Gaze redirection aims at manipulating the gaze of a given face image with respect to a desired direction (i.e., a reference angle) and it can be applied to many real life scenarios, such as video-conferencing or taking group photos. However, previous work on this topic mainly suffers of two limitations: (1) Low-quality image generation and (2) Low redirection precision. In this paper, we propose to alleviate these problems by means of a novel gaze redirection framework which exploits both a numerical and a pictorial direction guidance, jointly with a coarse-to-fine learning strategy. Specifically, the coarse branch learns the spatial transformation which warps input image according to desired gaze. On the other hand, the fine-grained branch consists of a generator network with conditional residual image learning and a multi-task discriminator. This second branch reduces the gap between the previously warped image and the ground-truth image and recovers finer texture details. Moreover, we propose a numerical and pictorial guidance module~(NPG) which uses a pictorial gazemap description and numerical angles as an extra guide to further improve the precision of gaze redirection. Extensive experiments on a benchmark dataset show that the proposed method outperforms the state-of-the-art approaches in terms of both image quality and redirection precision. The code is available at https://github.com/jingjingchen777/CFGR
Gaze redirection is the task of changing the gaze to a desired direction for a given monocular eye patch image. Many applications such as videoconferencing, films, games, and generation of training data for gaze estimation require redirecting the gaze, without distorting the appearance of the area surrounding the eye and while producing photo-realistic images. Existing methods lack the ability to generate perceptually plausible images. In this work, we present a novel method to alleviate this problem by leveraging generative adversarial training to synthesize an eye image conditioned on a targ…
Skolkovo Institute of Science and Technology(斯科尔科沃科学技术学院)
In this work, we consider the task of generating highly-realistic images of a given face with a redirected gaze. We treat this problem as a specific instance of conditional image generation and suggest a new deep architecture that can handle this task very well as revealed by numerical comparison with prior art and a user study. Our deep architecture performs coarse-to-fine warping with an additional intensity correction of individual pixels. All these operations are performed in a feed-forward manner, and the parameters associated with different operations are learned jointly in the end-to-en…
University of Cambridge(剑桥大学);Microsoft(微软);Carnegie Mellon University(卡内基梅隆大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
We present GazeDirector, a new approach for eye gaze redirection that uses model-fitting. Our method first tracks the eyes by fitting a multi-part eye region model to video frames using analysis-by-synthesis, thereby recovering eye region shape, texture, pose, and gaze simultaneously. It then redirects gaze by 1) warping the eyelids from the original image using a model-derived flow field, and 2) rendering and compositing synthesized 3D eyeballs onto the output image in a photorealistic manner. GazeDirector allows us to change where people are looking without person-specific training data, and…
ETH Zürich(苏黎世联邦理工学院);Delft University of Technology(代尔夫特理工大学);NVIDIA(英伟达);University of Birmingham(伯明翰大学)
We propose GazeNeRF, a 3D-aware method for the task of gaze redirection. Existing gaze redirection methods operate on 2D images and struggle to generate 3D consistent results. Instead, we build on the intuition that the face region and eyeballs are separate 3D structures that move in a coordinated yet independent fashion. Our method leverages recent advancements in conditional image-based neural radiance fields and proposes a two-stream architecture that predicts volumetric features for the face and eye regions separately. Rigidly transforming the eye features via a 3D rotation matrix provides…
Gaze estimation is the fundamental basis for many visual tasks. Yet, the high cost of acquiring gaze datasets with 3D annotations hinders the optimization and application of gaze estimation models. In this work, we propose a novel Head-Eye redirection parametric model based on Neural Radiance Field, which allows dense gaze data generation with view consistency and accurate gaze direction. Moreover, our head-eye redirection parametric model can decouple the face and eyes for separate neural rendering, so it can achieve the purpose of separately controlling the attributes of the face, identity, …
AIT Lab, Department of Computer Science, ETH Zurich(苏黎世联邦理工学院计算机科学系AIT实验室);ETH Zurich(苏黎世联邦理工学院)
Estimating human gaze from natural eye images only is a challenging task. Gaze direction can be defined by the pupil- and the eyeball center where the latter is unobservable in 2D images. Hence, achieving highly accurate gaze estimates is an ill-posed problem. In this paper, we introduce a novel deep neural network architecture specifically designed for the task of gaze estimation from single eye input. Instead of directly regressing two angles for the pitch and yaw of the eyeball, we regress to an intermediate pictorial representation which in turn simplifies the task of 3D gaze direction est…
As an indicator of human attention gaze is a subtle behavioral cue which can be exploited in many applications. However, inferring 3D gaze direction is challenging even for deep neural networks given the lack of large amount of data (groundtruthing gaze is expensive and existing datasets use different setups) and the inherent presence of gaze biases due to person-specific difference. In this work, we address the problem of person-specific gaze model adaptation from only a few reference training samples. The main and novel idea is to improve gaze adaptation by generating additional training sam…
Although automatic gaze estimation is very important to a large variety of application areas, it is difficult to train accurate and robust gaze models, in great part due to the difficulty in collecting large and diverse data (annotating 3D gaze is expensive and existing datasets use different setups). To address this issue, our main contribution in this paper is to propose an effective approach to learn a low dimensional gaze representation without gaze annotations, which to the best of our best knowledge, is the first work to do so. The main idea is to rely on a gaze redirection network and u…
Tsinghua Shenzhen International Graduate School, Tsinghua University(清华大学深圳国际研究生院);University College London(伦敦大学学院);Beijing University of Chemical Technology(北京化工大学)
In this work, we present interpGaze, a novel framework for controllable gaze redirection that achieves both precise redirection and continuous interpolation. Given two gaze images with different attributes, our goal is to redirect the eye gaze of one person into any gaze direction depicted in the reference image or to generate continuous intermediate results. To accomplish this, we design a model including three cooperative components: an encoder, a controller and a decoder. The encoder maps images into a well-disentangled and hierarchically-organized latent space. The controller adjusts the m…
Fundación Vicomtech(维科姆泰克基金会);Basque Research and Technology Alliance(巴斯克研究与技术联盟);Clemson University(克莱姆森大学);University of the Basque Country(巴斯克大学);Ikerbasque(伊克巴斯克基金会);Donostia International Physics Center(圣塞瓦斯蒂安国际物理中心);Biofisika Institute(生物物理研究所);Harvard John A. Paulson School of Engineering and Applied Sciences(哈佛大学约翰·A·保尔森工程与应用科学学院);Boston College(波士顿学院)
Many computer vision tasks rely on labeled data. Rapid progress in generative modeling has led to the ability to synthesize photorealistic images. However, controlling specific aspects of the generation process such that the data can be used for supervision of downstream tasks remains challenging. In this paper we propose a novel generative model for images of faces, that is capable of producing high-quality images under fine-grained control over eye gaze and head orientation angles. This requires the disentangling of many appearance related factors including gaze and head orientation but also…
The robustness of gaze and head pose estimation models is highly dependent on the amount of labeled data. Recently, generative modeling has shown excellent results in generating photo-realistic images, which can alleviate the need for annotations. However, adopting such generative models to new domains while maintaining their ability to provide fine-grained control over different image attributes, \eg, gaze and head pose directions, has been a challenging problem. This paper proposes CUDA-GHR, an unsupervised domain adaptation framework that enables fine-grained control over gaze and head pose…