Cutting-edge embedded system applications, such as self-driving cars and unmanned drone software, are reliant on integrated CPU/GPU platforms for their DNNs-driven workload, such as perception and other highly parallel components. In this work, we set out to explore the hidden performance implication of GPU memory management methods of integrated CPU/GPU architecture. Through a series of experiments on micro-benchmarks and real-world workloads, we find that the performance under different memory management methods may vary according to application characteristics. Based on this observation, we develop a performance model that can predict system overhead for each memory management method based on application characteristics. Guided by the performance model, we further propose a runtime scheduler. By conducting per-task memory management policy switching and kernel overlapping, the scheduler can significantly relieve the system memory pressure and reduce the multitasking co-run response time. We have implemented and extensively evaluated our system prototype on the NVIDIA Jetson TX2, Drive PX2, and Xavier AGX platforms, using both Rodinia benchmark suite and two real-world case studies of drone software and autonomous driving software.
Betweenness centrality (BC) is an important graph analytical application for large-scale graphs. While there are many efforts for parallelizing betweenness centrality algorithms on multi-core CPUs and many-core GPUs, in this work, we propose a novel fine-grained CPU-GPU hybrid algorithm that partitions a graph into CPU and GPU partitions, and performs BC computations for the graph on both the CPU and GPU resources simultaneously with very small number of CPU-GPU communications. The forward phase in our hybrid BC algorithm leverages the multi-source property inherent in the BC problem. We also …
We present computational performance comparisons of gas-solid simulations performed on current CPU and GPU architectures using MFiX Exa, a CFD-DEM solver that leverages hybrid CPU+GPU parallelism. A representative fluidized bed simulation with varying particle numbers from 2 to 67 million is used to compare serial and parallel performance. A single GPU was observed to be about 10 times faster compared to a single CPU core. The use of 3 GPUs on a single compute node was observed to be 4x faster than using all 64 CPU cores. We also observed that using an error controlled adaptive time stepping s…
Moore's Law and Dennard Scaling have guided the semiconductor industry for the past few decades. Recently, both laws have faced validity challenges as transistor sizes approach the practical limits of physics. We are interested in testing the validity of these laws and reflect on the reasons responsible. In this work, we collect data of more than 4000 publicly-available CPU and GPU products. We find that transistor scaling remains critical in keeping the laws valid. However, architectural solutions have become increasingly important and will play a larger role in the future. We observe that GP…
K Nearest Neighbor (KNN) joins are used in scientific domains for data analysis, and are building blocks of several well-known algorithms. KNN-joins find the KNN of all points in a dataset. This paper focuses on a hybrid CPU/GPU approach for low-dimensional KNN-joins, where the GPU may not yield substantial performance gains over parallel CPU algorithms. We utilize a work queue that prioritizes computing data points in high density regions on the GPU, and low density regions on the CPU, thereby taking advantage of each architecture's relative strengths. Our approach, HybridKNN-Join, effectivel…
In this paper, we introduce Heteroflow, a new C++ library to help developers quickly write parallel CPU-GPU programs using task dependency graphs. Heteroflow leverages the power of modern C++ and task-based approaches to enable efficient implementations of heterogeneous decomposition strategies. Our new CPU-GPU programming model allows users to express a problem in a way that adapts to effective separation of concerns and expertise encapsulation. Compared with existing libraries, Heteroflow is more cost-efficient in performance scaling, programming productivity, and solution generality. We hav…
Image Processing is a specialized area of Digital Signal Processing which contains various mathematical and algebraic operations such as matrix inversion, transpose of matrix, derivative, convolution, Fourier Transform etc. Operations like those require higher computational capabilities than daily usage purposes of computers. At that point, with increased image sizes and more complex operations, CPUs may be unsatisfactory since they use Serial Processing by default. GPUs are the solution that come up with greater speed compared to CPUs because of their Parallel Processing/Computation nature. A…
The simplex algorithm has been successfully used for many years in solving linear programming (LP) problems. Due to the intensive computations required (especially for the solution of large LP problems), parallel approaches have also extensively been studied. The computational power provided by the modern GPUs as well as the rapid development of multicore CPU systems have led OpenMP and CUDA programming models to the top preferences during the last years. However, the desired efficient collaboration between CPU and GPU through the combined use of the above programming models is still considere…
