Social biases based on gender, race, etc. have been shown to pollute machine learning (ML) pipeline predominantly via biased training datasets. Crowdsourcing, a popular cost-effective measure to gather labeled training datasets, is not immune to the inherent social biases of crowd workers. To ensure such social biases aren't passed onto the curated datasets, it's important to know how biased each crowd worker is. In this work, we propose a new method based on counterfactual fairness to quantify the degree of inherent social bias in each crowd worker. This extra information can be leveraged together with individual worker responses to curate a less biased dataset.
Tokyo Institute of Technology(东京工业大学);RIKEN AIP(日本理化学研究所革新智能综合研究中心);The University of Tokyo(东京大学)
Aggregating responses from crowd workers is a fundamental task in the process of crowdsourcing. In cases where a few experts are overwhelmed by a large number of non-experts, most answer aggregation algorithms such as the majority voting fail to identify the correct answers. Therefore, it is crucial to extract reliable experts from the crowd workers. In this study, we introduce the notion of "expert core", which is a set of workers that is very unlikely to contain a non-expert. We design a graph-mining-based efficient algorithm that exactly computes the expert core. To answer the aggregation t…
University of Texas at Austin(德克萨斯大学奥斯汀分校);Amazon AI(亚马逊人工智能)
We propose a novel three-stage FIND-RESOLVE-LABEL workflow for crowdsourced annotation to reduce ambiguity in task instructions and thus improve annotation quality. Stage 1 (FIND) asks the crowd to find examples whose correct label seems ambiguous given task instructions. Workers are also asked to provide a short tag which describes the ambiguous concept embodied by the specific instance found. We compare collaborative vs. non-collaborative designs for this stage. In Stage 2 (RESOLVE), the requester selects one or more of these ambiguous examples to label (resolving ambiguity). The new label(s…
Southwest University(西南大学);Shandong University(山东大学);George Mason University(乔治梅森大学);King Abdullah University of Science and Technology(阿卜杜拉国王科技大学)
Due to the unreliability of Internet workers, it's difficult to complete a crowdsourcing project satisfactorily, especially when the tasks are multiple and the budget is limited. Recently, meta learning has brought new vitality to few-shot learning, making it possible to obtain a classifier with a fair performance using only a few training samples. Here we introduce the concept of \emph{meta-worker}, a machine annotator trained by meta learning for types of tasks (i.e., image classification) that are well-fit for AI. Unlike regular crowd workers, meta-workers can be reliable, stable, and more …
Traditional employment usually provides mechanisms for workers to improve their skills to access better opportunities. However, crowd work platforms like Amazon Mechanical Turk (AMT) generally do not support skill development (i.e., becoming faster and better at work). While researchers have started to tackle this problem, most solutions are dependent on experts or requesters willing to help. However, requesters generally lack the necessary knowledge, and experts are rare and expensive. To further facilitate crowd workers' skill growth, we present Crowd Coach, a system that enables workers to …
Crowdsourcing platforms are a powerful and convenient means for recruiting participants in online studies and collecting data from the crowd. As information work is being more and more automated by Machine Learning algorithms, creativity $-$ that is, a human's ability for divergent and convergent thinking $-$ will play an increasingly important role on online crowdsourcing platforms. However, we lack insights into what crowd workers think about creative work. In studies in Human-Computer Interaction (HCI), the ability and willingness of the crowd to participate in creative work seems to be lar…
Crowd workers are distributed and decentralized. While decentralization is designed to utilize independent judgment to promote high-quality results, it paradoxically undercuts behaviors and institutions that are critical to high-quality work. Reputation is one central example: crowdsourcing systems depend on reputation scores from decentralized workers and requesters, but these scores are notoriously inflated and uninformative. In this paper, we draw inspiration from historical worker guilds (e.g., in the silk trade) to design and implement crowd guilds: centralized groups of crowd workers who…
Crowd work has the potential of helping the financial recovery of regions traditionally plagued by a lack of economic opportunities, e.g., rural areas. However, we currently have limited information about the challenges facing crowd work-ers from rural and super rural areas as they struggle to make a living through crowd work sites. This paper examines the challenges and advantages of rural and super rural AmazonMechanical Turk (MTurk) crowd workers and contrasts them with those of workers from urban areas. Based on a survey of421 crowd workers from differing geographic regions in theU.S., we …
Worker selection is a key issue in Mobile Crowd Sensing (MCS). While previous worker selection approaches mainly focus on selecting a proper subset of workers for a single MCS task, multi-task-oriented worker selection is essential and useful for the efficiency of large-scale MCS platforms. This paper proposes ActiveCrowd, a worker selection framework for multi-task MCS environments.
