We investigate training Generative Adversarial Networks, GANs, with less data. Subsets of the training dataset can express empirical sample diversity while reducing training resource requirements, e.g. time and memory. We ask how much data reduction impacts generator performance and gauge the additive value of generator ensembles. In addition to considering stand-alone GAN training and ensembles of generator models, we also consider reduced data training on an evolutionary GAN training framework named Redux-Lipizzaner. Redux-Lipizzaner makes GAN training more robust and accurate by exploiting overlapping neighborhood-based training on a spatial 2D grid. We conduct empirical experiments on Redux-Lipizzaner using the MNIST and CelebA data sets.
Softmax GAN is a novel variant of Generative Adversarial Network (GAN). The key idea of Softmax GAN is to replace the classification loss in the original GAN with a softmax cross-entropy loss in the sample space of one single batch. In the adversarial learning of $N$ real training samples and $M$ generated samples, the target of discriminator training is to distribute all the probability mass to the real samples, each with probability $\frac{1}{M}$, and distribute zero probability to generated data. In the generator training phase, the target is to assign equal probability to all data points i…
New York University(纽约大学);IT University of Copenhagen(哥本哈根信息技术大学)
Generative Adversarial Networks (GANs) have shown im-pressive results for image generation. However, GANs facechallenges in generating contents with certain types of con-straints, such as game levels. Specifically, it is difficult togenerate levels that have aesthetic appeal and are playable atthe same time. Additionally, because training data usually islimited, it is challenging to generate unique levels with cur-rent GANs. In this paper, we propose a new GAN architec-ture namedConditional Embedding Self-Attention Genera-tive Adversarial Network(CESAGAN) and a new bootstrap-ping training proc…
University of Technology Sydney(悉尼科技大学);The University of Sydney(悉尼大学);Southern University of Science and Technology(南方科技大学);University of Birmingham(伯明翰大学)
Generative adversarial networks (GAN) have been effective for learning generative models for real-world data. However, existing GANs (GAN and its variants) tend to suffer from training problems such as instability and mode collapse. In this paper, we propose a novel GAN framework called evolutionary generative adversarial networks (E-GAN) for stable GAN training and improved generative performance. Unlike existing GANs, which employ a pre-defined adversarial objective function alternately training a generator and a discriminator, we utilize different adversarial training objectives as mutation…
University of California, Los Angeles (UCLA)(加州大学洛杉矶分校);Google(谷歌);National Taiwan University(台湾大学)
Generative adversarial network (GAN) continues to be a popular research direction due to its high generation quality. It is observed that many state-of-the-art GANs generate samples that are more similar to the training set than a holdout testing set from the same distribution, hinting some training samples are implicitly memorized in these models. This memorization behavior is unfavorable in many applications that demand the generated samples to be sufficiently distinct from known samples. Nevertheless, it is unclear whether it is possible to reduce memorization without compromising the gener…
Eindhoven University of Technology(埃因霍温理工大学);Zhejiang University(浙江大学);University of Texas at Austin(德克萨斯大学奥斯汀分校);JD Explore Academy(京东探索研究院)
Generative adversarial networks (GANs) have received an upsurging interest since being proposed due to the high quality of the generated data. While achieving increasingly impressive results, the resource demands associated with the large model size hinders the usage of GANs in resource-limited scenarios. For inference, the existing model compression techniques can reduce the model complexity with comparable performance. However, the training efficiency of GANs has less been explored due to the fragile training process of GANs. In this paper, we, for the first time, explore the possibility of …
Remarkable progress has been achieved in synthesizing photo-realistic images with generative adversarial networks (GANs). Recently, GANs are utilized as the training sample generator when obtaining or storing real training data is expensive even infeasible. However, traditional GANs generated images are not as informative as the real training samples when being used to train deep neural networks. In this paper, we propose a novel method to synthesize Informative Training samples with GAN (IT-GAN). Specifically, we freeze a pre-trained GAN model and learn the informative latent vectors that cor…
In this technical report we describe some properties of f-divergences and f-GAN training. We present an elementary derivation of the f-divergence lower bounds which form the basis of f-GAN training. We derive informative but perhaps underappreciated properties of f-divergences and f-GAN training, including a gradient matching property and the fact that all f-divergences agree up to an overall scale factor on the divergence between nearby distributions. We provide detailed expressions for computing various common f-divergences and their variational lower bounds. Finally, based on our reformulat…
Nanyang Technological University(南洋理工大学);Institute for Infocomm Research, A*STAR(新加坡科技研究局资讯通信研究院);National University of Singapore(新加坡国立大学)
We examine two key questions in GAN training, namely overfitting and mode drop, from an empirical perspective. We show that when stochasticity is removed from the training procedure, GANs can overfit and exhibit almost no mode drop. Our results shed light on important characteristics of the GAN training procedure. They also provide evidence against prevailing intuitions that GANs do not memorize the training set, and that mode dropping is mainly due to properties of the GAN objective rather than how it is optimized during training.
