运用严肃游戏进行青少年特发性关节炎的下肢康复
Lower Limb Rehabilitation in Juvenile Idiopathic Arthritis using Serious Games
摘要:
接受物理康复治疗的患者必须在很长一段时间内定期进行一系列锻炼,以改善或至少不恶化他们的病情。康复很容易变得无聊,因为单调重复的简单练习,这也会导致轻微的疼痛和不适。因此,患者往往不能按照所需的规律遵循康复计划,从而危及他们的康复。在过去的十年中,视频游戏已经变得非常流行,先进的输入控制器的可用性使它们成为一种可行的方法,使身体康复更具娱乐性,同时增加患者的积极性。在本文中,我们提出了一个框架,整合严重的游戏,下肢康复的儿童患有青少年特发性关节炎(JIA)。该框架包括实现年轻患者遵循的治疗协议的部分的游戏,并提供模块来调整、控制、记录和分析治疗会话。我们目前的初步验证结果,我们进行了与患者在诊所治疗师的监督下。我们收到的反馈总体上是非常积极的,无论是来自喜欢使用视频游戏进行常规治疗的患者,还是治疗师,他们都喜欢游戏如何在进行常规治疗的同时保持儿童的参与和动机。
英文摘要:
Patients undergoing physical rehabilitation therapy must perform series of exercises regularly over a long period of time to improve, or at least not to worsen, their condition. Rehabilitation can easily become boring because of the tedious repetition of simple exercises, which can also cause mild pain and discomfort. As a consequence, patients often fail to follow their rehabilitation schedule with the required regularity, thus endangering their recovery. In the last decade, video games have become largely popular and the availability of advanced input controllers has made them a viable approach to make physical rehabilitation more entertaining while increasing patients motivation. In this paper, we present a framework integrating serious games for the lower-limb rehabilitation of children suffering from Juvenile Idiopathic Arthritis (JIA). The framework comprises games that implement parts of the therapeutic protocol followed by the young patients and provides modules to tune, control, record, and analyze the therapeutic sessions. We present the result of a preliminary validation we performed with patients at the clinic under therapists supervision. The feedback we received has been overall very positive both from patients, who enjoyed performing their usual therapy using video games, and therapists, who liked how the games could keep the children engaged and motivated while performing the usual therapeutic routine.
机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。