Crowdsourcing markets provide workers with a centralized place to find paid work. What may not be obvious at first glance is that, in addition to the work they do for pay, crowd workers also have to shoulder a variety of unpaid invisible labor in these markets, which ultimately reduces workers' hourly wages. Invisible labor includes finding good tasks, messaging requesters, or managing payments. However, we currently know little about how much time crowd workers actually spend on invisible labor or how much it costs them economically. To ensure a fair and equitable future for crowd work, we ne…
The success of software crowdsourcing depends on active and trustworthy pool of worker supply. The uncertainty of crowd workers' behaviors makes it challenging to predict workers' success and plan accordingly. In a competitive crowdsourcing marketplace, competition for success over shared tasks adds another layer of uncertainty in crowd workers' decision-making process. Preliminary analysis on software worker behaviors reveals an alarming task dropping rate of 82.9%. These factors lead to the need for an automated recommendation system for CSD workers to improve the visibility and predictabili…
École Polytechnique Fédérale de Lausanne(洛桑联邦理工学院)
An important class of game-theoretic incentive mechanisms for eliciting effort from a crowd are the peer based mechanisms, in which workers are paid by matching their answers with one another. The other classic mechanism is to have the workers solve some gold standard tasks and pay them according to their accuracy on gold tasks. This mechanism ensures stronger incentive compatibility than the peer based mechanisms but assigning gold tasks to all workers becomes inefficient at large scale. We propose a novel mechanism that assigns gold tasks to only a few workers and exploits transitivity to de…
Due to concerns about human error in crowdsourcing, it is standard practice to collect labels for the same data point from multiple internet workers. We here show that the resulting budget can be used more effectively with a flexible worker assignment strategy that asks fewer workers to analyze easy-to-label data and more workers to analyze data that requires extra scrutiny. Our main contribution is to show how the allocations of the number of workers to a task can be computed optimally based on task features alone, without using worker profiles. Our target tasks are delineating cells in micro…
Microtask crowdsourcing is increasingly critical to the creation of extremely large datasets. As a result, crowd workers spend weeks or months repeating the exact same tasks, making it necessary to understand their behavior over these long periods of time. We utilize three large, longitudinal datasets of nine million annotations collected from Amazon Mechanical Turk to examine claims that workers fatigue or satisfice over these long periods, producing lower quality work. We find that, contrary to these claims, workers are extremely stable in their quality over the entire period. To understand …
We explore the design of an effective crowdsourcing system for an $M$-ary classification task. Crowd workers complete simple binary microtasks whose results are aggregated to give the final classification decision. We consider the scenario where the workers have a reject option so that they are allowed to skip microtasks when they are unable to or choose not to respond to binary microtasks. Additionally, the workers report quantized confidence levels when they are able to submit definitive answers. We present an aggregation approach using a weighted majority voting rule, where each worker's re…
Distributed, parallel crowd workers can accomplish simple tasks through workflows, but teams of collaborating crowd workers are necessary for complex goals. Unfortunately, a fundamental condition for effective teams - familiarity with other members - stands in contrast to crowd work's flexible, on-demand nature. We enable effective crowd teams with Huddler, a system for workers to assemble familiar teams even under unpredictable availability and strict time constraints. Huddler utilizes a dynamic programming algorithm to optimize for highly familiar teammates when individual availability is un…
This paper presents the first systematic investigation of the potential performance gains for crowd work systems, deriving from available information at the requester about individual worker reputation. In particular, we first formalize the optimal task assignment problem when workers' reputation estimates are available, as the maximization of a monotone (submodular) function subject to Matroid constraints. Then, being the optimal problem NP-hard, we propose a simple but efficient greedy heuristic task allocation algorithm. We also propose a simple "maximum a-posteriori" decision rule and a de…
In 2013, scholars laid out a framework for a sustainable, ethical future of crowd work, recommending career ladders so that crowd work can lead to career advancement and more economic mobility. Five years later, we consider this vision in the context of Amazon Mechanical Turk (AMT). To understand how workers currently view their experiences on AMT, and how they publicly present and share these experiences in their professional lives, we conducted a survey study with workers on AMT (n=98). The survey we administered included a combination of multiple choice, binary, and open-ended (short paragr…
University of Southern California, Information Sciences Institute(南加州大学信息科学研究所);University of Southern California, Department of Computer Science(南加州大学计算机科学系);University of Southern California, Department of Communication(南加州大学传播系)