Distributed coevolutionary Generative Adversarial Network (GAN) training has empirically shown success in overcoming GAN training pathologies. This is mainly due to diversity maintenance in the populations of generators and discriminators during the training process. The method studied here coevolves sub-populations on each cell of a spatial grid organized into overlapping Moore neighborhoods. We investigate the impact on the performance of two algorithm components that influence the diversity during coevolution: the performance-based selection/replacement inside each sub-population and the co…
Janelia Research Campus, HHMI(霍华德·休斯医学研究所珍妮莉亚研究园区);AIFounded Inc.(人工智能基金会公司);University of Guelph(圭尔夫大学);Vector Institute(向量研究所)
Generative adversarial networks (GANs) have been extremely effective in approximating complex distributions of high-dimensional, input data samples, and substantial progress has been made in understanding and improving GAN performance in terms of both theory and application. However, we currently lack quantitative methods for model assessment. Because of this, while many GAN variants are being proposed, we have relatively little understanding of their relative abilities. In this paper, we evaluate the performance of various types of GANs using divergence and distance functions typically used o…
We propose Unbalanced GANs, which pre-trains the generator of the generative adversarial network (GAN) using variational autoencoder (VAE). We guarantee the stable training of the generator by preventing the faster convergence of the discriminator at early epochs. Furthermore, we balance between the generator and the discriminator at early epochs and thus maintain the stabilized training of GANs. We apply Unbalanced GANs to well known public datasets and find that Unbalanced GANs reduce mode collapses. We also show that Unbalanced GANs outperform ordinary GANs in terms of stabilized learning, …
Generative adversarial networks (GANs) are powerful tools for learning generative models. In practice, the training may suffer from lack of convergence. GANs are commonly viewed as a two-player zero-sum game between two neural networks. Here, we leverage this game theoretic view to study the convergence behavior of the training process. Inspired by the fictitious play learning process, a novel training method, referred to as Fictitious GAN, is introduced. Fictitious GAN trains the deep neural networks using a mixture of historical models. Specifically, the discriminator (resp. generator) is up…
In recent years, Generative Adversarial Networks (GANs) have produced significantly improved results in speech enhancement (SE) tasks. They are difficult to train, however. In this work, we introduce several improvements to the GAN training schemes, which can be applied to most GAN-based SE models. We propose using consistency loss functions, which target the inconsistency in time and time-frequency domains caused by Fourier and Inverse Fourier Transforms. We also present self-correcting optimization for training a GAN discriminator on SE tasks, which helps avoid "harmful" training directions …
Training generative adversarial networks (GANs) is known to be difficult, especially for financial time series. This paper first analyzes the well-posedness problem in GANs minimax games and the convexity issue in GANs objective functions. It then proposes a stochastic control framework for hyper-parameters tuning in GANs training. The weak form of dynamic programming principle and the uniqueness and the existence of the value function in the viscosity sense for the corresponding minimax game are established. In particular, explicit forms for the optimal adaptive learning rate and batch size a…
Mila(米拉研究所);Université de Montréal(蒙特利尔大学);University of Toronto(多伦多大学);Google Brain(谷歌大脑)
Recent work by Brock et al. (2018) suggests that Generative Adversarial Networks (GANs) benefit disproportionately from large mini-batch sizes. Unfortunately, using large batches is slow and expensive on conventional hardware. Thus, it would be nice if we could generate batches that were effectively large though actually small. In this work, we propose a method to do this, inspired by the use of Coreset-selection in active learning. When training a GAN, we draw a large batch of samples from the prior and then compress that batch using Coreset-selection. To create effectively large batches of '…
Generative Adversarial Networks (GANs) are capable of generating convincing imitations of elements from a training set, but the distribution of elements in the training set affects to difficulty of properly training the GAN and the quality of the outputs it produces. This paper looks at six different GANs trained on different subsets of data from the game Lode Runner. The quality diversity algorithm MAP-Elites was used to explore the set of quality levels that could be produced by each GAN, where quality was defined as being beatable and having the longest solution path possible. Interestingly…
