悬浮模拟器:虚拟现实中的超声悬浮界面原型
Levitation Simulator: Prototyping Ultrasonic Levitation Interfaces in Virtual Reality
摘要:
我们提出的悬浮模拟器,一个系统,使研究人员和设计人员迭代开发和原型悬浮接口的想法在虚拟现实。这包括用户测试和正式实验。我们推导出一个模型的悬浮粒子在这样的接口的运动。在此基础上,我们开发了一个虚拟现实中悬浮界面的交互式仿真,它展示了真实界面的动力学特性。费茨定律指向研究的结果表明,悬浮模拟器能够实现与真实原型相当的性能。我们在悬浮模拟器中开发了前两个专门用于悬浮界面的交互式游戏:LeviShooter和BeadBounce,然后在真实界面上实现它们。我们的研究结果表明,在两种环境中,参与者在玩游戏时经历了相似的用户参与度。我们分享我们的悬浮模拟器作为开源,从而使悬浮研究民主化,而不需要悬浮装置。
英文摘要:
We present the Levitation Simulator, a system that enables researchers and designers to iteratively develop and prototype levitation interface ideas in Virtual Reality. This includes user tests and formal experiments. We derive a model of the movement of a levitating particle in such an interface. Based on this, we develop an interactive simulation of the levitation interface in VR, which exhibits the dynamical properties of the real interface. The results of a Fitts' Law pointing study show that the Levitation Simulator enables performance, comparable to the real prototype. We developed the first two interactive games, dedicated for levitation interfaces: LeviShooter and BeadBounce, in the Levitation Simulator, and then implemented them on the real interface. Our results indicate that participants experienced similar levels of user engagement when playing the games, in the two environments. We share our Levitation Simulator as Open Source, thereby democratizing levitation research, without the need for a levitation apparatus.
机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。