Several programming languages use garbage collectors (GCs) to automatically manage memory for the programmer. Such collectors must decide when to look for unreachable objects to free, which can have a large performance impact on some applications. In this preliminary work, we propose a design for a learned garbage collector that autonomously learns over time when to perform collections. By using reinforcement learning, our design can incorporate user-defined reward functions, allowing an autonomous garbage collector to learn to optimize the exact metric the user desires (e.g., request latency or queries per second). We conduct an initial experimental study on a prototype, demonstrating that an approach based on tabular Q learning may be promising.
A lot of research work has been done in the area of Garbage collection for both uniprocessor and distributed systems. Actors are associated with activity (thread) and hence usual garbage collection algorithms cannot be applied for them. Hence a separate algorithm should be used to collect them. If we transform the active reference graph into a graph which captures all the features of actors and looks like passive reference graph then any passive reference graph algorithm can be applied for it. But the cost of transformation and optimization are the core issues. An attempt has been made to walk…
In the static analysis of functional programs, pushdown flow analysis and abstract garbage collection push the boundaries of what we can learn about programs statically. This work illuminates and poses solutions to theoretical and practical challenges that stand in the way of combining the power of these techniques. Pushdown flow analysis grants unbounded yet computable polyvariance to the analysis of return-flow in higher-order programs. Abstract garbage collection grants unbounded polyvariance to abstract addresses which become unreachable between invocations of the abstract contexts in whic…
In this paper, we demonstrate the effectiveness of Cheney's Copy Algorithm for a Lisp-like system and experimentally show the infeasability of developing an optimal garbage collector for general use. We summarize and compare several garbage-collection algorithms including Cheney's Algorithm, the canonical Mark and Sweep Algorithm, and Knuth's Classical Lisp 2 Algorithm. We implement and analyze these three algorithms in the context of a custom MicroLisp environment. We conclude and present the core considerations behind the development of a garbage collector---specifically for Lisp---and make …
The runtime system of dynamic languages such as Prolog or Lisp and their derivatives contain a symbol table, in Prolog often called the atom table. A simple dynamically resizing hash-table used to be an adequate way to implement this table. As Prolog becomes fashionable for 24x7 server processes we need to deal with atom garbage collection and concurrent access to the atom table. Classical lock-based implementations to ensure consistency of the atom table scale poorly and a stop-the-world approach to implement atom garbage collection quickly becomes a bottle-neck, making Prolog unsuitable for …
We consider the problem of reducing the memory required to run lazy first-order functional programs. Our approach is to analyze programs for liveness of heap-allocated data. The result of the analysis is used to preserve only live data---a subset of reachable data---during garbage collection. The result is an increase in the garbage reclaimed and a reduction in the peak memory requirement of programs. While this technique has already been shown to yield benefits for eager first-order languages, the lack of a statically determinable execution order and the presence of closures pose new challeng…
High Level Language Virtual Machines is a core topic of interest for the researchers who are into virtual execution environments. As an open source virtual machine released to 16 universities, as early as 2001, Jikes RVM has been a major drive for many researches. While working on this project, we studied the JIT compilation of Jikes RVM as well as the Garbage Collection (GC) which is handled by the Memory Management Toolkit (MMTk), a part of the Jikes RVM. We also studied the Compressor Mark-Compact Collector algorithm and implemented it for MMTk. We have also implemented a micro-benchmark fo…
We provide the semantics of garbage collection (GC) for the Lua programming language. Of interest are the inclusion of finalizers(akin to destructors in object-oriented languages) and weak tables (a particular implementation of weak references). The model expresses several aspects relevant to GC that are not covered in Lua's documentation but that, nevertheless, affect the observable behavior of programs. Our model is mechanized and can be tested with real programs. Our long-term goal is to provide a formalized static analyzer of Lua programs to detect potential dangers. As a first step, we pr…
Compile-time garbage collection (CTGC) is still a very uncommon feature within compilers. In previous work we have developed a compile-time structure reuse system for Mercury, a logic programming language. This system indicates which datastructures can safely be reused at run-time. As preliminary experiments were promising, we have continued this work and have now a working and well performing near-to-ship CTGC-system built into the Melbourne Mercury Compiler (MMC). In this paper we present the multiple design decisions leading to this system, we report the results of using CTGC for a set of b…
Jython is a Java-based Python implementation and the most seamless way to integrate Python and Java. It achieves high efficiency by compiling Python code to Java bytecode and thus letting Java's JIT optimize it - an approach that enables Python code to call Java functions or to subclass Java classes. It enables Python code to leverage Java's multithreading features and utilizes Java's built-in garbage collection (GC). However, it currently does not support CPython's C-API and thus does not support native extensions like NumPy and SciPy. Since most scientific code depends on such extensions, it…