Generative adversarial networks (GANs) have received a tremendous amount of attention in the past few years, and have inspired applications addressing a wide range of problems. Despite its great potential, GANs are difficult to train. Recently, a series of papers (Arjovsky & Bottou, 2017a; Arjovsky et al. 2017b; and Gulrajani et al. 2017) proposed using Wasserstein distance as the training objective and promised easy, stable GAN training across architectures with minimal hyperparameter tuning. In this paper, we compare the performance of Wasserstein distance with other training objectives on a…
We show that training of generative adversarial network (GAN) may not have good generalization properties; e.g., training may appear successful but the trained distribution may be far from target distribution in standard metrics. However, generalization does occur for a weaker metric called neural net distance. It is also shown that an approximate pure equilibrium exists in the discriminator/generator game for a special class of generators with natural training objectives when generator capacity and training set sizes are moderate. This existence of equilibrium inspires MIX+GAN protocol, which…
In this paper we introduce Curriculum GANs, a curriculum learning strategy for training Generative Adversarial Networks that increases the strength of the discriminator over the course of training, thereby making the learning task progressively more difficult for the generator. We demonstrate that this strategy is key to obtaining state-of-the-art results in image generation. We also show evidence that this strategy may be broadly applicable to improving GAN training in other data modalities.
University of Southern California(南加州大学);Hong Kong Baptist University(香港浸会大学);National University of Singapore(新加坡国立大学);The Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州));The Hong Kong University of Science and Technology(香港科技大学)
Generative adversarial networks (GANs) have proven successful in image generation tasks. However, GAN training is inherently unstable. Although many works try to stabilize it by manually modifying GAN architecture, it requires much expertise. Neural architecture search (NAS) has become an attractive solution to search GANs automatically. The early NAS-GANs search only generators to reduce search complexity but lead to a sub-optimal GAN. Some recent works try to search both generator (G) and discriminator (D), but they suffer from the instability of GAN training. To alleviate the instability, w…
Carnegie Mellon University(卡内基梅隆大学);Salesforce Research(赛富时研究院);New York University(纽约大学);Petuum Inc.(Petuum公司);UC San Diego(加州大学圣地亚哥分校)
Despite success on a wide range of problems related to vision, generative adversarial networks (GANs) often suffer from inferior performance due to unstable training, especially for text generation. To solve this issue, we propose a new variational GAN training framework which enjoys superior training stability. Our approach is inspired by a connection of GANs and reinforcement learning under a variational perspective. The connection leads to (1) probability ratio clipping that regularizes generator training to prevent excessively large updates, and (2) a sample re-weighting mechanism that imp…
Non-saturating generative adversarial network (GAN) training is widely used and has continued to obtain groundbreaking results. However so far this approach has lacked strong theoretical justification, in contrast to alternatives such as f-GANs and Wasserstein GANs which are motivated in terms of approximate divergence minimization. In this paper we show that non-saturating GAN training does in fact approximately minimize a particular f-divergence. We develop general theoretical tools to compare and classify f-divergences and use these to show that the new f-divergence is qualitatively similar…
Google DeepMind(谷歌DeepMind);UCL(伦敦大学学院);Gatsby Unit, UCL(伦敦大学学院盖茨比计算神经科学单元)
We train a generator by maximum likelihood and we also train the same generator architecture by Wasserstein GAN. We then compare the generated samples, exact log-probability densities and approximate Wasserstein distances. We show that an independent critic trained to approximate Wasserstein distance between the validation set and the generator distribution helps detect overfitting. Finally, we use ideas from the one-shot learning literature to develop a novel fast learning critic.
