一切都在时机:以振动触觉任务为例的瞬时分心原理
It's All in the Timing: Principles of Transient Distraction Illustrated with Vibrotactile Tasks
摘要:
振动是一种将信息从设备传递给用户的有效方式,它越来越多地用于手腕或手指佩戴的设备,如智能戒指。来自环境的意外振动或声音可能会破坏对此类信息的感知。虽然破坏性的影响已被系统地探讨了视觉和听觉,他们一直较少检查触觉领域。在这里,我们简要回顾了HCI和心理学的相关文献,提取了可能分心的原则。然后,我们调查这些原则,通过四个实验,研究相对罕见的或意想不到的刺激(惊喜干扰)的时间和方式如何影响振动触觉目标模式的检测和识别。在短的干扰物-目标延迟(< 350 ms)下,听觉和振动触觉意外干扰物都会损害表现。在一个较长的延迟(1050毫秒),性能不受影响的整体,甚至被改善与反复暴露于振动触觉干扰。我们讨论了我们的研究结果在HCI和认知心理学的背景下的重要性,我们提供了设计准则,以减轻分心的触觉设备的影响。
英文摘要:
Vibration is an efficient way of conveying information from a device to its user, and it is increasingly used for wrist or finger-worn devices such as smart rings. Unexpected vibrations or sounds from the environment may disrupt the perception of such information. Although disruptive effects have been systematically explored in vision and audition, they have been less examined in the haptic domain. Here we briefly review the relevant literature from HCI and psychology, distilling principles of when distraction is likely. We then investigate these principles through four experiments, examining how the timing and modality of relatively rare or unexpected stimuli (surprise distractors) affects the detection and recognition of vibrotactile target patterns. At short distractor-target delays (< 350 ms), both auditory and vibrotactile surprise distractors impaired performance. At a longer delay (1050 ms), performance was not affected overall, even being improved with repeated exposure to the vibrotactile distractors. We discuss the importance of our findings in the context of HCI and cognitive psychology, and we provide design guidelines for mitigating the effects of distraction on haptic devices.
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