Crowdwork often entails tackling cognitively-demanding and time-consuming tasks. Crowdsourcing can be used for complex annotation tasks, from medical imaging to geospatial data, and such data powers sensitive applications, such as health diagnostics or autonomous driving. However, the existence and prevalence of underperforming crowdworkers is well-recognized, and can pose a threat to the validity of crowdsourcing. In this study, we propose the use of a computational framework to identify clusters of underperforming workers using clickstream trajectories. We focus on crowdsourced geopolitical …
Crowdsourcing platforms enable companies to propose tasks to a large crowd of users. The workers receive a compensation for their work according to the serious of the tasks they managed to accomplish. The evaluation of the quality of responses obtained from the crowd remains one of the most important problems in this context. Several methods have been proposed to estimate the expertise level of crowd workers. We propose an innovative measure of expertise assuming that we possess a dataset with an objective comparison of the items concerned. Our method is based on the definition of four factors…
This article-based doctoral thesis explores the stakeholder perspectives and experiences of crowdsourced creative work on two of the leading crowdsourcing platforms. The thesis has two parts. In the first part, we explore creative work from the perspective of the crowd worker. In the second part, we explore and study the requester's perspective in different contexts and several case studies. The research is exploratory and we contribute empirical insights using survey-based and artefact-based approaches common in the field of Human-Computer Interaction (HCI). In the former approach, we explore…
Task allocation is a major challenge in Mobile Crowd Sensing (MCS). While previous task allocation approaches follow either the opportunistic or participatory mode, this paper proposes to integrate these two complementary modes in a two-phased hybrid framework called HyTasker. In the offline phase, a group of workers (called opportunistic workers) are selected, and they complete MCS tasks during their daily routines (i.e., opportunistic mode). In the online phase, we assign another set of workers (called participatory workers) and require them to move specifically to perform tasks that are not…
Crowd algorithms often assume workers are inexperienced and thus fail to adapt as workers in the crowd learn a task. These assumptions fundamentally limit the types of tasks that systems based on such algorithms can handle. This paper explores how the crowd learns and remembers over time in the context of human computation, and how more realistic assumptions of worker experience may be used when designing new systems. We first demonstrate that the crowd can recall information over time and discuss possible implications of crowd memory in the design of crowd algorithms. We then explore crowd le…
University of Vermont(佛蒙特大学);Vermont Complex Systems Center(佛蒙特复杂系统中心)
Creative tasks such as ideation or question proposal are powerful applications of crowdsourcing, yet the quantity of workers available for addressing practical problems is often insufficient. To enable scalable crowdsourcing thus requires gaining all possible efficiency and information from available workers. One option for text-focused tasks is to allow assistive technology, such as an autocompletion user interface (AUI), to help workers input text responses. But support for the efficacy of AUIs is mixed. Here we designed and conducted a randomized experiment where workers were asked to provi…
Crowd markets have traditionally limited workers by not providing transparency information concerning which tasks pay fairly or which requesters are unreliable. Researchers believe that a key reason why crowd workers earn low wages is due to this lack of transparency. As a result, tools have been developed to provide more transparency within crowd markets to help workers. However, while most workers use these tools, they still earn less than minimum wage. We argue that the missing element is guidance on how to use transparency information. In this paper, we explore how novice workers can impro…
College of Computer and Information Sciences, Southwest University(西南大学计算机与信息科学学院);George Mason University(乔治梅森大学);King Abdullah University of Science and Technology(阿卜杜拉国王科技大学)
Crowdsourcing is an economic and efficient strategy aimed at collecting annotations of data through an online platform. Crowd workers with different expertise are paid for their service, and the task requester usually has a limited budget. How to collect reliable annotations for multi-label data and how to compute the consensus within budget is an interesting and challenging, but rarely studied, problem. In this paper, we propose a novel approach to accomplish Active Multi-label Crowd Consensus (AMCC). AMCC accounts for the commonality and individuality of workers, and assumes that workers can…
Crowd feedback systems have the potential to support creative workers with feedback from the crowd. In this position paper for the Workshop on Designing Crowd-powered Creativity Support Systems (DC2S2) at CHI '19, we present three creativity support tools in which we explore how creative workers can be assisted with crowdsourced formative and summative feedback. For each of the three crowd feedback systems, we provide one idea for future research.
