arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2003.10817cs.CV

Toward Accurate and Realistic Virtual Try-on Through Shape Matching and Multiple Warps

University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);JD AI Research(京东人工智能研究院)

Kedan Li, Min Jin Chong, Jingen Liu, David Forsyth

英文摘要:

A virtual try-on method takes a product image and an image of a model and produces an image of the model wearing the product. Most methods essentially compute warps from the product image to the model image and combine using image generation methods. However, obtaining a realistic image is challenging because the kinematics of garments is complex and because outline, texture, and shading cues in the image reveal errors to human viewers. The garment must have appropriate drapes; texture must be warped to be consistent with the shape of a draped garment; small details (buttons, collars, lapels, pockets, etc.) must be placed appropriately on the garment, and so on. Evaluation is particularly difficult and is usually qualitative. This paper uses quantitative evaluation on a challenging, novel dataset to demonstrate that (a) for any warping method, one can choose target models automatically to improve results, and (b) learning multiple coordinated specialized warpers offers further improvements on results. Target models are chosen by a learned embedding procedure that predicts a representation of the products the model is wearing. This prediction is used to match products to models. Specialized warpers are trained by a method that encourages a second warper to perform well in locations where the first works poorly. The warps are then combined using a U-Net. Qualitative evaluation confirms that these improvements are wholesale over outline, texture shading, and garment details.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

↑