Scheme uses garbage collection for heap memory management. Ideally, garbage collectors should be able to reclaim all dead objects, i.e. objects that will not be used in future. However, garbage collectors collect only those dead objects that are not reachable from any program variable. Dead objects that are reachable from program variables are not reclaimed. In this paper we describe our experiments to measure the effectiveness of garbage collection in MIT/GNU Scheme. We compute the drag time of objects, i.e. the time for which an object remains in heap memory after its last use. The number of…
Programmers routinely trade space for time to increase performance, often in the form of caching or memoization. In managed languages like Java or JavaScript, however, this space-time tradeoff is complex. Using more space translates into higher garbage collection costs, especially at the limit of available memory. Existing runtime systems provide limited support for space-sensitive algorithms, forcing programmers into difficult and often brittle choices about provisioning. This paper presents prioritized garbage collection, a cooperative programming language and runtime solution to this proble…
Modern high-end machines feature multiple processor packages, each of which contains multiple independent cores and integrated memory controllers connected directly to dedicated physical RAM. These packages are connected via a shared bus, creating a system with a heterogeneous memory hierarchy. Since this shared bus has less bandwidth than the sum of the links to memory, aggregate memory bandwidth is higher when parallel threads all access memory local to their processor package than when they access memory attached to a remote package. This bandwidth limitation has traditionally limited the s…
Two sinks drain precision from higher-order flow analyses: (1) merging of argument values upon procedure call and (2) merging of return values upon procedure return. To combat the loss of precision, these two sinks have been addressed independently. In the case of procedure calls, abstract garbage collection reduces argument merging; while in the case of procedure returns, context-free approaches eliminate return value merging. It is natural to expect a combined analysis could enjoy the mutually beneficial interaction between the two approaches. The central contribution of this work is a direc…
In the static analysis of functional programs, pushdown flow analysis and abstract garbage collection skirt just inside the boundaries of soundness and decidability. Alone, each method reduces analysis times and boosts precision by orders of magnitude. This work illuminates and conquers the theoretical challenges that stand in the way of combining the power of these techniques. The challenge in marrying these techniques is not subtle: computing the reachable control states of a pushdown system relies on limiting access during transition to the top of the stack; abstract garbage collection, on …
Functional programming languages use garbage collection for heap memory management. Ideally, garbage collectors should reclaim all objects that are dead at the time of garbage collection. An object is dead at an execution instant if it is not used in future. Garbage collectors collect only those dead objects that are not reachable from any program variable. This is because they are not able to distinguish between reachable objects that are dead and reachable objects that are live. In this paper, we describe a static analysis to discover reachable dead objects in programs written in first-order…
Production garbage collectors make substantial compromises in pursuit of reduced pause times. They require far more CPU cycles and memory than prior simpler collectors. concurrent copying collectors (C4, ZGC, and Shenandoah) suffer from the following design limitations. 1) Concurrent copying. They only reclaim memory by copying, which is inherently expensive with high memory bandwidth demands. Concurrent copying also requires expensive read and write barriers. 2) Scalability. They depend on tracing, which in the limit and in practice does not scale. 3) Immediacy. They do not reclaim older obje…
Rust is a general-purpose programming language that is both type- and memory-safe. Rust does not use a garbage collector, but rather achieves these properties through a sophisticated, but complex, type system. Doing so makes Rust very efficient, but makes Rust relatively hard to learn and use. We designed Bronze, an optional, library-based garbage collector for Rust. To see whether Bronze could make Rust more usable, we conducted a randomized controlled trial with volunteers from a 633-person class, collecting data from 428 students in total. We found that for a task that required managing com…
Big data analytics frameworks, such as Spark and Giraph, need to process and cache massive amounts of data that do not always fit on the heap. Therefore, frameworks temporarily move long-lived objects outside the managed heap (off-heap) on a fast storage device. Unfortunately, this practice results in: (1) high serialization/deserialization (S/D) cost, and (2) high memory pressure when off-heap objects are moved back to the managed heap for processing. In this paper, we propose TeraHeap, a system that eliminates S/D overhead and expensive GC scans for a large portion of the objects in big data…
