Reliable quality assessment of decoded point cloud geometry is essential to evaluate the compression performance of emerging point cloud coding solutions and guarantee some target quality of experience. This paper proposes a novel point cloud geometry quality assessment metric based on a generalization of the Hausdorff distance. To achieve this goal, the so-called generalized Hausdorff distance for multiple rankings is exploited to identify the best performing quality metric in terms of correlation with the MOS scores obtained from a subjective test campaign. The experimental results show that the quality metric derived from the classical Hausdorff distance leads to low objective-subjective correlation and, thus, fails to accurately evaluate the quality of decoded point clouds for emerging codecs. However, the quality metric derived from the generalized Hausdorff distance with an appropriately selected ranking, outperforms the MPEG adopted geometry quality metrics when decoded point clouds with different types of coding distortions are considered.
Octree-based point cloud representation and compression have been adopted by the MPEG G-PCC standard. However, it only uses handcrafted methods to predict the probability that a leaf node is non-empty, which is then used for entropy coding. We propose a novel approach for predicting such probabilities for geometry coding, which applies a denoising neural network to a "noisy" context cube that includes both neighboring decoded voxels as well as uncoded voxels. We further propose a convolution-based model to upsample the decoded point cloud at a coarse resolution on the decoder side. Integration…
Point cloud coding solutions have been recently standardized to address the needs of multiple application scenarios. The design and assessment of point cloud coding methods require reliable objective quality metrics to evaluate the level of degradation introduced by compression or any other type of processing. Several point cloud objective quality metrics has been recently proposed to reliable estimate human perceived quality, including the so-called projection-based metrics. In this context, this paper proposes a joint geometry and color projection-based point cloud objective quality metric w…
Nanjing University of Aeronautics and Astronautics(南京航空航天大学)
The ever-increasing 3D application makes the point cloud compression unprecedentedly important and needed. In this paper, we propose a patch-based compression process using deep learning, focusing on the lossy point cloud geometry compression. Unlike existing point cloud compression networks, which apply feature extraction and reconstruction on the entire point cloud, we divide the point cloud into patches and compress each patch independently. In the decoding process, we finally assemble the decompressed patches into a complete point cloud. In addition, we train our network by a patch-to-patc…
Most point cloud compression methods operate in the voxel or octree domain which is not the original representation of point clouds. Those representations either remove the geometric information or require high computational power for processing. In this paper, we propose a context-based lossless point cloud geometry compression that directly processes the point representation. Operating on a point representation allows us to preserve geometry correlation between points and thus to obtain an accurate context model while significantly reduce the computational cost. Specifically, our method uses…
Peking University Shenzhen Graduate School(北京大学深圳研究生院);Tencent America(腾讯美国);Advanced Institute of Information Technology, Peking University(北京大学先进信息研究院)
Point cloud is a fundamental 3D representation which is widely used in real world applications such as autonomous driving. As a newly-developed media format which is characterized by complexity and irregularity, point cloud creates a need for compression algorithms which are more flexible than existing codecs. Recently, autoencoders(AEs) have shown their effectiveness in many visual analysis tasks as well as image compression, which inspires us to employ it in point cloud compression. In this paper, we propose a general autoencoder-based architecture for lossy geometry point cloud compression.…
Rate distortion optimization plays a very important role in image/video coding. But for 3D point cloud, this problem has not been investigated. In this paper, the rate and distortion characteristics of 3D point cloud are investigated in detail, and a typical and challenging rate distortion optimization problem is solved for 3D point cloud. Specifically, since the quality of the reconstructed 3D point cloud depends on both the geometry and color distortions, we first propose analytical rate and distortion models for the geometry and color information in video-based 3D point cloud compression pl…
