncertainty estimation through a novel latent space based metric. In particular, we build upon recent advances in Riemannian geometry of generative models to construct a pullback metric of an encoder-decoder based forward model. Our proposed metric measures both the quality of out-of-distribution samples as well as the discrepancy of examples in the dat…
We consider the problem of detecting out-of-distribution (OOD) samples in deep reinforcement learning. In a value based reinforcement learning setting, we propose to use uncertainty estimation techniques directly on the agent's value estimating neural network to detect OOD samples. The focus of our work lies in analyzing the suitability of approximate Bayesian inference methods and related ensembling techniques that generate uncertainty estimates. Although prior work has shown that dropout-based variational inference techniques and bootstrap-based approaches can be used to model epistemic unce…
Reinforcement learning agents are faced with two types of uncertainty. Epistemic uncertainty stems from limited data and is useful for exploration, whereas aleatoric uncertainty arises from stochastic environments and must be accounted for in risk-sensitive applications. We highlight the challenges involved in simultaneously estimating both of them, and propose a framework for disentangling and estimating these uncertainties on learned Q-values. We derive unbiased estimators of these uncertainties and introduce an uncertainty-aware DQN algorithm, which we show exhibits safe learning behavior a…
In this meta-ethnography, we explore three different angles of ethical artificial intelligence (AI) design implementation including the philosophical ethical viewpoint, the technical perspective, and framing through a political lens. Our qualitative research includes a literature review that highlights the cross-referencing of these angles by discussing the value and drawbacks of contrastive top-down, bottom-up, and hybrid approaches previously published. The novel contribution to this framework is the political angle, which constitutes ethics in AI either being determined by corporations and …
In many contemporary applications such as healthcare, finance, robotics, and recommendation systems, continuous deployment of new policies for data collection and online learning is either cost ineffective or impractical. We consider a setting that lies between pure offline reinforcement learning (RL) and pure online RL called deployment constrained RL in which the number of policy deployments for data sampling is limited. To solve this challenging task, we propose a new algorithmic learning framework called Model-based Uncertainty regularized and Sample Efficient Batch Optimization (MUSBO). O…
Mila - Quebec Institute of Artificial Intelligence(米拉 - 魁北克人工智能研究所);Université de Montréal(蒙特利尔大学)
In model-free deep reinforcement learning (RL) algorithms, using noisy value estimates to supervise policy evaluation and optimization is detrimental to the sample efficiency. As this noise is heteroscedastic, its effects can be mitigated using uncertainty-based weights in the optimization process. Previous methods rely on sampled ensembles, which do not capture all aspects of uncertainty. We provide a systematic analysis of the sources of uncertainty in the noisy supervision that occurs in RL, and introduce inverse-variance RL, a Bayesian framework which combines probabilistic ensembles and B…
Eleos AI(伊莱奥斯人工智能公司);New York University(纽约大学);University of Oxford(牛津大学);Anthropic(Anthropic公司);Stanford University(斯坦福大学);London School of Economics(伦敦政治经济学院)
Understanding an information forager's actions during interaction is very important for the study of interactive information retrieval. Although information spread in uncertain information space is substantially complex due to the high entanglement of users interacting with information objects~(text, image, etc.). However, an information forager, in general, accompanies a piece of information (information diet) while searching (or foraging) alternative contents, typically subject to decisive uncertainty. Such types of uncertainty are analogous to measurements in quantum mechanics which follow …
School of Informatics(信息学院);University of Edinburgh(爱丁堡大学)
We present and evaluate a new model for Natural Language Generation (NLG) in Spoken Dialogue Systems, based on statistical planning, given noisy feedback from the current generation context (e.g. a user and a surface realiser). We study its use in a standard NLG problem: how to present information (in this case a set of search results) to users, given the complex trade- offs between utterance length, amount of information conveyed, and cognitive load. We set these trade-offs by analysing existing MATCH data. We then train a NLG pol- icy using Reinforcement Learning (RL), which adapts its behav…