Co-Design and Evaluation of a CPU-Free MPI GPU Communication Abstraction and Implementation
University of New Mexico(新墨西哥大学);Oak Ridge National Laboratory(橡树岭国家实验室);Tennessee Tech University(田纳西科技大学);University of Alabama(阿拉巴马大学);Center for Computing Research Sandia National Laboratories(桑迪亚国家实验室计算研究中心)
Meeting both scalability and performance portability requirements is a challenge for any HPC application, especially for adaptively refined ones. In Octo-Tiger, an astrophysics application for the simulation of stellar mergers, we approach this with existing solutions: We employ HPX to obtain fine-grained tasks to easily distribute work and finely overlap communication and computation. For the computations themselves, we use Kokkos to turn these tasks into compute kernels capable of running on hardware ranging from a few CPU cores to powerful accelerators. There is a missing link, however: whi…
In this work we present a performance exploration on Eager K-truss, a linear-algebraic formulation of the K-truss graph algorithm. We address performance issues related to load imbalance of parallel tasks in symmetric, triangular graphs by presenting a fine-grained parallel approach to executing the support computation. This approach also increases available parallelism, making it amenable to GPU execution. We demonstrate our fine-grained parallel approach using implementations in Kokkos and evaluate them on an Intel Skylake CPU and an Nvidia Tesla V100 GPU. Overall, we observe between a 1.261…
The widely-adopted practice is to train deep learning models with specialized hardware accelerators, e.g., GPUs or TPUs, due to their superior performance on linear algebra operations. However, this strategy does not employ effectively the extensive CPU and memory resources -- which are used only for preprocessing, data transfer, and scheduling -- available by default on the accelerated servers. In this paper, we study training algorithms for deep learning on heterogeneous CPU+GPU architectures. Our two-fold objective -- maximize convergence rate and resource utilization simultaneously -- make…
Micro-macro models provide a powerful tool to study the relationship between microscale mechanisms and emergent macroscopic behavior. However, the detailed microscopic modeling may require tracking and evolving a high-dimensional configuration space at high computational cost. In this work, we present a parallel algorithm for simulation a high-dimensional micro-macro model of a gliding motility assay. We utilize a holistic approach aligning the data residency and simulation scales with the hybrid CPU and multi-GPU hardware. With a combination of algorithmic modifications, GPU optimizations, an…
High-performance computing of array signal processing problems is a critical task as real-time system performance is required for many applications. Noise subspace-based Direction-of-Arrival (DOA) estimation algorithms are popular in the literature since they provide higher angular resolution and higher robustness. In this study, we investigate various optimization strategies for high-performance DOA estimation on GPU and comparatively analyze alternative implementations (MATLAB, C/C++ and CUDA). Experiments show that up to 3.1x speedup can be achieved on GPU compared to the baseline multi-thr…
There is growing interest in graph pattern mining (GPM) problems such as motif counting. GPM systems have been developed to provide unified interfaces for programming algorithms for these problems and for running them on parallel systems. However, existing systems may take hours to mine even simple patterns in moderate-sized graphs, which significantly limits their real-world usability. We present Pangolin, a high-performance and flexible in-memory GPM framework targeting shared-memory CPUs and GPUs. Pangolin is the first GPM system that provides high-level abstractions for GPU processing. It …
We present robust high-performance implementations of signal-processing tasks performed by a high-throughput wildlife tracking system called ATLAS. The system tracks radio transmitters attached to wild animals by estimating the time of arrival of radio packets to multiple receivers (base stations). Time-of-arrival estimation of wideband radio signals is computationally expensive, especially in acquisition mode (when the time of transmission is not known, not even approximately). These computations are a bottleneck that limits the throughput of the system. We developed a sequential high-perform…
As the need for computational power and efficiency rises, parallel systems become increasingly popular among various scientific fields. While multiple core-based architectures have been the center of attention for many years, the rapid development of general purposes GPU-based architectures takes high performance computing to the next level. In this work, different implementations of a parallel version of the preconditioned GMRES - an established iterative solver for large and sparse linear equation sets - are presented, each of them on different computing architectures: From distributed and s…