In video-based dynamic point cloud compression (V-PCC), 3D point clouds are projected onto 2D images for compressing with the existing video codecs. However, the existing video codecs are originally designed for natural visual signals, and it fails to account for the characteristics of point clouds. Thus, there are still problems in the compression of geometry information generated from the point clouds. Firstly, the distortion model in the existing rate-distortion optimization (RDO) is not consistent with the geometry quality assessment metrics. Secondly, the prediction methods in video codec…
A low-complexity point cloud compression method called the Green Point Cloud Geometry Codec (GPCGC), is proposed to encode the 3D spatial coordinates of static point clouds efficiently. GPCGC consists of two modules. In the first module, point coordinates of input point clouds are hierarchically organized into an octree structure. Points at each leaf node are projected along one of three axes to yield image maps. In the second module, the occupancy map is clustered into 9 modes while the depth map is coded by a low-complexity high-efficiency image codec, called the green image codec (GIC). GIC…
In this paper, we propose a new geometry coding method for point cloud compression (PCC), where the points can be fitted and represented by straight lines. The encoding of the linear model can be expressed by two parts, including the principle component along the line direction and the offsets from the line. Compact representation and high-efficiency coding methods are presented by encoding the parameters of linear model with appropriate quantization step-sizes (QS). To maximize the coding performance, encoder optimization techniques are employed to find the optimal trade-off between coding bi…
Nanjing University(南京大学);Hangzhou Normal University(杭州师范大学);University of Missouri(密苏里大学)
Recent years have witnessed the growth of point cloud based applications because of its realistic and fine-grained representation of 3D objects and scenes. However, it is a challenging problem to compress sparse, unstructured, and high-precision 3D points for efficient communication. In this paper, leveraging the sparsity nature of point cloud, we propose a multiscale end-to-end learning framework which hierarchically reconstructs the 3D Point Cloud Geometry (PCG) via progressive re-sampling. The framework is developed on top of a sparse convolution based autoencoder for point cloud compressio…
With the increasing demand of capturing our environment in three-dimensions for AR/ VR applications and autonomous driving among others, the importance of high-resolution point clouds rises. As the capturing process is a complex task, point cloud upsampling is often desired. We propose Frequency-Selective Upsampling (FSU), an upsampling scheme that upsamples geometry and attribute information of point clouds jointly in a sequential manner with overlapped support areas. The point cloud is partitioned into blocks with overlapping support area first. Then, a continuous frequency model is generate…
Peking University Shenzhen Graduate School(北京大学深圳研究生院);Peng Cheng Laboratory(鹏城实验室);AIIT, Peking University(北京大学人工智能研究院)
Point cloud compression plays a crucial role in reducing the huge cost of data storage and transmission. However, distortions can be introduced into the decompressed point clouds due to quantization. In this paper, we propose a novel learning-based post-processing method to enhance the decompressed point clouds. Specifically, a voxelized point cloud is first divided into small cubes. Then, a 3D convolutional network is proposed to predict the occupancy probability for each location of a cube. We leverage both local and global contexts by generating multi-scale probabilities. These probabilitie…
Point cloud is a crucial representation of 3D contents, which has been widely used in many areas such as virtual reality, mixed reality, autonomous driving, etc. With the boost of the number of points in the data, how to efficiently compress point cloud becomes a challenging problem. In this paper, we propose a set of significant improvements to patch-based point cloud compression, i.e., a learnable context model for entropy coding, octree coding for sampling centroid points, and an integrated compression and training process. In addition, we propose an adversarial network to improve the unifo…
Nanjing University(南京大学);Hangzhou Normal University(杭州师范大学)
This work extends the Multiscale Sparse Representation (MSR) framework developed for static Point Cloud Geometry Compression (PCGC) to support the dynamic PCGC through the use of multiscale inter conditional coding. To this end, the reconstruction of the preceding Point Cloud Geometry (PCG) frame is progressively downscaled to generate multiscale temporal priors which are then scale-wise transferred and integrated with lower-scale spatial priors from the same frame to form the contextual information to improve occupancy probability approximation when processing the current PCG frame from one s…