University of Illinois Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
Generative adversarial nets (GANs) have been remarkably successful at learning to sample from distributions specified by a given dataset, particularly if the given dataset is reasonably large compared to its dimensionality. However, given limited data, classical GANs have struggled, and strategies like output-regularization, data-augmentation, use of pre-trained models and pruning have been shown to lead to improvements. Notably, the applicability of these strategies is 1) often constrained to particular settings, e.g., availability of a pretrained GAN; or 2) increases training time, e.g., whe…
The network intrusion detection task is challenging because of the imbalanced and unlabeled nature of the dataset it operates on. Existing generative adversarial networks (GANs), are primarily used for creating synthetic samples from reals. They also have been proved successful in anomaly detection tasks. In our proposed method, we construct the trained encoder-discriminator as a one-class classifier based on Bidirectional GAN (Bi-GAN) for detecting anomalous traffic from normal traffic other than calculating expensive and complex anomaly scores or thresholds. Our experimental result illustrat…
Since the creation of Generative Adversarial Networks (GANs), much work has been done to improve their training stability, their generated image quality, their range of application but nearly none of them explored their self-training potential. Self-training has been used before the advent of deep learning in order to allow training on limited labelled training data and has shown impressive results in semi-supervised learning. In this work, we combine these two ideas and make GANs self-trainable for semi-supervised learning tasks by exploiting their infinite data generation potential. Results …
We present a variety of new architectural features and training procedures that we apply to the generative adversarial networks (GANs) framework. We focus on two applications of GANs: semi-supervised learning, and the generation of images that humans find visually realistic. Unlike most work on generative models, our primary goal is not to train a model that assigns high likelihood to test data, nor do we require the model to be able to learn well without using any labels. Using our new techniques, we achieve state-of-the-art results in semi-supervised classification on MNIST, CIFAR-10 and SVH…
Montreal Institute for Learning Algorithms(蒙特利尔学习算法研究所);Courant Institute of Mathematical Sciences(库朗数学科学研究所);Google Brain(谷歌大脑)
Generative Adversarial Networks (GANs) are powerful generative models, but suffer from training instability. The recently proposed Wasserstein GAN (WGAN) makes progress toward stable training of GANs, but sometimes can still generate only low-quality samples or fail to converge. We find that these problems are often due to the use of weight clipping in WGAN to enforce a Lipschitz constraint on the critic, which can lead to undesired behavior. We propose an alternative to clipping weights: penalize the norm of gradient of the critic with respect to its input. Our proposed method performs better…
Generative Adversarial Networks are a new family of generative models, frequently used for generating photorealistic images. The theory promises for the GAN to eventually reach an equilibrium where generator produces pictures indistinguishable for the training set. In practice, however, a range of problems frequently prevents the system from reaching this equilibrium, with training not progressing ahead due to instabilities or mode collapse. This paper describes a series of experiments trying to identify patterns in regard to the effect of the training set on the dynamics and eventual outcome …
In this paper, we analyze the numerics of common algorithms for training Generative Adversarial Networks (GANs). Using the formalism of smooth two-player games we analyze the associated gradient vector field of GAN training objectives. Our findings suggest that the convergence of current algorithms suffers due to two factors: i) presence of eigenvalues of the Jacobian of the gradient vector field with zero real-part, and ii) eigenvalues with big imaginary part. Using these findings, we design a new algorithm that overcomes some of these limitations and has better convergence properties. Experi…