Guideline-based treatment for sepsis and septic shock is difficult because sepsis is a disparate range of life-threatening organ dysfunctions whose pathophysiology is not fully understood. Early intervention in sepsis is crucial for patient outcome, yet those interventions have adverse effects and are frequently overadministered. Greater personalization is necessary, as no single action is suitable for all patients. We present a novel application of reinforcement learning in which we identify optimal recommendations for sepsis treatment from data, estimate their confidence level, and identify …
Uncertainty Representations in State-Space Layers for Deep Reinforcement Learning under Partial Observability
Bosch Corporate Research(博世企业研究院);Technical University Darmstadt(达姆施塔特工业大学);German Research Center for AI (DFKI)(德国人工智能研究中心);Centre for Cognitive Science(认知科学中心)
Many current autonomous systems are being designed with a strong reliance on black box predictions from deep neural networks (DNNs). However, DNNs tend to be overconfident in predictions on unseen data and can give unpredictable results for far-from-distribution test data. The importance of predictions that are robust to this distributional shift is evident for safety-critical applications, such as collision avoidance around pedestrians. Measures of model uncertainty can be used to identify unseen data, but the state-of-the-art extraction methods such as Bayesian neural networks are mostly int…
By integrating dynamics models into model-free reinforcement learning (RL) methods, model-based value expansion (MVE) algorithms have shown a significant advantage in sample efficiency as well as value estimation. However, these methods suffer from higher function approximation errors than model-free methods in stochastic environments due to a lack of modeling the environmental randomness. As a result, their performance lags behind the best model-free algorithms in some challenging scenarios. In this paper, we propose a novel Hybrid-RL method that builds on MVE, namely the Risk Averse Value Ex…
Conveying complex objectives to reinforcement learning (RL) agents often requires meticulous reward engineering. Preference-based RL methods are able to learn a more flexible reward model based on human preferences by actively incorporating human feedback, i.e. teacher's preferences between two clips of behaviors. However, poor feedback-efficiency still remains a problem in current preference-based RL algorithms, as tailored human feedback is very expensive. To handle this issue, previous methods have mainly focused on improving query selection and policy initialization. At the same time, rece…
Chalmers University of Technology(查尔姆斯理工大学);Volvo Group(沃尔沃集团)
Reinforcement learning (RL) can be used to create a tactical decision-making agent for autonomous driving. However, previous approaches only output decisions and do not provide information about the agent's confidence in the recommended actions. This paper investigates how a Bayesian RL technique, based on an ensemble of neural networks with additional randomized prior functions (RPF), can be used to estimate the uncertainty of decisions in autonomous driving. A method for classifying whether or not an action should be considered safe is also introduced. The performance of the ensemble RPF met…
Offline reinforcement learning (RL) provides a framework for learning decision-making from offline data and therefore constitutes a promising approach for real-world applications as automated driving. Self-driving vehicles (SDV) learn a policy, which potentially even outperforms the behavior in the sub-optimal data set. Especially in safety-critical applications as automated driving, explainability and transferability are key to success. This motivates the use of model-based offline RL approaches, which leverage planning. However, current state-of-the-art methods often neglect the influence of…
Paris School of Economics(巴黎经济学院);Panthéon-Sorbonne University(巴黎第一大学先贤祠-索邦大学);Princeton University(普林斯顿大学)
In their article, "Egalitarianism under Severe Uncertainty", Philosophy and Public Affairs, 46:3, 2018, Thomas Rowe and Alex Voorhoeve develop an original moral decision theory for cases under uncertainty, called "pluralist egalitarianism under uncertainty". In this paper, I firstly sketch their views and arguments. I then elaborate on their moral decision theory by discussing how it applies to choice scenarios in health ethics. Finally, I suggest a new two-stage Ellsberg thought experiment challenging the core of the principle of their theory. In such an experiment pluralist egalitarianism se…