The demand for high-resolution point clouds has increased throughout the last years. However, capturing high-resolution point clouds is expensive and thus, frequently replaced by upsampling of low-resolution data. Most state-of-the-art methods are either restricted to a rastered grid, incorporate normal vectors, or are trained for a single use case. We propose to use the frequency selectivity principle, where a frequency model is estimated locally that approximates the surface of the point cloud. Then, additional points are inserted into the approximated surface. Our novel frequency-selective …
Due to the diverse sparsity, high dimensionality, and large temporal variation of dynamic point clouds, it remains a challenge to design an efficient point cloud compression method. We propose to code the geometry of a given point cloud by learning a neural volumetric field. Instead of representing the entire point cloud using a single overfit network, we divide the entire space into small cubes and represent each non-empty cube by a neural network and an input latent code. The network is shared among all the cubes in a single frame or multiple frames, to exploit the spatial and temporal redun…
Instituto Superior Técnico - Universidade de Lisboa(里斯本大学高等技术学院);Instituto de Telecomunicações(电信研究所);ESTG, Politécnico de Leiria(莱里亚理工学院高等技术与管理学院)
This document describes a deep learning-based point cloud geometry codec and a deep learning-based point cloud joint geometry and colour codec, submitted to the Call for Proposals on JPEG Pleno Point Cloud Coding issued in January 2022. The proposed codecs are based on recent developments in deep learning-based PC geometry coding and offer some of the key functionalities targeted by the Call for Proposals. The proposed geometry codec offers a compression efficiency that outperforms the MPEG G-PCC standard and outperforms or is competitive with the V-PCC Intra standard for the JPEG Call for Pro…
This paper presents a novel end-to-end Learned Point Cloud Geometry Compression (a.k.a., Learned-PCGC) framework, to efficiently compress the point cloud geometry (PCG) using deep neural networks (DNN) based variational autoencoders (VAE). In our approach, PCG is first voxelized, scaled and partitioned into non-overlapped 3D cubes, which is then fed into stacked 3D convolutions for compact latent feature and hyperprior generation. Hyperpriors are used to improve the conditional probability modeling of latent features. A weighted binary cross-entropy (WBCE) loss is applied in training while an …
University of Science and Technology of China(中国科学技术大学)
Geometry-based point cloud compression (G-PCC) can achieve remarkable compression efficiency for point clouds. However, it still leads to serious attribute compression artifacts, especially under low bitrate scenarios. In this paper, we propose a Multi-Scale Graph Attention Network (MS-GAT) to remove the artifacts of point cloud attributes compressed by G-PCC. We first construct a graph based on point cloud geometry coordinates and then use the Chebyshev graph convolutions to extract features of point cloud attributes. Considering that one point may be correlated with points both near and far …
This paper presents a learning-based, lossless compression method for static point cloud geometry, based on context-adaptive arithmetic coding. Unlike most existing methods working in the octree domain, our encoder operates in a hybrid mode, mixing octree and voxel-based coding. We adaptively partition the point cloud into multi-resolution voxel blocks according to the point cloud structure, and use octree to signal the partitioning. On the one hand, octree representation can eliminate the sparsity in the point cloud. On the other hand, in the voxel domain, convolutions can be naturally expres…
Although convolutional representation of multiscale sparse tensor demonstrated its superior efficiency to accurately model the occupancy probability for the compression of geometry component of dense object point clouds, its capacity for representing sparse LiDAR point cloud geometry (PCG) was largely limited. This is because 1) fixed receptive field of the convolution cannot characterize extremely and unevenly distributed sparse LiDAR points very well; and 2) pretrained convolutions with fixed weights are insufficient to dynamically capture information conditioned on the input. This work ther…
Efficient point cloud compression is fundamental to enable the deployment of virtual and mixed reality applications, since the number of points to code can range in the order of millions. In this paper, we present a novel data-driven geometry compression method for static point clouds based on learned convolutional transforms and uniform quantization. We perform joint optimization of both rate and distortion using a trade-off parameter. In addition, we cast the decoding process as a binary classification of the point cloud occupancy map. Our method outperforms the MPEG reference solution in te…