We explore the design of an effective crowdsourcing system for an $M$-ary classification task. Crowd workers complete simple binary microtasks whose results are aggregated to give the final decision. We consider the scenario where the workers have a reject option so that they are allowed to skip microtasks when they are unable to or choose not to respond to binary microtasks. We present an aggregation approach using a weighted majority voting rule, where each worker's response is assigned an optimized weight to maximize crowd's classification performance.
University of Central Florida(中佛罗里达大学);Iowa State University(爱荷华州立大学)
Crowdsourcing platforms offer a practical solution to the problem of affordably annotating large datasets for training supervised classifiers. Unfortunately, poor worker performance frequently threatens to compromise annotation reliability, and requesting multiple labels for every instance can lead to large cost increases without guaranteeing good results. Minimizing the required training samples using an active learning selection procedure reduces the labeling requirement but can jeopardize classifier training by focusing on erroneous annotations. This paper presents an active learning approa…
Crowdsourcing can solve problems that current fully automated systems cannot. Its effectiveness depends on the reliability, accuracy, and speed of the crowd workers that drive it. These objectives are frequently at odds with one another. For instance, how much time should workers be given to discover and propose new solutions versus deliberate over those currently proposed? How do we determine if discovering a new answer is appropriate at all? And how do we manage workers who lack the expertise or attention needed to provide useful input to a given task? We present a mechanism that uses distin…
Targeting the right group of workers for crowdsourcing often achieves better quality results. One unique example of targeted crowdsourcing is seeking community-situated workers whose familiarity with the background and the norms of a particular group can help produce better outcome or accuracy. These community-situated crowd workers can be recruited in different ways from generic online crowdsourcing platforms or from online recovery communities. We evaluate three different approaches to recruit generic and community-situated crowd in terms of the time and the cost of recruitment, and the accu…
In this paper we study the effect on crowd worker efficiency and effectiveness of the dominance of one class in the data they process. We aim at understanding if there is any positive or negative bias in workers seeing many negative examples in the identification of positive labels. To test our hypothesis, we design an experiment where crowd workers are asked to judge the relevance of documents presented in different orders. Our findings indicate that there is a significant improvement in the quality of relevance judgements when presenting relevant results before the non-relevant ones.
Worker recruitment is a crucial research problem in Mobile Crowd Sensing (MCS). While previous studies rely on a specified platform with a pre-assumed large user pool, this paper leverages the influenced propagation on the social network to assist the MCS worker recruitment. We first select a subset of users on the social network as initial seeds and push MCS tasks to them. Then, influenced users who accept tasks are recruited as workers, and the ultimate goal is to maximize the coverage. Specifically, to select a near-optimal set of seeds, we propose two algorithms, named Basic-Selector and F…
A clinical study is often necessary for exploring important research questions; however, this approach is sometimes time and money consuming. Another extreme approach, which is to collect and aggregate opinions from crowds, provides a result drawn from the crowds' past experiences and knowledge. To explore a solution that takes advantage of both the rigid clinical approach and the crowds' opinion-based approach, we design a framework that exploits crowdsourcing as a part of the research process, whereby crowd workers serve as if they were a scientist conducting a "pseudo" prospective study. Th…
In this paper we introduce a paradigm for completing complex tasks from wearable devices by leveraging crowdsourcing, and demonstrate its validity for academic writing. We explore this paradigm using a collaborative authoring system, called WearWrite, which is designed to enable authors and crowd workers to work together using an Android smartwatch and Google Docs to produce academic papers, including this one. WearWrite allows expert authors who do not have access to large devices to contribute bits of expertise and big picture direction from their watch, while freeing them of the obligation …
Boston University(波士顿大学);Google DeepMind(谷歌DeepMind)