The Generational Garbage collection involves organizing the heap into different divisions of memory space in-order to filter long-lived objects from short-lived objects through moving the surviving object of each generation Garbage Collection cycle to another memory space updating its age and reclaiming space from the dead ones. The problem in this method is that the longer an object is alive during its initial generations the longer the garbage collector will have to deal with it by checking for its reachability from the root and promoting it to other space divisions where as the ultimate goa…
This paper is about the interface between languages which use a garbage collector and those which use fancy types for safe manual memory management. Garbage collection is the traditional memory management scheme for functional languages, whereas type systems are now used for memory safety in imperative languages. We use existing techniques for linear capabilities to provide safe access to copyable references, but the application to languages with a tracing garbage collector, and to data with explicit lifetimes is new. This work is related to mixed linear/non-linear programming, but the languag…
Garbage-collected language runtimes carefully tune heap limits to reduce garbage collection time and memory usage. However, there's a trade-off: a lower heap limit reduces memory use but increases garbage collection time. Classic methods for setting heap limits include manually tuned heap limits and multiple-of-live-size rules of thumb, but it is not clear when one rule is better than another or how to compare them. We address this problem with a new framework where heap limits are set for multiple heaps at once. Our key insight is that every heap limit rule induces a particular allocation of …
The School of Computer Science , Tel Aviv University(特拉维夫大学计算机科学学院);Facebook AI Research(Facebook人工智能研究院)
We consider the problem of generating automatic code given sample input-output pairs. We train a neural network to map from the current state and the outputs to the program's next statement. The neural network optimizes multiple tasks concurrently: the next operation out of a set of high level commands, the operands of the next statement, and which variables can be dropped from memory. Using our method we are able to create programs that are more than twice as long as existing state-of-the-art solutions, while improving the success rate for comparable lengths, and cutting the run-time by two o…
Current garbage collectors leave a lot of garbage uncollected because they conservatively approximate liveness by reachability from program variables. In this paper, we describe a sequence of static analyses that takes as input a program written in a first-order, eager functional programming language, and finds at each program point the references to objects that are guaranteed not to be used in the future. Such references are made null by a transformation pass. If this makes the object unreachable, it can be collected by the garbage collector. This causes more garbage to be collected, resulti…
Most functional languages rely on some garbage collection for automatic memory management. They usually eschew reference counting in favor of a tracing garbage collector, which has less bookkeeping overhead at runtime. On the other hand, having an exact reference count of each value can enable optimizations, such as destructive updates. We explore these optimization opportunities in the context of an eager, purely functional programming language. We propose a new mechanism for efficiently reclaiming memory used by nonshared values, reducing stress on the global memory allocator. We describe an…
Objective Caml is a famous dialect of the ML family languages. It is well-known for its performance as a compiled programming language, notably thanks to its incremental generational automatic memory collection. However, for historical reasons, the latter was built for monocore processors. One consequence is the runtime library assumes there is effectively no more than one thread running at a time, which allows many optimisations for monocore architectures: very few thread mutexes are sufficient to prevent more than a single thread to run at a time. This makes memory allocation and collection …
Abridged abstract: despite the long history of garbage collection (GC) and its prevalence in modern programming languages, there is surprisingly little clarity about its true cost. Without understanding their cost, crucial tradeoffs made by garbage collectors (GCs) go unnoticed. This can lead to misguided design constraints and evaluation criteria used by GC researchers and users, hindering the development of high-performance, low-cost GCs. In this paper, we develop a methodology that allows us to empirically estimate the cost of GC for any given set of metrics. By distilling out the explicitl…
Drivers are written in C or restricted subsets of C++ on all production-grade server, desktop, and mobile operating systems. They account for 66% of the code in Linux, but 39 out of 40 security bugs related to memory safety found in Linux in 2017 are located in drivers. These bugs could have been prevented by using high-level languages for drivers. We present user space drivers for the Intel ixgbe 10 Gbit/s network cards implemented in Rust, Go, C#, Java, OCaml, Haskell, Swift, JavaScript, and Python written from scratch in idiomatic style for the respective languages. We quantify costs and be…
The last improvements in programming languages, programming models, and frameworks have focused on abstracting the users from many programming issues. Among others, recent programming frameworks include simpler syntax, automatic memory management and garbage collection, which simplifies code re-usage through library packages, and easily configurable tools for deployment. For instance, Python has risen to the top of the list of the programming languages due to the simplicity of its syntax, while still achieving a good performance even being an interpreted language. Moreover, the community has h…