Recent work has shown local convergence of GAN training for absolutely continuous data and generator distributions. In this paper, we show that the requirement of absolute continuity is necessary: we describe a simple yet prototypical counterexample showing that in the more realistic case of distributions that are not absolutely continuous, unregularized GAN training is not always convergent. Furthermore, we discuss regularization strategies that were recently proposed to stabilize GAN training. Our analysis shows that GAN training with instance noise or zero-centered gradient penalties conver…
Ecole Polytechnique Federale of Lausanne(洛桑联邦理工学院)
Generative adversarial networks (GANs) are pairs of artificial neural networks that are trained one against each other. The outputs from a generator are mixed with the real-world inputs to the discriminator and both networks are trained until an equilibrium is reached, where the discriminator cannot distinguish generated inputs from real ones. Since their introduction, GANs have allowed for the generation of impressive imitations of real-life films, images and texts, whose fakeness is barely noticeable to humans. Despite their impressive performance, training GANs remains to this day more of a…
Criteo AI Lab(Criteo人工智能实验室);Sorbonne Université(索邦大学);ETH Zürich(苏黎世联邦理工学院);Thales(泰雷兹集团)
We propose a novel theoretical framework of analysis for Generative Adversarial Networks (GANs). We reveal a fundamental flaw of previous analyses which, by incorrectly modeling GANs' training scheme, are subject to ill-defined discriminator gradients. We overcome this issue which impedes a principled study of GAN training, solving it within our framework by taking into account the discriminator's architecture. To this end, we leverage the theory of infinite-width neural networks for the discriminator via its Neural Tangent Kernel. We characterize the trained discriminator for a wide range of …
University of Texas at Austin(德克萨斯大学奥斯汀分校);Microsoft Corporation(微软公司);Tsinghua University(清华大学)
Training generative adversarial networks (GANs) with limited real image data generally results in deteriorated performance and collapsed models. To conquer this challenge, we are inspired by the latest observation, that one can discover independently trainable and highly sparse subnetworks (a.k.a., lottery tickets) from GANs. Treating this as an inductive prior, we suggest a brand-new angle towards data-efficient GAN training: by first identifying the lottery ticket from the original GAN using the small training set of real images; and then focusing on training that sparse subnetwork by re-usi…
Generative Adversarial Networks (GANs) enjoy great success at image generation, but have proven difficult to train in the domain of natural language. Challenges with gradient estimation, optimization instability, and mode collapse have lead practitioners to resort to maximum likelihood pre-training, followed by small amounts of adversarial fine-tuning. The benefits of GAN fine-tuning for language generation are unclear, as the resulting models produce comparable or worse samples than traditional language models. We show it is in fact possible to train a language GAN from scratch -- without max…
Indian Institute of Technology, Ropar(印度理工学院罗巴尔分校)
Despite the accomplishments of Generative Adversarial Networks (GANs) in modeling data distributions, training them remains a challenging task. A contributing factor to this difficulty is the non-intuitive nature of the GAN loss curves, which necessitates a subjective evaluation of the generated output to infer training progress. Recently, motivated by game theory, duality gap has been proposed as a domain agnostic measure to monitor GAN training. However, it is restricted to the setting when the GAN converges to a Nash equilibrium. But GANs need not always converge to a Nash equilibrium to mo…
Generative Adversarial Networks (GANs) are widely used models to learn complex real-world distributions. In GANs, the training of the generator usually stops when the discriminator can no longer distinguish the generator's output from the set of training examples. A central question of GANs is that when the training stops, whether the generated distribution is actually close to the target distribution, and how the training process reaches to such configurations efficiently? In this paper, we established a theoretical results towards understanding this generator-discriminator training process. …
College of Computer Science, Zhejiang University(浙江大学计算机学院)