We consider worker skill estimation for the single-coin Dawid-Skene crowdsourcing model. In practice, skill-estimation is challenging because worker assignments are sparse and irregular due to the arbitrary and uncontrolled availability of workers. We formulate skill estimation as a rank-one correlation-matrix completion problem, where the observed components correspond to observed label correlations between workers. We show that the correlation matrix can be successfully recovered and skills are identifiable if and only if the sampling matrix (observed components) does not have a bipartite co…
We consider the $M$-ary classification problem via crowdsourcing, where crowd workers respond to simple binary questions and the answers are aggregated via decision fusion. The workers have a reject option to skip answering a question when they do not have the expertise, or when the confidence of answering that question correctly is low. We further consider that there are spammers in the crowd who respond to the questions with random guesses. Under the payment mechanism that encourages the reject option, we study the behavior of honest workers and spammers, whose objectives are to maximize the…
Entry-level crowd work is often reported to pay less than minimum wage. While this may be appropriate or even necessary, due to various legal, economic, and pragmatic factors, some Requesters and workers continue to question this status quo. To promote further discussion on the issue, we survey Requesters and workers whether they would support restricting tasks to require minimum wage pay. As a form of design activism, we confronted workers with this dilemma directly by posting a dummy Mechanical Turk task which told them that they could not work on it because it paid less than their local min…
Accurately and efficiently crowdsourcing complex, open-ended tasks can be difficult, as crowd participants tend to favor short, repetitive "microtasks". We study the crowdsourcing of large networks where the crowd provides the network topology via microtasks. Crowds can explore many types of social and information networks, but we focus on the network of causal attributions, an important network that signifies cause-and-effect relationships. We conduct experiments on Amazon Mechanical Turk (AMT) testing how workers propose and validate individual causal relationships and introduce a method for…
This volume contains the position papers presented at CSCW 2021 Workshop - Investigating and Mitigating Biases in Crowdsourced Data, held online on 23rd October 2021, at the 24th ACM Conference on Computer-Supported Cooperative Work and Social Computing (CSCW 2021). The workshop explored how specific crowdsourcing workflows, worker attributes, and work practices contribute to biases in data. The workshop also included discussions on research directions to mitigate labelling biases, particularly in a crowdsourced context, and the implications of such methods for the workers.
In the early stages of designing graphical user interfaces (GUIs), the look (appearance) can be easily presented by sketching, but the feel (interactive behaviors) cannot, and often requires an accompanying description of how it works (Myers et al. 2008). We propose to use crowdsourcing to augment early sketches with interactive behaviors generated, used, and reused by collective "wizards-of-oz" as opposed to a single wizard as in prior work (Davis et al. 2007). This demo presents an extension of Apparition (Lasecki et al. 2015), a crowd-powered prototyping tool that allows end users to create…
Opinions about the 2016 U.S. Presidential Candidates have been expressed in millions of tweets that are challenging to analyze automatically. Crowdsourcing the analysis of political tweets effectively is also difficult, due to large inter-rater disagreements when sarcasm is involved. Each tweet is typically analyzed by a fixed number of workers and majority voting. We here propose a crowdsourcing framework that instead uses a dynamic allocation of the number of workers. We explore two dynamic-allocation methods: (1) The number of workers queried to label a tweet is computed offline based on th…
Crowdsourcing has been widely used to efficiently obtain labeled datasets for supervised learning from large numbers of human resources at low cost. However, one of the technical challenges in obtaining high-quality results from crowdsourcing is dealing with the variability and bias caused by the fact that it is humans execute the work, and various studies have addressed this issue to improve the quality by integrating redundantly collected responses. In this study, we focus on the observation bias in crowdsourcing. Variations in the frequency of worker responses and the complexity of tasks oc…
Realtime crowdsourcing research has demonstrated that it is possible to recruit paid crowds within seconds by managing a small, fast-reacting worker pool. Realtime crowds enable crowd-powered systems that respond at interactive speeds: for example, cameras, robots and instant opinion polls. So far, these techniques have mainly been proof-of-concept prototypes: research has not yet attempted to understand how they might work at large scale or optimize their cost/performance trade-offs. In this paper, we use queueing theory to analyze the retainer model for realtime crowdsourcing, in particular …