The Generative Models have gained considerable attention in the field of unsupervised learning via a new and practical framework called Generative Adversarial Networks (GAN) due to its outstanding data generation capability. Many models of GAN have proposed, and several practical applications emerged in various domains of computer vision and machine learning. Despite GAN's excellent success, there are still obstacles to stable training. The problems are due to Nash-equilibrium, internal covariate shift, mode collapse, vanishing gradient, and lack of proper evaluation metrics. Therefore, stable…
Generative adversarial networks (GANs) have been remarkably successful in learning complex high dimensional real word distributions and generating realistic samples. However, they provide limited control over the generation process. Conditional GANs (cGANs) provide a mechanism to control the generation process by conditioning the output on a user defined input. Although training GANs requires only unsupervised data, training cGANs requires labelled data which can be very expensive to obtain. We propose a framework for semi-supervised training of cGANs which utilizes sparse labels to learn the …
Generative adversarial network (GAN) is among the most popular deep learning models for learning complex data distributions. However, training a GAN is known to be a challenging task. This is often attributed to the lack of correlation between the training progress and the trajectory of the generator and discriminator losses and the need for the GAN's subjective evaluation. A recently proposed measure inspired by game theory - the duality gap, aims to bridge this gap. However, as we demonstrate, the duality gap's capability remains constrained due to limitations posed by its estimation process…
Perturbative GAN, which replaces convolution layers of existing convolutional GANs (DCGAN, WGAN-GP, BIGGAN, etc.) with perturbation layers that adds a fixed noise mask, is proposed. Compared with the convolu-tional GANs, the number of parameters to be trained is smaller, the convergence of training is faster, the incep-tion score of generated images is higher, and the overall training cost is reduced. Algorithmic generation of the noise masks is also proposed, with which the training, as well as the generation, can be boosted with hardware acceleration. Perturbative GAN is evaluated using con-…
Imperial College London(帝国理工学院);University College London(伦敦大学学院)
We investigate the training and performance of generative adversarial networks using the Maximum Mean Discrepancy (MMD) as critic, termed MMD GANs. As our main theoretical contribution, we clarify the situation with bias in GAN loss functions raised by recent work: we show that gradient estimators used in the optimization process for both MMD GANs and Wasserstein GANs are unbiased, but learning a discriminator based on samples leads to biased gradients for the generator parameters. We also discuss the issue of kernel choice for the MMD critic, and characterize the kernel corresponding to the e…
Art is an artistic method of using digital technologies as a part of the generative or creative process. With the advent of digital currency and NFTs (Non-Fungible Token), the demand for digital art is growing aggressively. In this manuscript, we advocate the concept of using deep generative networks with adversarial training for a stable and variant art generation. The work mainly focuses on using the Deep Convolutional Generative Adversarial Network (DC-GAN) and explores the techniques to address the common pitfalls in GAN training. We compare various architectures and designs of DC-GANs to …
Tsinghua University(清华大学);Beijing Innovation Center for Future Chip(北京未来芯片创新中心)
Generative adversarial networks have achieved remarkable performance on various tasks but suffer from training instability. Despite many training strategies proposed to improve training stability, this issue remains as a challenge. In this paper, we investigate the training instability from the perspective of adversarial samples and reveal that adversarial training on fake samples is implemented in vanilla GANs, but adversarial training on real samples has long been overlooked. Consequently, the discriminator is extremely vulnerable to adversarial perturbation and the gradient given by the dis…
We relate the minimax game of generative adversarial networks (GANs) to finding the saddle points of the Lagrangian function for a convex optimization problem, where the discriminator outputs and the distribution of generator outputs play the roles of primal variables and dual variables, respectively. This formulation shows the connection between the standard GAN training process and the primal-dual subgradient methods for convex optimization. The inherent connection does not only provide a theoretical convergence proof for training GANs in the function space, but also inspires a novel objecti…
UCLA(加州大学洛杉矶分校);UC, San Diego(加州大学圣地亚哥分校);NYU(纽约大学)
Generative Adversarial Networks (GANs) are a widely-used tool for generative modeling of complex data. Despite their empirical success, the training of GANs is not fully understood due to the min-max optimization of the generator and discriminator. This paper analyzes these joint dynamics when the true samples, as well as the generated samples, are discrete, finite sets, and the discriminator is kernel-based. A simple yet expressive framework for analyzing training called the $\textit{Isolated Points Model}$ is introduced. In the proposed model, the distance between true samples greatly exceed…
University of Toronto(多伦多大学);University of California, Irvine(加州大学欧文分校);Mila, Université de Montréal(米拉-蒙特利尔大学);Google Brain(谷歌大脑)
We introduce a simple (one line of code) modification to the Generative Adversarial Network (GAN) training algorithm that materially improves results with no increase in computational cost: When updating the generator parameters, we simply zero out the gradient contributions from the elements of the batch that the critic scores as `least realistic'. Through experiments on many different GAN variants, we show that this `top-k update' procedure is a generally applicable improvement. In order to understand the nature of the improvement, we conduct extensive analysis on a simple mixture-of-Gaussia…
Linköping University(林雪平大学);Center for Medical Image Science and Visualization, Linköping University(林雪平大学医学影像科学与可视化中心);Sectra AB(Sectra公司)
Insufficient training data is a major bottleneck for most deep learning practices, not least in medical imaging where data is difficult to collect and publicly available datasets are scarce due to ethics and privacy. This work investigates the use of synthetic images, created by generative adversarial networks (GANs), as the only source of training data. We demonstrate that for this application, it is of great importance to make use of multiple GANs to improve the diversity of the generated data, i.e. to sufficiently cover the data distribution. While a single GAN can generate seemingly divers…
Princeton University(普林斯顿大学);Mila(米拉人工智能研究所);Université de Montréal(蒙特利尔大学);Deepmind(深度思维);Carnegie Mellon University(卡内基梅隆大学)
Adaptive methods are a crucial component widely used for training generative adversarial networks (GANs). While there has been some work to pinpoint the "marginal value of adaptive methods" in standard tasks, it remains unclear why they are still critical for GAN training. In this paper, we formally study how adaptive methods help train GANs; inspired by the grafting method proposed in arXiv:2002.11803 [cs.LG], we separate the magnitude and direction components of the Adam updates, and graft them to the direction and magnitude of SGDA updates respectively. By considering an update rule with th…
Adversarial learning of probabilistic models has recently emerged as a promising alternative to maximum likelihood. Implicit models such as generative adversarial networks (GAN) often generate better samples compared to explicit models trained by maximum likelihood. Yet, GANs sidestep the characterization of an explicit density which makes quantitative evaluations challenging. To bridge this gap, we propose Flow-GANs, a generative adversarial network for which we can perform exact likelihood evaluation, thus supporting both adversarial and maximum likelihood training. When trained adversariall…
Data augmentations have been widely studied to improve the accuracy and robustness of classifiers. However, the potential of image augmentation in improving GAN models for image synthesis has not been thoroughly investigated in previous studies. In this work, we systematically study the effectiveness of various existing augmentation techniques for GAN training in a variety of settings. We provide insights and guidelines on how to augment images for both vanilla GANs and GANs with regularizations, improving the fidelity of the generated images substantially. Surprisingly, we find that vanilla G…